Player Matchup

Athena
Athena
ManicPrime
Athena
Level 80
God Stats
100W - 100L
1,558 SR
Queue Stats
163W - 171L
1,491 Elo+
Party 2
Mulan
Mulan
Smithi001
Mulan
Level 28
God Stats
12W - 8L
1,395 SR
Queue Stats
20W - 26L
1,358 Elo+
Party 2
Baba Yaga
Baba Yaga
TheHumbleNoOne
Baba Yaga
Level 107
God Stats
17W - 8L
1,525 SR
Queue Stats
170W - 161L
1,462 Elo+
Solo
Hou Yi
Hou Yi
Z0UN
Hou Yi
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
112W - 103L
1,488 Elo+
Solo
Anubis
Anubis
milom11
Anubis
Level 148
God Stats
5W - 3L
1,500 SR
Queue Stats
32W - 39L
1,352 Elo+
Solo
Team Averages
Level 94
1,496 SR
1,430 Elo+

VS

Team Averages
Level 93
1,519 SR
1,484 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
 
Aphrodite
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
DrPhantom6465
Da Ji
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 18L
1,541 Elo+
Solo
Rama
Rama
DresKingOfGames
Rama
Level 25
God Stats
10W - 10L
1,595 SR
Queue Stats
112W - 132L
1,465 Elo+
Party 1
Poseidon
Poseidon
JPeG1985
Poseidon
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
39W - 35L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ManicPrime
Athena
16
3 / 1 / 12
10,262
1,140
10,389
14,186
17,164
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mulan
Smithi001
Mulan
16
5 / 1 / 9
10,539
1,171
12,454
12,581
17,270
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s. This can only occur once every 5s.

Baba Yaga
TheHumbleNoOne
Baba Yaga
16
1 / 3 / 10
9,975
1,108
16,821
7,146
3,372
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hou Yi
Z0UN
Hou Yi
16
4 / 0 / 8
10,410
1,157
11,650
9,536
4,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
milom11
Anubis
16
5 / 6 / 10
10,875
1,208
14,766
11,481
6,584
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Team 1 Tickets

251

VS

Team 2 Tickets

178

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
16
4 / 3 / 5
10,478
1,164
9,847
25,641
27,082
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
 
Aphrodite
16
0 / 4 / 9
9,546
1,061
10,688
14,941
8,808
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 3 / 1
8,904
989
3,690
7,324
2,665
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
3 / 1 / 4
10,140
1,127
8,472
7,653
3,340
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
JPeG1985
Poseidon
16
2 / 7 / 7
10,234
1,137
17,005
15,948
6,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
37
18
Kills
11
11
Deaths
18
49
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
 
Erlang Shen
4
3
5
2.17
L
Aphrodite
 
Aphrodite
0
4
9
1.13
L
2
3
1
0.83
L
3
1
4
5
L
Poseidon
JPeG1985
Poseidon
2
7
7
0.79
W
Athena
ManicPrime
Athena
3
1
12
9
W
Mulan
Smithi001
Mulan
5
1
9
9.5
W
Baba Yaga
TheHumbleNoOne
Baba Yaga
1
3
10
2
W
Hou Yi
Z0UN
Hou Yi
4
0
8
8
W
Anubis
milom11
Anubis
5
6
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,080
Damage
49,702
54,930
Taken
71,507
48,551
Mitigated
48,491
13,496
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
 
Erlang Shen
9,847
4,870
0
2,855
25,641
27,082
0
14,493
10,890
276
17,534
L
Aphrodite
 
Aphrodite
10,688
720
4,010
4,068
14,941
8,808
0
8,309
6,385
33,254
0
L
3,690
564
0
0
7,324
2,665
0
4,308
2,850
0
6,252
L
8,472
7,417
0
0
7,653
3,340
0
4,744
2,809
0
23,067
L
Poseidon
JPeG1985
Poseidon
17,005
2,807
0
240
15,948
6,596
0
10,122
5,662
50,328
0
W
Athena
ManicPrime
Athena
10,389
2,859
0
3,747
14,186
17,164
0
6,815
7,371
25,520
0
W
Mulan
Smithi001
Mulan
12,454
2,744
0
3,960
12,581
17,270
0
6,673
5,908
0
26,144
W
Baba Yaga
TheHumbleNoOne
Baba Yaga
16,821
624
0
1,002
7,146
3,372
0
3,583
3,563
39,083
0
W
Hou Yi
Z0UN
Hou Yi
11,650
5,590
0
2,422
9,536
4,161
0
5,095
4,441
0
29,385
W
Anubis
milom11
Anubis
14,766
347
0
2,365
11,481
6,584
0
5,738
5,743
31,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,061
Gold Earned
49,302
200
Minions Killed
190
9
Camps Cleared
3
905,061
Distance Traveled
774,099
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
10,478
1,164
12
1
1
184,204
0
L
Aphrodite
9,546
1,061
54
6
1
181,828
0
L
Da Ji
8,904
989
2
0
0
96,275
0
L
Rama
10,140
1,127
36
4
0
153,821
0
L
Poseidon
10,234
1,137
86
10
1
157,971
0
W
Athena
10,262
1,140
25
3
0
203,054
2
W
Mulan
10,539
1,171
39
4
1
173,758
0
W
Baba Yaga
9,975
1,108
47
5
3
183,180
0
W
Hou Yi
10,410
1,157
36
4
4
192,120
0
W
Anubis
10,875
1,208
53
6
1
152,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role