Player Matchup

Apollo
Apollo
DewDangles
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
MATT_GOD_
Ao Kuang
Level 99
God Stats
2W - 1L
1,980 SR
Queue Stats
107W - 107L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
Scottyy-D
Baron Samedi
Level 65
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 30L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
bRespectful
Hun Batz
Level 33
God Stats
0W - 3L
1,285 SR
Queue Stats
87W - 92L
1,455 Elo+
Party 2
Janus
Janus
zadders
Janus
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 42L
1,391 Elo+
Solo
Team Averages
Level 61
1,553 SR
1,464 Elo+

VS

Team Averages
Level 81
1,418 SR
1,478 Elo+
Nox
Nox
Battle_Kiittii
Nox
Level 134
God Stats
3W - 2L
1,724 SR
Queue Stats
182W - 198L
1,476 Elo+
Party 3
Olorun
Olorun
Dirtskiii
Olorun
Level 121
God Stats
2W - 1L
1,210 SR
Queue Stats
20W - 14L
1,518 Elo+
Solo
Sobek
Sobek
Hederal
Sobek
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 64L
1,478 Elo+
Solo
Cernunnos
Cernunnos
ZappiestTie3702
Cernunnos
Level 66
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 72L
1,492 Elo+
Solo
Hera
Hera
big_bassam23
Hera
Level 45
God Stats
1W - 2L
1,156 SR
Queue Stats
110W - 129L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
DewDangles
Apollo
10
0 / 5 / 4
6,987
537
576
7,346
2,759
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ao Kuang
MATT_GOD_
Ao Kuang
17
10 / 3 / 3
10,175
783
16,213
16,253
12,239
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
Scottyy-D
Baron Samedi
17
1 / 3 / 4
8,743
673
7,186
10,030
5,487
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
bRespectful
Hun Batz
15
1 / 4 / 5
8,110
624
9,160
12,240
5,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Janus
zadders
Janus
17
2 / 2 / 6
8,789
676
11,500
7,200
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 9
10,362
797
5,306
6,244
3,122
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Olorun
Dirtskiii
Olorun
18
4 / 1 / 10
10,495
807
10,728
9,581
5,431
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sobek
Hederal
Sobek
16
2 / 4 / 12
9,771
752
7,141
18,515
20,442
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
ZappiestTie3702
Cernunnos
16
5 / 4 / 11
9,870
759
9,545
10,829
5,049
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

15
1 / 3 / 9
8,794
676
13,141
7,091
3,366
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
68
14
Kills
17
17
Deaths
14
22
Assists
51
Player
Kills
Deaths
Assists
KDA
W
5
2
9
4.75
L
Apollo
DewDangles
Apollo
0
5
4
0.4
W
Olorun
Dirtskiii
Olorun
4
1
10
9
W
Sobek
Hederal
Sobek
2
4
12
2
L
Ao Kuang
MATT_GOD_
Ao Kuang
10
3
3
3.83
L
Baron Samedi
Scottyy-D
Baron Samedi
1
3
4
1
W
Cernunnos
ZappiestTie3702
Cernunnos
5
4
11
2.63
L
Hun Batz
bRespectful
Hun Batz
1
4
5
0.88
W
1
3
9
1.83
L
Janus
zadders
Janus
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,635
Damage
45,861
53,069
Taken
52,260
29,551
Mitigated
37,410
19,447
Healing
21,458
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,306
828
787
798
6,244
3,122
461
4,050
2,194
14,280
0
L
Apollo
DewDangles
Apollo
576
230
512
454
7,346
2,759
0
5,449
1,897
0
1,917
W
Olorun
Dirtskiii
Olorun
10,728
4,770
1,223
3,573
9,581
5,431
544
6,591
2,990
36,943
0
W
Sobek
Hederal
Sobek
7,141
451
3,463
5,266
18,515
20,442
0
10,792
7,723
11,805
0
L
Ao Kuang
MATT_GOD_
Ao Kuang
16,213
4,356
1,671
7,763
16,253
12,239
0
10,679
5,574
24,653
741
L
Baron Samedi
Scottyy-D
Baron Samedi
7,186
1,238
1,792
2,024
10,030
5,487
0
6,808
3,222
30,157
0
W
Cernunnos
ZappiestTie3702
Cernunnos
9,545
4,723
1,167
2,545
10,829
5,049
747
7,906
2,923
0
18,996
L
Hun Batz
bRespectful
Hun Batz
9,160
687
2,507
2,224
12,240
5,663
0
8,257
3,983
0
18,481
W
13,141
4,245
1,085
1,551
7,091
3,366
221
5,072
2,019
23,684
0
L
Janus
zadders
Janus
11,500
190
0
500
7,200
3,403
0
5,123
2,077
23,036
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,804
Gold Earned
49,292
120
Minions Killed
142
0
Camps Cleared
0
1,123,268
Distance Traveled
1,157,128
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,362
797
37
3
0
242,256
0
L
Apollo
6,987
537
5
0
0
145,079
2
W
Olorun
10,495
807
51
4
0
243,044
0
W
Sobek
9,771
752
10
1
0
230,640
0
L
Ao Kuang
10,175
783
25
2
0
266,442
0
L
Baron Samedi
8,743
673
41
3
0
221,094
0
W
Cernunnos
9,870
759
17
1
0
211,072
0
L
Hun Batz
8,110
624
22
2
0
251,044
0
W
Hera
8,794
676
27
2
0
230,116
0
L
Janus
8,789
676
27
2
0
239,609
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role