Player Matchup

Agni
Agni
Jesus938
Agni
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
87W - 76L
1,606 Elo+
Party 3
Thanatos
Thanatos
NightEagle1624
Thanatos
Level 17
God Stats
11W - 5L
1,731 SR
Queue Stats
52W - 48L
1,525 Elo+
Party 3
Cerberus
Cerberus
Salasjiro
Cerberus
Level 28
God Stats
4W - 2L
1,358 SR
Queue Stats
72W - 39L
1,621 Elo+
Party 1
King Arthur
King Arthur
Sinrow
King Arthur
Level 128
God Stats
3W - 4L
1,602 SR
Queue Stats
89W - 82L
1,577 Elo+
Party 3
Rama
Rama
UnBoUnDzz
Rama
Level 99
God Stats
7W - 2L
1,777 SR
Queue Stats
193W - 97L
1,701 Elo+
Party 1
Team Averages
Level 79
1,593 SR
1,606 Elo+

VS

Team Averages
Level 36
1,498 SR
1,311 Elo+
Nu Wa
Nu Wa
Baeshful
Nu Wa
Level 69
God Stats
19W - 16L
1,575 SR
Queue Stats
79W - 82L
1,423 Elo+
Party 2
Cthulhu
Cthulhu
YokuV
Cthulhu
Level 18
God Stats
6W - 5L
1,662 SR
Queue Stats
34W - 52L
1,284 Elo+
Party 2
Guan Yu
Guan Yu
g1lb3rt0123
Guan Yu
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 136L
1,203 Elo+
Solo
Mercury
Mercury
mvnched
Mercury
Level 31
God Stats
4W - 5L
1,251 SR
Queue Stats
5W - 10L
1,182 Elo+
Party 2
Cupid
Cupid
tnttommy18
Cupid
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
17
11 / 0 / 13
11,737
618
24,756
13,024
5,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Thanatos
16
15 / 2 / 14
11,561
608
12,181
16,943
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
Salasjiro
Cerberus
15
4 / 0 / 21
10,849
571
10,295
22,125
25,768
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
Sinrow
King Arthur
17
11 / 0 / 16
11,665
614
16,275
14,494
18,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rama
18
8 / 0 / 17
11,816
622
21,937
22,011
10,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Baeshful
Nu Wa
11
0 / 9 / 0
6,782
357
9,993
16,435
5,450
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
YokuV
Cthulhu
10
0 / 12 / 0
6,813
359
9,406
33,516
17,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
g1lb3rt0123
Guan Yu
8
0 / 5 / 0
5,931
312
307
8,456
3,604
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
mvnched
Mercury
12
2 / 13 / 0
7,710
406
4,215
19,187
6,132
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cupid
10
0 / 11 / 0
6,517
343
11,366
21,301
7,004
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
2
49
Kills
2
2
Deaths
50
81
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Baeshful
Nu Wa
0
9
0
0
W
Agni
11
0
13
17.5
W
Thanatos
15
2
14
11
W
Cerberus
Salasjiro
Cerberus
4
0
21
14.5
W
King Arthur
Sinrow
King Arthur
11
0
16
19
W
Rama
8
0
17
16.5
L
Cthulhu
YokuV
Cthulhu
0
12
0
0
L
Guan Yu
g1lb3rt0123
Guan Yu
0
5
0
0
L
Mercury
mvnched
Mercury
2
13
0
0.15
L
Cupid
0
11
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,444
Damage
35,287
88,597
Taken
98,895
68,769
Mitigated
39,501
46,795
Healing
15,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Baeshful
Nu Wa
9,993
3,280
160
431
16,435
5,450
48
6,923
9,512
47,065
0
W
Agni
24,756
2,938
704
6,064
13,024
5,387
4,464
5,745
7,279
127,892
0
W
Thanatos
12,181
3,662
0
15,115
16,943
8,970
1,871
2,502
14,441
0
63,828
W
Cerberus
Salasjiro
Cerberus
10,295
684
692
6,892
22,125
25,768
678
4,585
17,540
46,201
0
W
King Arthur
Sinrow
King Arthur
16,275
1,693
0
750
14,494
18,037
1,628
2,280
12,214
877
85,017
W
Rama
21,937
18,050
0
16,578
22,011
10,607
6,106
6,053
15,958
0
130,853
L
Cthulhu
YokuV
Cthulhu
9,406
2,111
491
5,393
33,516
17,311
0
14,836
18,680
31,551
0
L
Guan Yu
g1lb3rt0123
Guan Yu
307
27
101
1,769
8,456
3,604
0
1,125
7,331
0
14,545
L
Mercury
mvnched
Mercury
4,215
1,241
0
1,804
19,187
6,132
0
7,469
11,718
0
25,981
L
Cupid
11,366
6,783
541
5,205
21,301
7,004
168
5,377
15,924
0
40,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,628
Gold Earned
33,753
607
Minions Killed
221
0
Camps Cleared
0
1,853,202
Distance Traveled
1,457,054
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,782
357
63
3
0
303,787
0
W
Agni
11,737
618
168
9
0
357,342
0
W
Thanatos
11,561
608
86
5
0
398,933
0
W
Cerberus
10,849
571
65
3
0
367,815
0
W
King Arthur
11,665
614
104
5
0
393,587
0
W
Rama
11,816
622
184
10
0
335,525
2
L
Cthulhu
6,813
359
34
2
0
349,356
0
L
Guan Yu
5,931
312
21
1
0
163,751
0
L
Mercury
7,710
406
49
3
0
362,534
0
L
Cupid
6,517
343
54
3
0
277,626
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role