Player Matchup

Amaterasu
Amaterasu
Alphacortex14
Amaterasu
Level 49
God Stats
1W - 1L
1,701 SR
Queue Stats
120W - 135L
1,527 Elo+
Party 1
Ares
Ares
CGOD420
Ares
Level 102
God Stats
2W - 1L
1,901 SR
Queue Stats
86W - 77L
1,524 Elo+
Solo
Fafnir
Fafnir
Cocoabean43
Fafnir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 36L
1,469 Elo+
Party 2
Osiris
Osiris
LilSlimbo
Osiris
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 41L
1,469 Elo+
Party 2
Fenrir
Fenrir
reifyxi
Fenrir
Level 85
God Stats
0W - 2L
1,338 SR
Queue Stats
82W - 92L
1,505 Elo+
Party 1
Team Averages
Level 73
1,588 SR
1,499 Elo+

VS

Team Averages
Level 118
1,498 SR
1,468 Elo+
Rama
Rama
Boone2040
Rama
Level 104
God Stats
5W - 7L
1,505 SR
Queue Stats
197W - 182L
1,512 Elo+
Solo
Ao Kuang
Ao Kuang
Garkka
Ao Kuang
Level 129
God Stats
2W - 7L
1,526 SR
Queue Stats
434W - 472L
1,511 Elo+
Solo
Kuzenbo
Kuzenbo
Tinsleey
Kuzenbo
Level 119
God Stats
2W - 1L
1,500 SR
Queue Stats
161W - 155L
1,519 Elo+
Solo
Ares
Ares
j8a8m8e8s
Ares
Level 135
God Stats
1W - 1L
1,244 SR
Queue Stats
51W - 53L
1,395 Elo+
Party 3
He Bo
He Bo
rizzy42
He Bo
Level 102
God Stats
2W - 3L
1,715 SR
Queue Stats
20W - 28L
1,405 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Alphacortex14
Amaterasu
17
2 / 3 / 8
9,580
684
11,440
18,166
14,122
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
CGOD420
Ares
15
2 / 5 / 8
9,510
679
11,200
16,344
22,391
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fafnir
18
4 / 4 / 9
10,716
765
10,915
16,457
18,300
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Osiris
LilSlimbo
Osiris
18
3 / 4 / 8
9,580
684
12,108
16,141
19,674
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
reifyxi
Fenrir
15
4 / 8 / 5
9,367
669
6,932
15,307
8,027
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
19
9 / 2 / 13
11,865
848
17,569
9,341
6,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Mace

Mace

+10
Physical Power

Ao Kuang
Garkka
Ao Kuang
17
6 / 3 / 13
10,640
760
15,703
17,440
19,618
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kuzenbo
Tinsleey
Kuzenbo
17
1 / 5 / 20
9,996
714
7,756
17,324
26,057
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ares
17
4 / 3 / 17
11,283
806
14,855
18,135
29,829
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
rizzy42
He Bo
19
4 / 2 / 18
11,182
799
17,777
9,761
5,720
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
105
15
Kills
24
24
Deaths
15
38
Assists
81
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Alphacortex14
Amaterasu
2
3
8
2
W
Rama
9
2
13
7.75
L
Ares
CGOD420
Ares
2
5
8
1.2
L
Fafnir
4
4
9
2.13
W
Ao Kuang
Garkka
Ao Kuang
6
3
13
4.17
L
Osiris
LilSlimbo
Osiris
3
4
8
1.75
W
Kuzenbo
Tinsleey
Kuzenbo
1
5
20
2.2
W
Ares
4
3
17
4.17
L
Fenrir
reifyxi
Fenrir
4
8
5
0.81
W
He Bo
rizzy42
He Bo
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,595
Damage
73,660
82,415
Taken
72,001
82,514
Mitigated
87,516
23,656
Healing
19,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Alphacortex14
Amaterasu
11,440
4,140
2,090
7,351
18,166
14,122
0
10,743
7,268
0
30,771
W
Rama
17,569
12,437
794
2,275
9,341
6,292
5,386
2,368
6,973
0
45,741
L
Ares
CGOD420
Ares
11,200
382
1,301
999
16,344
22,391
0
12,171
4,017
21,831
0
L
Fafnir
10,915
2,530
1,775
2,728
16,457
18,300
0
13,171
2,974
18,791
1,035
W
Ao Kuang
Garkka
Ao Kuang
15,703
3,783
1,069
5,699
17,440
19,618
802
5,902
11,538
25,894
0
L
Osiris
LilSlimbo
Osiris
12,108
1,796
2,591
2,896
16,141
19,674
0
9,417
6,527
47
28,456
W
Kuzenbo
Tinsleey
Kuzenbo
7,756
2,531
2,218
2,133
17,324
26,057
842
5,787
11,537
15,628
0
W
Ares
14,855
241
923
2,345
18,135
29,829
751
4,462
13,673
20,739
0
L
Fenrir
reifyxi
Fenrir
6,932
992
662
1,263
15,307
8,027
0
9,627
5,538
0
14,278
W
He Bo
rizzy42
He Bo
17,777
655
600
1,340
9,761
5,720
1,277
2,608
7,153
36,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,753
Gold Earned
54,966
131
Minions Killed
134
0
Camps Cleared
0
1,318,712
Distance Traveled
1,285,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,580
684
46
3
0
273,537
0
W
Rama
11,865
848
57
4
0
223,883
0
L
Ares
9,510
679
20
1
0
243,811
0
L
Fafnir
10,716
765
14
1
0
248,590
0
W
Ao Kuang
10,640
760
26
2
0
264,611
0
L
Osiris
9,580
684
30
2
0
297,582
0
W
Kuzenbo
9,996
714
9
1
0
261,487
0
W
Ares
11,283
806
6
0
0
276,479
0
L
Fenrir
9,367
669
21
2
0
255,192
0
W
He Bo
11,182
799
36
3
0
258,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role