Player Matchup

Achilles
Achilles
 
Achilles
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tiamat
Tiamat
BIRDboi518
Tiamat
Level 108
God Stats
3W - 1L
1,209 SR
Queue Stats
51W - 44L
1,450 Elo+
Party 2
Chaac
Chaac
DeWayne729
Chaac
Level 121
God Stats
4W - 6L
1,335 SR
Queue Stats
273W - 254L
1,457 Elo+
Party 2
Chronos
Chronos
Pyro144
Chronos
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
icedragon52897
Ah Muzen Cab
Level 143
God Stats
4W - 0L
1,860 SR
Queue Stats
342W - 148L
1,743 Elo+
Party 1
Team Averages
Level 119
1,481 SR
1,530 Elo+

VS

Team Averages
Level 103
1,613 SR
1,415 Elo+
King Arthur
King Arthur
Altinak
King Arthur
Level 155
God Stats
4W - 10L
1,724 SR
Queue Stats
257W - 264L
1,457 Elo+
Solo
Kukulkan
Kukulkan
FluffyNoxxrin
Kukulkan
Level 75
God Stats
2W - 4L
1,500 SR
Queue Stats
58W - 70L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Lawgrave
Hou Yi
Level 129
God Stats
2W - 2L
1,695 SR
Queue Stats
71W - 81L
1,485 Elo+
Solo
Ymir
Ymir
MVGMshark2
Ymir
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 32L
1,242 Elo+
Solo
Ao Kuang
Ao Kuang
ManmboKiiings
Ao Kuang
Level 80
God Stats
7W - 6L
1,647 SR
Queue Stats
50W - 62L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
13
4 / 0 / 2
8,140
1,163
8,139
5,386
6,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
BIRDboi518
Tiamat
14
1 / 1 / 8
8,152
1,165
7,196
3,895
2,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chaac
13
1 / 0 / 6
7,844
1,121
6,805
10,082
11,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
Pyro144
Chronos
14
0 / 0 / 8
8,086
1,155
8,979
2,711
1,259
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
icedragon52897
Ah Muzen Cab
14
5 / 0 / 5
8,884
1,269
12,768
3,949
1,897
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

363

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Altinak
King Arthur
11
1 / 3 / 0
7,110
1,016
3,448
5,728
4,983
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
FluffyNoxxrin
Kukulkan
12
0 / 3 / 1
7,519
1,074
5,340
12,269
5,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
Lawgrave
Hou Yi
12
0 / 2 / 1
7,226
1,032
4,917
10,332
4,792
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
0 / 3 / 1
8,193
1,170
5,923
17,836
22,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
ManmboKiiings
Ao Kuang
11
0 / 0 / 0
5,071
724
0
0
0

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
11
Kills
1
1
Deaths
11
29
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
4
0
2
5
L
King Arthur
Altinak
King Arthur
1
3
0
0.33
W
Tiamat
BIRDboi518
Tiamat
1
1
8
5
W
Chaac
1
0
6
4
L
Kukulkan
FluffyNoxxrin
Kukulkan
0
3
1
0.17
L
Hou Yi
Lawgrave
Hou Yi
0
2
1
0.25
L
0
3
1
0.17
L
Ao Kuang
ManmboKiiings
Ao Kuang
0
0
0
0
W
Chronos
Pyro144
Chronos
0
0
8
4
W
Ah Muzen Cab
icedragon52897
Ah Muzen Cab
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,887
Damage
19,628
26,023
Taken
46,165
23,658
Mitigated
38,147
8,117
Healing
6,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,139
1,749
0
1,219
5,386
6,301
0
2,757
2,469
0
12,277
L
King Arthur
Altinak
King Arthur
3,448
159
0
363
5,728
4,983
0
2,165
3,337
0
5,011
W
Tiamat
BIRDboi518
Tiamat
7,196
1,064
0
1,411
3,895
2,620
0
1,900
1,912
22,883
0
W
Chaac
6,805
702
0
2,891
10,082
11,581
0
4,406
5,520
0
16,316
L
Kukulkan
FluffyNoxxrin
Kukulkan
5,340
430
277
467
12,269
5,901
0
3,388
8,577
30,995
0
L
Hou Yi
Lawgrave
Hou Yi
4,917
2,305
0
1,509
10,332
4,792
0
3,802
6,206
0
15,201
L
5,923
1,775
465
3,887
17,836
22,471
0
6,820
10,283
15,932
0
L
Ao Kuang
ManmboKiiings
Ao Kuang
0
0
0
0
0
0
0
0
0
0
0
W
Chronos
Pyro144
Chronos
8,979
3,983
0
538
2,711
1,259
0
1,089
1,622
27,584
0
W
Ah Muzen Cab
icedragon52897
Ah Muzen Cab
12,768
7,000
0
2,058
3,949
1,897
0
1,107
2,800
0
29,348

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,106
Gold Earned
35,119
153
Minions Killed
153
9
Camps Cleared
3
745,416
Distance Traveled
461,476
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
8,140
1,163
12
2
0
161,882
0
L
King Arthur
7,110
1,016
14
2
1
80,837
0
W
Tiamat
8,152
1,165
33
5
1
137,770
0
W
Chaac
7,844
1,121
31
4
1
158,671
0
L
Kukulkan
7,519
1,074
88
13
1
123,387
0
L
Hou Yi
7,226
1,032
26
4
1
133,269
0
L
Ymir
8,193
1,170
25
4
0
123,983
0
L
Ao Kuang
5,071
724
0
0
0
0
0
W
Chronos
8,086
1,155
42
6
7
129,263
0
W
Ah Muzen Cab
8,884
1,269
35
5
0
157,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role