Player Matchup

Da Ji
Da Ji
PicLil
Da Ji
Level 4
God Stats
0W - 2L
1,184 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1
Mulan
Mulan
drippty
Mulan
Level 32
God Stats
2W - 2L
1,718 SR
Queue Stats
7W - 7L
1,481 Elo+
Solo
Chang'e
Chang'e
noobiejack
Chang'e
Level 7
God Stats
7W - 6L
1,500 SR
Queue Stats
108W - 125L
1,619 Elo+
Party 2
Bellona
Bellona
psychotic_pain_7
Bellona
Level 124
God Stats
66W - 55L
1,386 SR
Queue Stats
419W - 419L
1,423 Elo+
Party 2
Janus
Janus
rifiii
Janus
Level 119
God Stats
0W - 1L
1,278 SR
Queue Stats
1W - 5L
1,166 Elo+
Party 1
Team Averages
Level 57
1,413 SR
1,371 Elo+

VS

Team Averages
Level 52
1,592 SR
1,466 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Tyr
Tyr
Freedomfive
Tyr
Level 68
God Stats
2W - 3L
1,518 SR
Queue Stats
21W - 18L
1,510 Elo+
Party 3
Neith
Neith
Jotto128
Neith
Level 23
God Stats
2W - 3L
1,402 SR
Queue Stats
4W - 8L
1,301 Elo+
Party 3
Nu Wa
Nu Wa
Z0MBIEPUG
Nu Wa
Level 77
God Stats
6W - 2L
1,716 SR
Queue Stats
24W - 24L
1,510 Elo+
Party 3
Ne Zha
Ne Zha
gregdaguy
Ne Zha
Level 47
God Stats
3W - 1L
1,826 SR
Queue Stats
27W - 29L
1,511 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
PicLil
Da Ji
8
0 / 4 / 1
5,007
455
3,619
8,353
2,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Mulan
drippty
Mulan
11
2 / 2 / 0
6,166
561
5,128
10,787
6,371
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Chang'e
noobiejack
Chang'e
8
1 / 7 / 2
5,274
479
4,065
9,789
3,115
Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

8
2 / 7 / 2
5,720
520
8,578
15,105
13,201
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
rifiii
Janus
11
1 / 1 / 0
6,129
557
2,223
5,960
1,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
9
3 / 1 / 7
6,076
552
5,915
7,529
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
2 / 2 / 0
7,002
637
6,246
10,368
5,382
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Jotto128
Neith
10
9 / 2 / 5
6,883
626
9,887
8,420
3,198
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Z0MBIEPUG
Nu Wa
12
2 / 0 / 2
7,074
643
5,653
3,415
925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
gregdaguy
Ne Zha
13
3 / 1 / 4
7,120
647
5,251
11,984
4,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
19
21
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
3
1
7
6.5
W
2
2
0
1
W
Neith
Jotto128
Neith
9
2
5
5.75
L
Da Ji
PicLil
Da Ji
0
4
1
0.13
W
Nu Wa
Z0MBIEPUG
Nu Wa
2
0
2
3
L
Mulan
drippty
Mulan
2
2
0
1
W
Ne Zha
gregdaguy
Ne Zha
3
1
4
5
L
Chang'e
noobiejack
Chang'e
1
7
2
0.29
L
2
7
2
0.43
L
Janus
rifiii
Janus
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
32,952
49,994
Taken
41,716
27,210
Mitigated
17,590
10,896
Healing
13,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
5,915
2,084
1,051
3,174
7,529
3,229
0
1,820
5,709
25,936
0
W
6,246
645
0
3,620
10,368
5,382
0
0
10,368
0
49,231
W
Neith
Jotto128
Neith
9,887
4,450
0
2,659
8,420
3,198
299
2,723
5,697
0
34,122
L
Da Ji
PicLil
Da Ji
3,619
626
0
3,036
8,353
2,735
0
2,090
6,263
0
23,072
W
Nu Wa
Z0MBIEPUG
Nu Wa
5,653
932
0
797
3,415
925
0
547
2,868
54,645
0
L
Mulan
drippty
Mulan
5,128
350
0
3,489
10,787
6,371
0
420
10,367
0
39,890
W
Ne Zha
gregdaguy
Ne Zha
5,251
2,237
0
2,455
11,984
4,856
452
1,198
10,786
0
55,304
L
Chang'e
noobiejack
Chang'e
4,065
598
264
1,179
9,789
3,115
0
2,396
7,393
18,619
0
L
8,578
3,355
0
1,601
15,105
13,201
0
4,040
11,065
0
22,692
L
Janus
rifiii
Janus
2,223
180
0
1,327
5,960
1,788
0
2,622
3,338
49,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,296
Gold Earned
34,155
234
Minions Killed
332
0
Camps Cleared
0
1,129,471
Distance Traveled
1,111,268
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,076
552
34
3
0
184,040
0
W
Tyr
7,002
637
77
7
0
237,607
0
W
Neith
6,883
626
46
4
0
202,307
0
L
Da Ji
5,007
455
40
4
0
237,256
0
W
Nu Wa
7,074
643
96
9
0
233,832
0
L
Mulan
6,166
561
65
6
0
235,629
1
W
Ne Zha
7,120
647
79
7
0
253,482
1
L
Chang'e
5,274
479
28
3
0
202,123
0
L
Bellona
5,720
520
19
2
0
231,856
0
L
Janus
6,129
557
82
7
0
222,607
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role