Player Matchup

Ah Muzen Cab
Ah Muzen Cab
FloydDaTuxedoCat
Ah Muzen Cab
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,625 Elo+
Party 2
Olorun
Olorun
GrimReapair
Olorun
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
360W - 347L
1,567 Elo+
Solo
Gilgamesh
Gilgamesh
Svend_Soup
Gilgamesh
Level 73
God Stats
2W - 1L
1,288 SR
Queue Stats
5W - 3L
1,396 Elo+
Party 2
Team Averages
Level 66
1,429 SR
1,529 Elo+

VS

Team Averages
Level 71
1,639 SR
1,419 Elo+
Chronos
Chronos
Gooos3
Chronos
Level 90
God Stats
0W - 1L
1,534 SR
Queue Stats
6W - 6L
1,328 Elo+
Party 1
Chaac
Chaac
Kratos1121
Chaac
Level 107
God Stats
3W - 3L
1,500 SR
Queue Stats
46W - 70L
1,286 Elo+
Solo
Artemis
Artemis
daymo1619
Artemis
Level 15
God Stats
1W - 1L
1,883 SR
Queue Stats
1W - 1L
1,643 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
FloydDaTuxedoCat
Ah Muzen Cab
18
2 / 1 / 4
12,367
651
10,940
14,526
7,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
17
3 / 4 / 1
12,187
641
17,317
18,728
9,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Svend_Soup
Gilgamesh
19
3 / 1 / 3
12,699
668
11,052
23,387
27,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Gooos3
Chronos
17
2 / 4 / 4
11,555
608
18,573
20,868
13,784
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
18
2 / 1 / 4
11,562
609
13,559
17,896
23,979
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
daymo1619
Artemis
16
2 / 3 / 2
10,960
577
15,946
10,162
5,516
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
16
8
Kills
6
6
Deaths
8
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
FloydDaTuxedoCat
Ah Muzen Cab
2
1
4
4
L
Chronos
Gooos3
Chronos
2
4
4
1
W
Olorun
3
4
1
0.88
L
Chaac
2
1
4
4
W
Gilgamesh
Svend_Soup
Gilgamesh
3
1
3
4.5
L
Artemis
daymo1619
Artemis
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,309
Damage
48,078
56,641
Taken
48,926
45,057
Mitigated
43,279
17,195
Healing
13,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
FloydDaTuxedoCat
Ah Muzen Cab
10,940
3,816
731
4,846
14,526
7,915
2,031
5,777
8,749
0
57,747
L
Chronos
Gooos3
Chronos
18,573
2,771
968
4,924
20,868
13,784
1,220
7,369
12,969
54,390
0
W
Olorun
17,317
8,777
1,715
8,065
18,728
9,897
1,249
5,590
13,138
74,787
0
L
Chaac
13,559
1,005
0
7,160
17,896
23,979
125
5,948
11,296
1,267
46,639
W
Gilgamesh
Svend_Soup
Gilgamesh
11,052
1,758
0
1,838
23,387
27,245
218
8,178
15,209
0
29,739
L
Artemis
daymo1619
Artemis
15,946
4,839
0
418
10,162
5,516
1,199
4,137
5,873
0
45,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,253
Gold Earned
34,077
224
Minions Killed
203
0
Camps Cleared
0
953,586
Distance Traveled
945,467
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,367
651
78
4
0
323,325
0
L
Chronos
11,555
608
68
4
0
324,290
0
W
Olorun
12,187
641
101
5
0
272,822
0
L
Chaac
11,562
609
70
4
0
349,189
0
W
Gilgamesh
12,699
668
45
2
0
357,439
0
L
Artemis
10,960
577
65
3
0
271,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role