Player Matchup

Thor
Thor
Aeondyne
Thor
Level 140
God Stats
6W - 11L
1,751 SR
Queue Stats
1,660W - 1,642L
1,450 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
RadioActive_Berg
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 9L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
Schmiidty5
Hou Yi
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 12L
1,500 Elo+
Party 2
Ymir
Ymir
WVChevyMan420
Ymir
Level 123
God Stats
3W - 8L
1,703 SR
Queue Stats
621W - 655L
1,424 Elo+
Solo
Nu Wa
Nu Wa
ZwillyWilz
Nu Wa
Level 70
God Stats
1W - 0L
1,487 SR
Queue Stats
15W - 8L
1,500 Elo+
Party 2
Team Averages
Level 114
1,588 SR
1,475 Elo+

VS

Team Averages
Level 135
1,455 SR
1,494 Elo+
Anubis
Anubis
NXS-Kasinova
Anubis
Level 144
God Stats
4W - 5L
1,706 SR
Queue Stats
160W - 179L
1,467 Elo+
Solo
Anhur
Anhur
Pedronh0
Anhur
Level 158
God Stats
0W - 3L
1,266 SR
Queue Stats
566W - 591L
1,513 Elo+
Solo
Janus
Janus
Raleith
Janus
Level 155
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 26L
1,540 Elo+
Solo
Osiris
Osiris
SleepyCast
Osiris
Level 108
God Stats
0W - 3L
1,304 SR
Queue Stats
80W - 81L
1,476 Elo+
Party 1
Agni
Agni
TheRogueFingerer
Agni
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
80W - 81L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
19
7 / 3 / 17
11,824
788
15,012
13,939
5,525
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Ah Muzen Cab
RadioActive_Berg
Ah Muzen Cab
20
3 / 1 / 22
11,570
771
11,256
7,390
3,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
Schmiidty5
Hou Yi
19
11 / 5 / 18
12,582
839
24,187
15,123
6,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
6 / 7 / 19
11,819
788
7,258
22,710
25,820
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
20
7 / 3 / 19
12,766
851
22,374
9,431
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
19
6 / 6 / 8
12,616
841
13,911
16,307
7,823
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
Pedronh0
Anhur
17
4 / 7 / 6
10,316
688
7,967
18,704
6,357
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Raleith
Janus
18
3 / 8 / 9
11,072
738
14,212
17,673
6,712
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
SleepyCast
Osiris
16
1 / 7 / 11
9,757
650
5,116
20,988
27,013
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
2 / 7 / 9
10,698
713
9,624
13,106
5,454
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
59
34
Kills
16
19
Deaths
35
95
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Thor
7
3
17
5.17
L
Anubis
6
6
8
1.67
L
Anhur
Pedronh0
Anhur
4
7
6
1
W
Ah Muzen Cab
RadioActive_Berg
Ah Muzen Cab
3
1
22
14
L
Janus
Raleith
Janus
3
8
9
0.94
W
Hou Yi
Schmiidty5
Hou Yi
11
5
18
4
L
Osiris
SleepyCast
Osiris
1
7
11
0.93
L
2
7
9
0.93
W
6
7
19
2.21
W
Nu Wa
7
3
19
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,087
Damage
50,830
68,593
Taken
86,778
45,566
Mitigated
53,359
19,817
Healing
22,018
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
15,012
192
2,528
4,893
13,939
5,525
1,077
8,311
5,628
0
29,974
L
Anubis
13,911
403
1,091
5,043
16,307
7,823
638
4,495
11,812
39,994
0
L
Anhur
Pedronh0
Anhur
7,967
2,142
2,218
4,401
18,704
6,357
1,133
7,504
11,200
0
20,361
W
Ah Muzen Cab
RadioActive_Berg
Ah Muzen Cab
11,256
2,001
810
1,827
7,390
3,574
2,395
4,298
3,092
0
28,627
L
Janus
Raleith
Janus
14,212
565
1,362
3,993
17,673
6,712
285
6,992
10,681
41,201
0
W
Hou Yi
Schmiidty5
Hou Yi
24,187
16,215
0
4,237
15,123
6,283
1,859
8,455
6,668
0
38,311
L
Osiris
SleepyCast
Osiris
5,116
1,618
1,147
1,184
20,988
27,013
423
7,453
13,535
0
15,281
L
9,624
1,115
763
816
13,106
5,454
914
3,188
9,918
32,428
0
W
7,258
730
770
2,690
22,710
25,820
500
11,390
11,320
19,846
0
W
Nu Wa
22,374
7,303
497
1,565
9,431
4,364
3,488
5,293
4,138
48,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,561
Gold Earned
54,459
151
Minions Killed
204
0
Camps Cleared
0
1,349,585
Distance Traveled
1,156,573
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
11,824
788
25
2
0
287,163
0
L
Anubis
12,616
841
64
4
0
202,947
0
L
Anhur
10,316
688
21
1
0
240,795
0
W
Ah Muzen Cab
11,570
771
23
2
0
330,372
0
L
Janus
11,072
738
59
4
0
232,238
0
W
Hou Yi
12,582
839
24
2
0
202,493
0
L
Osiris
9,757
650
14
1
0
228,704
0
L
Agni
10,698
713
46
3
0
251,889
0
W
Ymir
11,819
788
27
2
0
258,541
0
W
Nu Wa
12,766
851
52
3
0
271,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role