Player Matchup

Danzaburou
Danzaburou
DDRFlip
Danzaburou
Level 25
God Stats
0W - 3L
995 SR
Queue Stats
2W - 14L
1,070 Elo+
Party 2
Hercules
Hercules
ElXolo
Hercules
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 25L
947 Elo+
Party 2
Merlin
Merlin
WrayFour20
Merlin
Level 8
God Stats
0W - 3L
1,289 SR
Queue Stats
0W - 6L
1,066 Elo+
Party 2
Team Averages
Level 51
1,261 SR
1,027 Elo+

VS

Team Averages
Level 84
1,512 SR
1,503 Elo+
Hou Yi
Hou Yi
NotSoluS
Hou Yi
Level 65
God Stats
1W - 1L
1,335 SR
Queue Stats
10W - 7L
1,356 Elo+
Party 1
Geb
Geb
Venti Soy Latte
Geb
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mickeyydeez
Morgan Le Fay
Level 173
God Stats
21W - 8L
1,701 SR
Queue Stats
290W - 215L
1,653 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DDRFlip
Danzaburou
9
0 / 3 / 0
5,495
611
2,289
8,679
3,208
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
ElXolo
Hercules
10
0 / 4 / 0
5,673
630
1,309
11,381
11,063
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Merlin
WrayFour20
Merlin
9
0 / 5 / 1
6,068
674
2,867
7,220
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
NotSoluS
Hou Yi
12
4 / 0 / 7
7,635
848
7,178
5,761
2,352
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
1 / 1 / 11
7,850
872
3,640
7,208
5,549
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Morgan Le Fay
mickeyydeez
Morgan Le Fay
13
7 / 0 / 5
8,196
911
12,843
5,496
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
35
0
Kills
12
12
Deaths
1
1
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DDRFlip
Danzaburou
0
3
0
0
L
Hercules
ElXolo
Hercules
0
4
0
0
W
Hou Yi
NotSoluS
Hou Yi
4
0
7
7.5
W
1
1
11
6.5
L
Merlin
WrayFour20
Merlin
0
5
1
0.1
W
Morgan Le Fay
mickeyydeez
Morgan Le Fay
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,465
Damage
23,661
27,280
Taken
18,465
16,644
Mitigated
10,243
4,404
Healing
6,981
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DDRFlip
Danzaburou
2,289
699
0
1,683
8,679
3,208
0
5,003
3,676
0
12,639
L
Hercules
ElXolo
Hercules
1,309
197
0
2,721
11,381
11,063
0
5,698
5,683
0
9,436
W
Hou Yi
NotSoluS
Hou Yi
7,178
4,131
0
2,166
5,761
2,352
1,637
1,013
4,748
0
27,230
W
3,640
398
2,074
1,862
7,208
5,549
273
664
6,544
7,930
0
L
Merlin
WrayFour20
Merlin
2,867
401
0
0
7,220
2,373
0
5,863
1,357
18,265
0
W
Morgan Le Fay
mickeyydeez
Morgan Le Fay
12,843
1,981
0
879
5,496
2,342
242
1,238
4,258
45,012
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,236
Gold Earned
23,681
59
Minions Killed
119
0
Camps Cleared
0
437,609
Distance Traveled
581,639
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
5,495
611
14
2
0
166,268
0
L
Hercules
5,673
630
20
2
0
157,881
0
W
Hou Yi
7,635
848
57
6
0
189,228
0
W
Geb
7,850
872
6
1
0
193,063
0
L
Merlin
6,068
674
25
3
0
113,460
0
W
Morgan Le Fay
8,196
911
56
6
0
199,348
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role