Player Matchup

Merlin
Merlin
BulletNova
Merlin
Level 29
God Stats
0W - 3L
1,207 SR
Queue Stats
89W - 122L
1,425 Elo+
Party 3
Nu Wa
Nu Wa
Josiah n
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,410 Elo+
Party 3
Heimdallr
Heimdallr
StorrmyWiindS
Heimdallr
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 28L
1,372 Elo+
Party 3
Horus
Horus
WitchDoctor41
Horus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 18L
1,311 Elo+
Party 3
Hun Batz
Hun Batz
shwny
Hun Batz
Level 101
God Stats
0W - 3L
1,174 SR
Queue Stats
157W - 171L
1,462 Elo+
Party 3
Team Averages
Level 39
1,376 SR
1,396 Elo+

VS

Team Averages
Level 62
1,460 SR
1,406 Elo+
Ra
Ra
Alphacortex14
Ra
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 135L
1,515 Elo+
Party 2
Osiris
Osiris
LeonDeOro
Osiris
Level 27
God Stats
2W - 1L
1,473 SR
Queue Stats
52W - 70L
1,433 Elo+
Party 2
Hercules
Hercules
Palpatations911
Hercules
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
141W - 157L
1,351 Elo+
Party 1
Amaterasu
Amaterasu
terriblywitchy
Amaterasu
Level 79
God Stats
3W - 2L
1,328 SR
Queue Stats
92W - 117L
1,462 Elo+
Solo
Charybdis
Charybdis
wasdfranco
Charybdis
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BulletNova
Merlin
15
3 / 5 / 4
8,513
709
12,396
12,560
6,454
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Nu Wa
Josiah n
Nu Wa
14
2 / 5 / 8
8,187
682
12,085
10,439
4,826
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
StorrmyWiindS
Heimdallr
13
0 / 7 / 7
7,266
606
8,994
12,995
7,540
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
1 / 4 / 9
8,850
738
6,104
19,708
16,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hun Batz
shwny
Hun Batz
14
5 / 7 / 3
8,694
725
11,880
15,403
7,697
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 2 / 10
10,887
907
16,826
8,710
4,724
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Osiris
LeonDeOro
Osiris
15
7 / 3 / 15
10,033
836
10,325
11,818
16,994
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
16
3 / 3 / 13
9,759
813
9,052
23,816
21,600
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
terriblywitchy
Amaterasu
15
1 / 1 / 19
9,283
774
5,811
14,442
12,131
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
wasdfranco
Charybdis
18
8 / 2 / 15
10,847
904
23,553
13,849
7,238
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
100
11
Kills
28
28
Deaths
11
31
Assists
72
Player
Kills
Deaths
Assists
KDA
W
9
2
10
7
L
Merlin
BulletNova
Merlin
3
5
4
1
L
Nu Wa
Josiah n
Nu Wa
2
5
8
1.2
W
Osiris
LeonDeOro
Osiris
7
3
15
4.83
W
Hercules
3
3
13
3.17
L
Heimdallr
StorrmyWiindS
Heimdallr
0
7
7
0.5
L
1
4
9
1.38
L
Hun Batz
shwny
Hun Batz
5
7
3
0.93
W
Amaterasu
terriblywitchy
Amaterasu
1
1
19
10.5
W
Charybdis
wasdfranco
Charybdis
8
2
15
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,459
Damage
65,567
71,105
Taken
72,635
43,203
Mitigated
62,687
20,790
Healing
38,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,826
1,188
7,310
3,213
8,710
4,724
1,402
3,412
5,298
41,615
0
L
Merlin
BulletNova
Merlin
12,396
1,848
1,170
1,901
12,560
6,454
0
3,434
9,030
23,062
0
L
Nu Wa
Josiah n
Nu Wa
12,085
3,716
0
1,080
10,439
4,826
0
3,611
6,780
25,523
0
W
Osiris
LeonDeOro
Osiris
10,325
2,783
939
2,024
11,818
16,994
707
2,987
8,831
0
15,592
W
Hercules
9,052
980
907
10,586
23,816
21,600
557
9,702
14,114
0
21,173
L
Heimdallr
StorrmyWiindS
Heimdallr
8,994
4,753
976
388
12,995
7,540
0
3,332
9,440
0
14,759
L
6,104
3,363
5,040
7,248
19,708
16,686
0
3,735
15,693
0
9,473
L
Hun Batz
shwny
Hun Batz
11,880
2,871
912
2,075
15,403
7,697
0
2,714
12,426
0
23,303
W
Amaterasu
terriblywitchy
Amaterasu
5,811
1,298
1,453
4,853
14,442
12,131
1,164
4,048
10,394
0
17,294
W
Charybdis
wasdfranco
Charybdis
23,553
9,137
1,783
5,730
13,849
7,238
3,671
4,332
9,517
0
41,950

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,510
Gold Earned
50,809
96
Minions Killed
143
0
Camps Cleared
0
988,097
Distance Traveled
1,134,492
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,887
907
60
5
0
219,976
0
L
Merlin
8,513
709
35
3
0
188,035
0
L
Nu Wa
8,187
682
27
2
0
189,054
0
W
Osiris
10,033
836
8
1
0
226,822
0
W
Hercules
9,759
813
15
1
0
222,936
0
L
Heimdallr
7,266
606
7
1
0
179,040
0
L
Horus
8,850
738
5
0
0
233,928
0
L
Hun Batz
8,694
725
22
2
0
198,040
0
W
Amaterasu
9,283
774
22
2
0
242,430
0
W
Charybdis
10,847
904
38
3
0
222,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role