Player Matchup

Ah Puch
Ah Puch
Gold IV
 
Ah Puch
Gold IV
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bastet
Bastet
Gold V
 
Bastet
Gold V
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver II
ICEBEARinc
Bacchus
Silver II
Level 129
God Stats
2W - 4L
1,298 SR
Queue Stats
23W - 19L
1,443 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 150
1,433 SR
1,481 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 157
1,523 SR
1,404 MMR
Ao Kuang
Ao Kuang
Gold V
CryptoCrayzie505
Ao Kuang
Gold V
Level 146
God Stats
3W - 4L
1,324 SR
Queue Stats
291W - 360L
1,427 MMR
Solo
Hercules
Hercules
Gold V
Got No Daddy
Hercules
Gold V
Level 156
God Stats
12W - 14L
1,597 SR
Queue Stats
49W - 72L
1,416 MMR
Solo
Hades
Hades
Gold V
White Boi 403
Hades
Gold V
Level 169
God Stats
27W - 29L
1,647 SR
Queue Stats
693W - 851L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
3 / 2 / 2
7,886
876
8,676
5,008
2,056
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
 
Bastet
12
3 / 2 / 4
7,487
832
5,619
6,409
2,407
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bacchus
ICEBEARinc
Bacchus
12
3 / 0 / 3
7,805
867
3,774
9,360
10,885
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
PersephoneCthulhuSurtrAtlasSkadi

VS

Bans
Guan YuMerlinVulcanZeusBaron Samedi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 1
5,511
612
163
3,281
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
Got No Daddy
Hercules
10
1 / 3 / 2
6,525
725
5,488
10,090
8,726
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 4 / 0
6,407
712
4,021
9,496
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
4
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
3
2
2
2
W
Bastet
 
Bastet
3
2
4
2.5
L
0
2
1
0.25
L
Hercules
Got No Daddy
Hercules
1
3
2
0.67
W
Bacchus
ICEBEARinc
Bacchus
3
0
3
4.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,069
Damage
9,672
20,777
Taken
22,867
15,348
Mitigated
13,729
6,344
Healing
6,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,676
138
0
1,884
5,008
2,056
1,216
1,035
3,935
32,911
0
W
Bastet
 
Bastet
5,619
1,225
0
918
6,409
2,407
866
1,318
4,942
0
33,610
L
163
0
0
726
3,281
1,102
0
1,149
2,132
2,307
0
L
Hercules
Got No Daddy
Hercules
5,488
1,247
108
3,231
10,090
8,726
0
5,427
4,663
0
11,324
W
Bacchus
ICEBEARinc
Bacchus
3,774
1,064
0
3,542
9,360
10,885
412
1,880
7,068
9,320
0
L
4,021
170
390
1,577
9,496
3,901
0
5,880
3,616
21,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,178
Gold Earned
18,443
125
Minions Killed
64
0
Camps Cleared
0
549,039
Distance Traveled
346,034
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,886
876
52
6
0
160,157
3
W
Bastet
7,487
832
57
6
0
193,811
2
L
Ao Kuang
5,511
612
7
1
0
77,371
0
L
Hercules
6,525
725
17
2
0
153,214
0
W
Bacchus
7,805
867
16
2
0
195,071
0
L
Hades
6,407
712
40
4
0
115,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role