Player Matchup

Sol
Sol
Bunni02
Sol
Level 42
God Stats
61W - 70L
1,417 SR
Queue Stats
103W - 116L
1,387 Elo+
Party 2
Athena
Athena
La Leche3032
Athena
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,457 Elo+
Party 2
Bellona
Bellona
Please Mas
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 12L
1,524 Elo+
Party 2
Nu Wa
Nu Wa
Trashasaraus
Nu Wa
Level 43
God Stats
2W - 1L
1,725 SR
Queue Stats
45W - 61L
1,465 Elo+
Solo
Bakasura
Bakasura
ZonalBurrito34
Bakasura
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 28
1,528 SR
1,467 Elo+

VS

Team Averages
Level 91
1,548 SR
1,525 Elo+
Eset
Eset
Gimme1Dollar
Eset
Level 173
God Stats
3W - 3L
1,742 SR
Queue Stats
134W - 162L
1,615 Elo+
Party 1
Charybdis
Charybdis
Hödgy
Charybdis
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 52L
1,625 Elo+
Party 1
Kali
Kali
Solar D3
Kali
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
137W - 135L
1,450 Elo+
Solo
Discordia
Discordia
THE N0SFERATU
Discordia
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 159L
1,614 Elo+
Party 1
Bellona
Bellona
lIExile
Bellona
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 66L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
7
0 / 3 / 1
4,333
433
3,051
8,346
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
4
0 / 4 / 0
3,795
380
564
5,619
3,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
Please Mas
Bellona
10
2 / 0 / 0
6,277
628
5,033
9,310
6,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 0
5,347
535
6,715
7,213
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
7
0 / 3 / 1
4,566
457
1,264
7,493
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 5
5,919
592
3,198
4,933
3,147
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charybdis
Hödgy
Charybdis
11
8 / 0 / 2
6,683
668
9,803
7,377
2,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kali
8
3 / 0 / 4
5,466
547
4,494
7,372
2,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
THE N0SFERATU
Discordia
11
1 / 0 / 1
6,122
612
4,734
5,382
1,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
lIExile
Bellona
9
0 / 2 / 0
5,016
502
5,324
8,023
8,352
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
25
3
Kills
13
13
Deaths
3
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Sol
0
3
1
0.17
W
1
1
5
3.5
W
Charybdis
Hödgy
Charybdis
8
0
2
9
L
Athena
0
4
0
0
L
Bellona
Please Mas
Bellona
2
0
0
2
W
Kali
3
0
4
5
W
Discordia
THE N0SFERATU
Discordia
1
0
1
1.5
L
1
3
0
0.33
L
Bakasura
0
3
1
0.17
W
Bellona
lIExile
Bellona
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,627
Damage
27,553
37,981
Taken
33,087
16,758
Mitigated
18,562
9,470
Healing
14,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
3,051
500
166
1,872
8,346
2,087
0
1,214
7,132
17,832
0
W
3,198
618
0
2,116
4,933
3,147
91
2,211
2,695
19,149
0
W
Charybdis
Hödgy
Charybdis
9,803
5,566
0
5,450
7,377
2,791
2,021
2,691
4,636
0
50,839
L
Athena
564
0
0
388
5,619
3,050
0
577
5,042
2,265
0
L
Bellona
Please Mas
Bellona
5,033
1,642
0
4,075
9,310
6,235
0
383
8,114
0
48,213
W
Kali
4,494
1,533
0
2,042
7,372
2,653
64
1,692
5,630
0
21,313
W
Discordia
THE N0SFERATU
Discordia
4,734
311
0
1,460
5,382
1,619
0
3,430
1,952
47,586
0
L
6,715
1,216
0
814
7,213
2,303
0
3,456
3,367
38,324
0
L
Bakasura
1,264
1,034
0
2,155
7,493
3,083
0
2,093
5,298
0
16,193
W
Bellona
lIExile
Bellona
5,324
1,154
0
2,995
8,023
8,352
0
306
7,717
651
26,723

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,318
Gold Earned
29,206
224
Minions Killed
282
0
Camps Cleared
0
986,820
Distance Traveled
969,968
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,333
433
35
4
0
210,572
5
W
Eset
5,919
592
32
3
0
179,276
2
W
Charybdis
6,683
668
88
9
0
169,293
1
L
Athena
3,795
380
1
0
0
194,890
0
L
Bellona
6,277
628
79
8
0
204,866
0
W
Kali
5,466
547
32
3
0
202,474
0
W
Discordia
6,122
612
92
9
0
194,260
1
L
Nu Wa
5,347
535
70
7
0
185,453
2
L
Bakasura
4,566
457
39
4
0
191,039
0
W
Bellona
5,016
502
38
4
0
224,665
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role