Player Matchup

Ao Kuang
Ao Kuang
FrostedGolem
Ao Kuang
Level 81
God Stats
41W - 22L
1,686 SR
Queue Stats
197W - 169L
1,568 Elo+
Party 4
Sol
Sol
JuggsMcNuts
Sol
Level 40
God Stats
3W - 3L
1,819 SR
Queue Stats
155W - 166L
1,484 Elo+
Party 1
Skadi
Skadi
MyKoxieWrecked
Skadi
Level 105
God Stats
5W - 2L
1,603 SR
Queue Stats
306W - 307L
1,507 Elo+
Party 1
Gilgamesh
Gilgamesh
bigginjr
Gilgamesh
Level 18
God Stats
1W - 1L
1,309 SR
Queue Stats
12W - 20L
1,342 Elo+
Party 4
Baron Samedi
Baron Samedi
borshy
Baron Samedi
Level 64
God Stats
14W - 9L
1,765 SR
Queue Stats
302W - 282L
1,517 Elo+
Party 1
Team Averages
Level 62
1,636 SR
1,484 Elo+

VS

Team Averages
Level 50
1,460 SR
1,501 Elo+
Rama
Rama
AdenoidHynkel
Rama
Level 64
God Stats
4W - 10L
1,378 SR
Queue Stats
148W - 135L
1,430 Elo+
Party 2
Maui
Maui
AdmiralSharpie
Maui
Level 27
God Stats
8W - 4L
1,725 SR
Queue Stats
206W - 191L
1,577 Elo+
Party 2
Nike
Nike
BatiatusWolf
Nike
Level 46
God Stats
5W - 8L
1,400 SR
Queue Stats
92W - 75L
1,550 Elo+
Solo
Gilgamesh
Gilgamesh
Complexionzz
Gilgamesh
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 24L
1,495 Elo+
Party 3
Poseidon
Poseidon
Voyrn
Poseidon
Level 7
God Stats
0W - 2L
1,298 SR
Queue Stats
7W - 9L
1,450 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
FrostedGolem
Ao Kuang
10
7 / 1 / 1
6,513
651
5,403
6,432
1,909
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
0 / 1 / 1
6,238
624
835
3,427
1,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
1 / 3 / 1
5,399
540
5,684
7,196
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
bigginjr
Gilgamesh
9
0 / 0 / 3
5,827
583
1,587
3,675
2,185
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
borshy
Baron Samedi
7
0 / 2 / 1
4,899
490
3,901
5,297
3,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 2
5,266
527
4,629
5,753
1,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
4 / 1 / 3
6,178
618
3,774
9,854
6,226
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

4
0 / 2 / 0
3,964
396
1,406
2,948
1,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
Complexionzz
Gilgamesh
8
0 / 1 / 2
4,917
492
2,194
5,758
2,253
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Poseidon
Voyrn
Poseidon
8
0 / 3 / 0
4,825
483
132
3,873
1,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
14
8
Kills
7
7
Deaths
8
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
3
1
2
4
L
4
1
3
5.5
L
0
2
0
0
L
Gilgamesh
Complexionzz
Gilgamesh
0
1
2
1
W
Ao Kuang
FrostedGolem
Ao Kuang
7
1
1
7.5
W
0
1
1
0.5
W
1
3
1
0.5
L
Poseidon
Voyrn
Poseidon
0
3
0
0
W
Gilgamesh
bigginjr
Gilgamesh
0
0
3
1.5
W
Baron Samedi
borshy
Baron Samedi
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,410
Damage
12,135
26,027
Taken
28,186
11,001
Mitigated
13,046
8,689
Healing
10,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,629
4,180
0
2,769
5,753
1,985
0
1,781
3,972
0
38,019
L
3,774
928
1,460
2,771
9,854
6,226
0
3,291
6,563
14,752
0
L
1,406
380
0
404
2,948
1,367
0
1,068
1,880
0
10,116
L
Gilgamesh
Complexionzz
Gilgamesh
2,194
900
0
2,034
5,758
2,253
0
1,662
4,096
0
21,809
W
Ao Kuang
FrostedGolem
Ao Kuang
5,403
1,948
0
2,743
6,432
1,909
635
610
5,789
32,576
0
W
835
106
0
949
3,427
1,160
906
372
3,055
45,836
0
W
5,684
2,888
0
2,166
7,196
2,277
0
1,856
5,340
0
34,819
L
Poseidon
Voyrn
Poseidon
132
0
0
627
3,873
1,215
0
2,337
1,536
23,211
0
W
Gilgamesh
bigginjr
Gilgamesh
1,587
440
0
310
3,675
2,185
150
0
3,533
0
26,228
W
Baron Samedi
borshy
Baron Samedi
3,901
1,133
612
1,909
5,297
3,470
0
1,068
4,229
17,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,876
Gold Earned
25,150
254
Minions Killed
197
0
Camps Cleared
0
885,708
Distance Traveled
834,317
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,266
527
70
7
0
190,025
1
L
Maui
6,178
618
13
1
0
197,122
3
L
Nike
3,964
396
23
2
0
69,573
0
L
Gilgamesh
4,917
492
42
4
0
205,955
0
W
Ao Kuang
6,513
651
58
6
0
204,182
0
W
Sol
6,238
624
83
8
0
170,088
3
W
Skadi
5,399
540
55
6
0
188,829
0
L
Poseidon
4,825
483
49
5
0
171,642
0
W
Gilgamesh
5,827
583
36
4
0
144,651
0
W
Baron Samedi
4,899
490
22
2
0
177,958
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role