Player Matchup

Hel
Hel
 
Hel
Level 211
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Chamb3a
Vulcan
Level 136
God Stats
35W - 27L
1,648 SR
Queue Stats
538W - 353L
1,635 Elo+
Party 1
Cliodhna
Cliodhna
GLBTfobico
Cliodhna
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1,085W - 274L
1,752 Elo+
Party 1
Surtr
Surtr
JhayCortëz
Surtr
Level 183
God Stats
30W - 19L
1,667 SR
Queue Stats
519W - 352L
1,634 Elo+
Party 1
Medusa
Medusa
MastherShifu
Medusa
Level 156
God Stats
7W - 3L
1,705 SR
Queue Stats
329W - 196L
1,687 Elo+
Party 1
Team Averages
Level 147
1,604 SR
1,642 Elo+

VS

Team Averages
Level 65
1,458 SR
1,458 Elo+
Kali
Kali
ESCANOR24
Kali
Level 45
God Stats
46W - 54L
1,508 SR
Queue Stats
318W - 280L
1,508 Elo+
Solo
Ne Zha
Ne Zha
Gilmarmec
Ne Zha
Level 92
God Stats
0W - 1L
1,318 SR
Queue Stats
7W - 5L
1,342 Elo+
Solo
Bacchus
Bacchus
Guaglianone1
Bacchus
Level 59
God Stats
7W - 2L
1,862 SR
Queue Stats
85W - 81L
1,477 Elo+
Solo
Nu Wa
Nu Wa
danyg110
Nu Wa
Level 79
God Stats
50W - 43L
1,385 SR
Queue Stats
653W - 690L
1,514 Elo+
Solo
Merlin
Merlin
xV1cToRx
Merlin
Level 49
God Stats
3W - 5L
1,215 SR
Queue Stats
33W - 31L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 1 / 14
7,872
1,125
3,117
7,204
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Vulcan
Chamb3a
Vulcan
14
3 / 0 / 12
8,482
1,212
13,485
2,997
1,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
GLBTfobico
Cliodhna
14
5 / 0 / 11
8,707
1,244
14,169
6,264
2,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
4 / 1 / 11
8,562
1,223
10,206
8,073
9,208
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
8 / 0 / 8
9,516
1,359
13,728
7,708
3,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

394

VS

Team 2 Tickets

214

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
12
0 / 4 / 2
7,016
1,002
5,239
13,093
6,661
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
Gilmarmec
Ne Zha
12
1 / 4 / 0
7,045
1,006
4,307
9,832
3,989
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Guaglianone1
Bacchus
12
1 / 3 / 1
7,577
1,082
4,679
12,071
14,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
danyg110
Nu Wa
13
0 / 6 / 1
7,286
1,041
4,133
9,529
3,298
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Merlin
xV1cToRx
Merlin
12
0 / 4 / 0
6,845
978
8,508
12,894
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
21
Kills
2
2
Deaths
21
56
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
1
1
14
8
W
Vulcan
Chamb3a
Vulcan
3
0
12
9
L
Kali
0
4
2
0.25
W
Cliodhna
GLBTfobico
Cliodhna
5
0
11
10.5
L
Ne Zha
Gilmarmec
Ne Zha
1
4
0
0.25
L
Bacchus
Guaglianone1
Bacchus
1
3
1
0.5
W
4
1
11
9.5
W
Medusa
8
0
8
12
L
Nu Wa
danyg110
Nu Wa
0
6
1
0.08
L
Merlin
xV1cToRx
Merlin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,705
Damage
26,866
32,246
Taken
57,419
20,576
Mitigated
33,061
13,992
Healing
2,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
3,117
309
4,680
4,216
7,204
3,626
0
3,877
3,210
13,836
0
W
Vulcan
Chamb3a
Vulcan
13,485
2,329
0
0
2,997
1,188
0
1,479
1,439
37,218
0
L
Kali
5,239
2,489
0
965
13,093
6,661
0
4,514
8,399
0
13,980
W
Cliodhna
GLBTfobico
Cliodhna
14,169
1,584
0
1,578
6,264
2,693
0
3,575
2,613
0
24,627
L
Ne Zha
Gilmarmec
Ne Zha
4,307
834
0
465
9,832
3,989
0
3,064
6,610
0
11,070
L
Bacchus
Guaglianone1
Bacchus
4,679
182
0
1,115
12,071
14,183
0
3,628
8,341
10,192
0
W
10,206
2,691
0
1,337
8,073
9,208
0
3,840
3,184
489
14,579
W
Medusa
13,728
9,247
0
2,181
7,708
3,861
0
4,058
3,504
0
29,068
L
Nu Wa
danyg110
Nu Wa
4,133
1,392
0
0
9,529
3,298
0
1,661
7,705
19,363
0
L
Merlin
xV1cToRx
Merlin
8,508
610
0
32
12,894
4,930
0
4,033
8,654
14,451
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,139
Gold Earned
35,769
152
Minions Killed
106
9
Camps Cleared
3
767,287
Distance Traveled
588,396
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,872
1,125
18
3
1
152,107
0
W
Vulcan
8,482
1,212
64
9
0
159,701
0
L
Kali
7,016
1,002
23
3
1
113,019
0
W
Cliodhna
8,707
1,244
29
4
3
163,034
0
L
Ne Zha
7,045
1,006
23
3
0
96,936
0
L
Bacchus
7,577
1,082
14
2
1
145,603
0
W
Surtr
8,562
1,223
11
2
1
150,237
0
W
Medusa
9,516
1,359
30
4
4
142,208
0
L
Nu Wa
7,286
1,041
27
4
0
104,703
0
L
Merlin
6,845
978
19
3
1
128,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role