Player Matchup

Mercury
Mercury
Jimmy202
Mercury
Level 60
God Stats
2W - 3L
1,403 SR
Queue Stats
90W - 101L
1,414 Elo+
Solo
Set
Set
King Kusch
Set
Level 123
God Stats
7W - 11L
1,469 SR
Queue Stats
232W - 230L
1,359 Elo+
Solo
Khepri
Khepri
OhMyGodItsKy
Khepri
Level 107
God Stats
5W - 6L
951 SR
Queue Stats
106W - 111L
1,426 Elo+
Solo
Anubis
Anubis
XArcangelthaX
Anubis
Level 89
God Stats
22W - 25L
1,383 SR
Queue Stats
135W - 128L
1,452 Elo+
Party 1
Medusa
Medusa
juan_suares18
Medusa
Level 61
God Stats
23W - 26L
1,359 SR
Queue Stats
100W - 114L
1,365 Elo+
Party 1
Team Averages
Level 88
1,313 SR
1,403 Elo+

VS

Team Averages
Level 75
1,471 SR
1,380 Elo+
Sylvanus
Sylvanus
CapitolGain
Sylvanus
Level 74
God Stats
1W - 2L
1,473 SR
Queue Stats
5W - 8L
1,353 Elo+
Solo
Surtr
Surtr
HITMAN8102
Surtr
Level 84
God Stats
2W - 6L
1,243 SR
Queue Stats
149W - 144L
1,366 Elo+
Solo
Hera
Hera
HellzBellzxoxo
Hera
Level 109
God Stats
18W - 13L
1,585 SR
Queue Stats
377W - 366L
1,406 Elo+
Solo
Hachiman
Hachiman
Sleipnir_IX
Hachiman
Level 52
God Stats
3W - 3L
1,673 SR
Queue Stats
150W - 156L
1,380 Elo+
Solo
Kukulkan
Kukulkan
iWishiWasDGrohl
Kukulkan
Level 57
God Stats
4W - 10L
1,380 SR
Queue Stats
71W - 95L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Jimmy202
Mercury
14
1 / 2 / 3
7,551
581
2,558
10,507
4,085
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

12
4 / 2 / 0
7,571
582
6,781
10,346
7,809
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Khepri
11
0 / 0 / 1
6,735
518
1,870
6,484
4,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
9 / 0 / 1
9,027
694
10,638
7,889
3,701
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 2
6,615
509
3,435
6,370
2,755
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CapitolGain
Sylvanus
10
0 / 6 / 0
5,727
441
3,054
13,380
9,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Surtr
9
1 / 2 / 1
5,945
457
5,117
11,617
7,773
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
1 / 2 / 1
6,578
506
5,355
7,002
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Hachiman
Sleipnir_IX
Hachiman
11
0 / 1 / 1
6,270
482
5,265
5,007
1,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
11
2 / 5 / 0
6,575
506
3,625
7,870
2,913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
7
15
Kills
4
4
Deaths
16
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
CapitolGain
Sylvanus
0
6
0
0
L
Surtr
1
2
1
0.75
L
1
2
1
0.75
W
Mercury
Jimmy202
Mercury
1
2
3
1.25
W
4
2
0
2
W
Khepri
0
0
1
0.5
L
Hachiman
Sleipnir_IX
Hachiman
0
1
1
0.5
W
9
0
1
9.5
L
Kukulkan
2
5
0
0.4
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,282
Damage
22,416
41,596
Taken
44,876
22,671
Mitigated
23,670
14,334
Healing
9,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
CapitolGain
Sylvanus
3,054
1,082
294
2,664
13,380
9,125
0
9,271
4,109
23,496
0
L
Surtr
5,117
2,549
0
2,997
11,617
7,773
83
1,567
10,050
668
25,945
L
5,355
1,061
0
533
7,002
2,184
522
225
6,777
48,408
0
W
Mercury
Jimmy202
Mercury
2,558
1,329
0
620
10,507
4,085
0
2,368
8,139
0
52,424
W
6,781
3,621
0
2,287
10,346
7,809
564
4,763
5,583
0
51,337
W
Khepri
1,870
44
162
2,630
6,484
4,321
0
697
5,787
26,198
0
L
Hachiman
Sleipnir_IX
Hachiman
5,265
2,709
0
2,301
5,007
1,675
86
903
4,104
0
36,723
W
10,638
1,208
0
5,909
7,889
3,701
1,109
2,680
5,209
71,536
0
L
Kukulkan
3,625
687
0
607
7,870
2,913
480
542
7,328
39,345
0
W
3,435
2,327
151
2,575
6,370
2,755
580
1,712
4,658
0
39,481

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,499
Gold Earned
31,095
404
Minions Killed
285
0
Camps Cleared
0
1,235,469
Distance Traveled
1,076,742
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,727
441
28
2
0
168,604
0
L
Surtr
5,945
457
41
3
0
236,294
0
L
Hera
6,578
506
78
6
0
211,389
0
W
Mercury
7,551
581
88
7
0
277,776
0
W
Set
7,571
582
92
7
0
250,876
0
W
Khepri
6,735
518
30
2
0
273,649
0
L
Hachiman
6,270
482
80
6
0
230,116
0
W
Anubis
9,027
694
121
9
0
226,858
2
L
Kukulkan
6,575
506
58
4
0
230,339
0
W
Medusa
6,615
509
73
6
0
206,310
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role