Player Matchup

Izanami
Izanami
 
Izanami
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Alonsitooo98
Ymir
Level 20
God Stats
8W - 7L
1,300 SR
Queue Stats
93W - 119L
1,422 Elo+
Party 1
Erlang Shen
Erlang Shen
CallingBeast477
Erlang Shen
Level 15
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 69L
1,465 Elo+
Solo
Sun Wukong
Sun Wukong
Pa242
Sun Wukong
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,479 Elo+
Solo
Anubis
Anubis
Vicente33
Anubis
Level 138
God Stats
4W - 2L
1,364 SR
Queue Stats
156W - 160L
1,449 Elo+
Party 1
Team Averages
Level 47
1,433 SR
1,463 Elo+

VS

Team Averages
Level 24
1,543 SR
1,367 Elo+
Artio
Artio
ATR3U5
Artio
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,421 Elo+
Solo
Cthulhu
Cthulhu
Alejandro7k5
Cthulhu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 23L
1,351 Elo+
Solo
Xing Tian
Xing Tian
SonGoku_PH0304
Xing Tian
Level 28
God Stats
3W - 4L
1,715 SR
Queue Stats
176W - 209L
1,301 Elo+
Party 2
Artemis
Artemis
TRu_STIK_VISION
Artemis
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
165W - 195L
1,434 Elo+
Solo
Pele
Pele
yJoJou
Pele
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 73L
1,328 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
19
16 / 6 / 9
11,957
996
25,011
15,084
8,794
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
2 / 3 / 22
10,798
900
6,120
19,322
21,113
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
CallingBeast477
Erlang Shen
14
1 / 6 / 14
10,280
857
5,920
20,038
22,005
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Sun Wukong
Pa242
Sun Wukong
17
5 / 3 / 18
10,711
893
15,313
18,388
20,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
Vicente33
Anubis
17
6 / 3 / 19
10,148
846
20,906
14,841
9,932
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ATR3U5
Artio
14
2 / 6 / 11
8,918
743
4,072
17,031
25,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
Alejandro7k5
Cthulhu
15
2 / 6 / 11
9,013
751
11,391
18,248
23,822
Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Xing Tian
SonGoku_PH0304
Xing Tian
15
4 / 5 / 12
9,942
829
7,195
18,448
21,038
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

19
11 / 6 / 7
11,819
985
20,693
13,245
7,780
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Pele
yJoJou
Pele
16
2 / 7 / 8
8,909
742
13,038
16,681
8,619
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
70
30
Kills
21
21
Deaths
30
82
Assists
49
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
16
6
9
3.42
L
Artio
ATR3U5
Artio
2
6
11
1.25
L
Cthulhu
Alejandro7k5
Cthulhu
2
6
11
1.25
W
2
3
22
4.33
W
Erlang Shen
CallingBeast477
Erlang Shen
1
6
14
1.33
W
Sun Wukong
Pa242
Sun Wukong
5
3
18
4.67
L
Xing Tian
SonGoku_PH0304
Xing Tian
4
5
12
2
L
11
6
7
2.42
W
Anubis
Vicente33
Anubis
6
3
19
5.17
L
Pele
yJoJou
Pele
2
7
8
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,270
Damage
56,389
87,673
Taken
83,653
82,031
Mitigated
86,311
25,388
Healing
19,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
25,011
17,105
250
2,492
15,084
8,794
4,147
3,559
11,525
0
42,854
L
Artio
ATR3U5
Artio
4,072
410
1,740
2,660
17,031
25,052
0
6,246
10,785
6,484
0
L
Cthulhu
Alejandro7k5
Cthulhu
11,391
1,177
656
2,370
18,248
23,822
119
5,168
13,080
15,033
0
W
6,120
632
3,222
3,437
19,322
21,113
380
5,542
13,780
11,650
0
W
Erlang Shen
CallingBeast477
Erlang Shen
5,920
3,628
1,769
2,567
20,038
22,005
492
3,704
16,334
0
11,136
W
Sun Wukong
Pa242
Sun Wukong
15,313
4,141
209
4,303
18,388
20,187
1,852
5,759
12,629
0
30,835
L
Xing Tian
SonGoku_PH0304
Xing Tian
7,195
946
2,769
3,544
18,448
21,038
217
5,935
12,513
11,656
0
L
20,693
10,159
410
682
13,245
7,780
165
3,307
9,938
0
35,344
W
Anubis
Vicente33
Anubis
20,906
2,754
1,687
5,452
14,841
9,932
1,516
4,094
10,747
29,594
0
L
Pele
yJoJou
Pele
13,038
2,432
1,318
3,800
16,681
8,619
1,168
6,370
10,311
0
25,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,894
Gold Earned
48,601
110
Minions Killed
80
0
Camps Cleared
0
1,100,844
Distance Traveled
1,043,107
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,957
996
43
4
0
202,076
0
L
Artio
8,918
743
3
0
0
210,908
0
L
Cthulhu
9,013
751
23
2
0
201,154
0
W
Ymir
10,798
900
10
1
0
243,407
0
W
Erlang Shen
10,280
857
9
1
0
219,017
0
W
Sun Wukong
10,711
893
27
2
0
238,809
0
L
Xing Tian
9,942
829
3
0
0
236,159
0
L
Artemis
11,819
985
31
3
0
181,261
0
W
Anubis
10,148
846
21
2
0
197,535
0
L
Pele
8,909
742
20
2
0
213,625
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role