Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BigSmileLi
Ah Muzen Cab
Level 119
God Stats
1W - 3L
1,500 SR
Queue Stats
83W - 85L
1,449 Elo+
Party 3
Merlin
Merlin
Firehumen
Merlin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,146 Elo+
Solo
Maui
Maui
Mos730
Maui
Level 165
God Stats
2W - 4L
1,469 SR
Queue Stats
81W - 85L
1,451 Elo+
Party 3
Gilgamesh
Gilgamesh
NomadXG
Gilgamesh
Level 106
God Stats
2W - 2L
1,770 SR
Queue Stats
273W - 124L
1,623 Elo+
Party 4
Loki
Loki
Wiggles1142
Loki
Level 128
God Stats
9W - 2L
1,521 SR
Queue Stats
269W - 133L
1,608 Elo+
Party 4
Team Averages
Level 107
1,552 SR
1,456 Elo+

VS

Team Averages
Level 123
1,484 SR
1,604 Elo+
Sol
Sol
APFisio
Sol
Level 144
God Stats
2W - 3L
1,529 SR
Queue Stats
43W - 33L
1,572 Elo+
Party 1
Scylla
Scylla
Drako119
Scylla
Level 154
God Stats
2W - 0L
1,635 SR
Queue Stats
35W - 28L
1,489 Elo+
Party 1
Martichoras
Martichoras
TribalFiend39
Martichoras
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 83L
1,715 Elo+
Party 2
Heimdallr
Heimdallr
iAlhamdulilah
Heimdallr
Level 147
God Stats
8W - 12L
1,520 SR
Queue Stats
100W - 96L
1,528 Elo+
Solo
Surtr
Surtr
x HeavnZ
Surtr
Level 102
God Stats
2W - 4L
1,237 SR
Queue Stats
65W - 55L
1,715 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BigSmileLi
Ah Muzen Cab
16
0 / 3 / 5
8,699
669
11,854
12,694
6,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Firehumen
Merlin
14
0 / 6 / 5
8,258
635
7,780
12,058
5,304
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Maui
Mos730
Maui
15
1 / 1 / 5
9,190
707
2,797
12,319
12,477
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
NomadXG
Gilgamesh
15
1 / 4 / 5
8,334
641
8,348
18,627
17,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

17
6 / 3 / 1
9,608
739
13,960
15,531
6,885
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
17
1 / 0 / 7
9,560
735
9,487
9,881
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Scylla
Drako119
Scylla
19
6 / 0 / 7
10,812
832
15,485
8,795
3,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Martichoras
TribalFiend39
Martichoras
15
1 / 4 / 6
9,119
701
7,287
10,665
5,243
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Heimdallr
iAlhamdulilah
Heimdallr
18
5 / 1 / 4
10,293
792
12,490
11,266
6,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
x HeavnZ
Surtr
16
4 / 3 / 8
9,856
758
14,332
17,955
14,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
49
8
Kills
17
17
Deaths
8
21
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
1
0
7
4.5
L
Ah Muzen Cab
BigSmileLi
Ah Muzen Cab
0
3
5
0.83
W
Scylla
Drako119
Scylla
6
0
7
9.5
L
Merlin
Firehumen
Merlin
0
6
5
0.42
L
Maui
Mos730
Maui
1
1
5
3.5
L
Gilgamesh
NomadXG
Gilgamesh
1
4
5
0.88
W
Martichoras
TribalFiend39
Martichoras
1
4
6
1
L
6
3
1
2.17
W
Heimdallr
iAlhamdulilah
Heimdallr
5
1
4
7
W
Surtr
x HeavnZ
Surtr
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,739
Damage
59,081
71,229
Taken
58,562
49,363
Mitigated
33,903
12,513
Healing
17,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
9,487
2,696
0
3,390
9,881
3,870
1,221
1,120
8,761
40,859
0
L
Ah Muzen Cab
BigSmileLi
Ah Muzen Cab
11,854
2,791
0
1,928
12,694
6,701
0
4,572
8,071
0
44,422
W
Scylla
Drako119
Scylla
15,485
3,050
0
508
8,795
3,470
857
1,264
7,490
51,102
0
L
Merlin
Firehumen
Merlin
7,780
514
0
449
12,058
5,304
0
4,726
7,062
24,686
0
L
Maui
Mos730
Maui
2,797
589
2,521
4,155
12,319
12,477
0
2,827
9,304
13,707
0
L
Gilgamesh
NomadXG
Gilgamesh
8,348
1,402
0
2,870
18,627
17,996
0
8,580
9,785
0
19,619
W
Martichoras
TribalFiend39
Martichoras
7,287
2,459
433
1,195
10,665
5,243
691
1,419
9,025
0
23,327
L
13,960
3,551
0
590
15,531
6,885
0
4,652
10,680
0
46,891
W
Heimdallr
iAlhamdulilah
Heimdallr
12,490
6,435
0
4,843
11,266
6,644
93
2,907
8,225
0
43,338
W
Surtr
x HeavnZ
Surtr
14,332
4,214
344
6,495
17,955
14,676
0
3,867
13,499
531
30,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,089
Gold Earned
49,640
234
Minions Killed
344
0
Camps Cleared
0
1,401,960
Distance Traveled
1,314,540
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,560
735
71
5
0
273,492
0
L
Ah Muzen Cab
8,699
669
74
6
0
257,923
0
W
Scylla
10,812
832
107
8
0
297,117
0
L
Merlin
8,258
635
38
3
0
254,233
0
L
Maui
9,190
707
20
2
0
275,409
0
L
Gilgamesh
8,334
641
28
2
0
289,966
0
W
Martichoras
9,119
701
40
3
0
236,664
0
L
Loki
9,608
739
74
6
0
324,429
0
W
Heimdallr
10,293
792
87
7
0
221,522
3
W
Surtr
9,856
758
39
3
0
285,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role