Player Matchup

Xing Tian
Xing Tian
DarkenedCreed
Xing Tian
Level 80
God Stats
2W - 2L
1,500 SR
Queue Stats
90W - 87L
1,439 Elo+
Party 2
Bellona
Bellona
TANKonMeth
Bellona
Level 49
God Stats
2W - 4L
1,444 SR
Queue Stats
59W - 68L
1,342 Elo+
Party 2
Fenrir
Fenrir
ValCubus
Fenrir
Level 64
God Stats
2W - 3L
1,526 SR
Queue Stats
114W - 131L
1,302 Elo+
Solo
Ra
Ra
bonzoumet
Ra
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
158W - 170L
1,463 Elo+
Solo
Cernunnos
Cernunnos
tchaba23
Cernunnos
Level 69
God Stats
0W - 5L
1,064 SR
Queue Stats
814W - 780L
1,426 Elo+
Solo
Team Averages
Level 70
1,407 SR
1,395 Elo+

VS

Team Averages
Level 65
1,683 SR
1,417 Elo+
Gilgamesh
Gilgamesh
AAMEKEN
Gilgamesh
Level 63
God Stats
4W - 1L
1,802 SR
Queue Stats
33W - 33L
1,422 Elo+
Party 1
Olorun
Olorun
CrispyyRat
Olorun
Level 57
God Stats
1W - 3L
1,500 SR
Queue Stats
38W - 41L
1,394 Elo+
Party 1
Surtr
Surtr
SHORTBUS RIDE4
Surtr
Level 59
God Stats
10W - 5L
1,871 SR
Queue Stats
90W - 77L
1,445 Elo+
Solo
Charybdis
Charybdis
killa4hire89
Charybdis
Level 68
God Stats
8W - 3L
1,747 SR
Queue Stats
324W - 347L
1,426 Elo+
Solo
Loki
Loki
w211487
Loki
Level 79
God Stats
55W - 56L
1,496 SR
Queue Stats
283W - 285L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DarkenedCreed
Xing Tian
12
0 / 5 / 2
7,978
380
8,154
21,008
18,139
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
TANKonMeth
Bellona
14
0 / 4 / 0
8,765
417
4,153
17,657
20,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
ValCubus
Fenrir
11
1 / 11 / 2
7,676
366
5,716
20,355
8,078
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
2 / 5 / 1
10,073
480
16,059
15,647
6,860
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
tchaba23
Cernunnos
14
1 / 2 / 1
8,614
410
9,626
14,560
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AAMEKEN
Gilgamesh
18
12 / 3 / 7
11,953
569
14,490
18,619
10,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Olorun
CrispyyRat
Olorun
16
4 / 1 / 15
10,792
514
11,843
14,292
6,641
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 0 / 7
10,754
512
12,005
15,684
18,120
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charybdis
killa4hire89
Charybdis
16
4 / 0 / 9
10,185
485
10,258
13,825
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Bow

Short Bow

+15%
Attack Speed

Loki
w211487
Loki
15
3 / 1 / 9
8,848
421
11,098
11,559
7,869
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
74
4
Kills
27
27
Deaths
5
6
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
AAMEKEN
Gilgamesh
12
3
7
5.17
W
Olorun
CrispyyRat
Olorun
4
1
15
11.5
L
Xing Tian
DarkenedCreed
Xing Tian
0
5
2
0.2
W
4
0
7
7.5
L
Bellona
TANKonMeth
Bellona
0
4
0
0
L
Fenrir
ValCubus
Fenrir
1
11
2
0.18
L
2
5
1
0.5
W
Charybdis
killa4hire89
Charybdis
4
0
9
8.5
L
Cernunnos
tchaba23
Cernunnos
1
2
1
0.75
W
Loki
w211487
Loki
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,708
Damage
59,694
89,227
Taken
73,979
59,422
Mitigated
49,575
26,073
Healing
26,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
AAMEKEN
Gilgamesh
14,490
3,931
0
3,997
18,619
10,831
557
6,054
12,206
0
93,527
W
Olorun
CrispyyRat
Olorun
11,843
5,755
1,102
7,792
14,292
6,641
1,103
7,985
5,935
60,385
0
L
Xing Tian
DarkenedCreed
Xing Tian
8,154
653
509
4,434
21,008
18,139
103
1,091
19,917
39,717
0
W
12,005
4,809
0
4,401
15,684
18,120
1,272
2,172
13,430
1,630
76,093
L
Bellona
TANKonMeth
Bellona
4,153
1,992
0
4,575
17,657
20,654
528
1,027
16,630
0
65,641
L
Fenrir
ValCubus
Fenrir
5,716
2,168
0
4,714
20,355
8,078
0
3,641
16,714
0
38,938
L
16,059
1,385
610
4,366
15,647
6,860
0
5,045
10,602
84,221
0
W
Charybdis
killa4hire89
Charybdis
10,258
6,070
0
8,450
13,825
6,114
2,011
3,348
10,466
0
80,495
L
Cernunnos
tchaba23
Cernunnos
9,626
3,647
0
6,865
14,560
5,691
315
1,567
12,993
0
70,079
W
Loki
w211487
Loki
11,098
1,578
0
798
11,559
7,869
299
4,198
7,264
0
47,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,106
Gold Earned
52,532
469
Minions Killed
456
0
Camps Cleared
0
1,785,731
Distance Traveled
2,031,896
6
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,953
569
103
5
0
459,739
0
W
Olorun
10,792
514
90
4
0
372,242
0
L
Xing Tian
7,978
380
57
3
0
362,824
0
W
Surtr
10,754
512
104
5
0
395,509
3
L
Bellona
8,765
417
100
5
0
317,003
0
L
Fenrir
7,676
366
44
2
0
414,976
3
L
Ra
10,073
480
140
7
0
370,761
3
W
Charybdis
10,185
485
112
5
0
376,224
1
L
Cernunnos
8,614
410
128
6
0
320,167
0
W
Loki
8,848
421
47
2
0
428,182
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role