Player Matchup

Fenrir
Fenrir
Gold II
Aberranttiara46
Fenrir
Gold II
Level 147
God Stats
3W - 4L
1,543 SR
Queue Stats
203W - 194L
1,586 MMR
Solo
Charybdis
Charybdis
Gold V
AzraеI
Charybdis
Gold V
Level 179
God Stats
2W - 2L
1,418 SR
Queue Stats
47W - 36L
1,571 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Gold IV
Legal Assassins
Morgan Le Fay
Gold IV
Level 159
God Stats
1W - 0L
1,740 SR
Queue Stats
35W - 24L
1,590 MMR
Party 1
Mulan
Mulan
Gold III
Youngxinthecity
Mulan
Gold III
Level 132
God Stats
4W - 2L
1,677 SR
Queue Stats
114W - 117L
1,577 MMR
Solo
Odin
Odin
Gold I
seshful
Odin
Gold I
Level 154
God Stats
2W - 2L
1,500 SR
Queue Stats
560W - 553L
1,576 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 154
1,575 SR
1,580 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 131
1,520 SR
1,580 MMR
Skadi
Skadi
Silver I
AlbeertGonzaalez
Skadi
Silver I
Level 155
God Stats
3W - 2L
1,609 SR
Queue Stats
12W - 16L
1,575 MMR
Solo
Athena
Athena
Gold III
El Paps4678
Athena
Gold III
Level 182
God Stats
0W - 3L
1,161 SR
Queue Stats
41W - 41L
1,582 MMR
Solo
Kukulkan
Kukulkan
Gold III
GOBLIN4KING
Kukulkan
Gold III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 46L
1,583 MMR
Solo
Guan Yu
Guan Yu
Gold I
Marĸs
Guan Yu
Gold I
Level 63
God Stats
32W - 21L
1,682 SR
Queue Stats
290W - 278L
1,584 MMR
Solo
Thor
Thor
Gold I
tiredbrandon
Thor
Gold I
Level 145
God Stats
4W - 3L
1,650 SR
Queue Stats
131W - 136L
1,575 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 5
8,634
576
8,260
14,163
6,205
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
AzraеI
Charybdis
16
6 / 1 / 3
9,662
644
9,408
11,223
5,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
Legal Assassins
Morgan Le Fay
14
3 / 0 / 3
8,763
584
8,529
5,970
2,928
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

15
0 / 2 / 2
9,131
609
11,701
16,476
10,102
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Odin
seshful
Odin
13
1 / 0 / 10
8,494
566
5,018
10,810
9,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
He BoAresCliodhnaAo Kuang

VS

Bans
SurtrOlorunLokiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,215
481
5,037
8,853
3,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Athena
10
0 / 2 / 2
6,709
447
3,966
12,484
11,434
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Kukulkan
GOBLIN4KING
Kukulkan
14
0 / 3 / 1
7,789
519
4,577
6,703
2,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Guan Yu
Marĸs
Guan Yu
14
2 / 2 / 0
8,450
563
12,383
19,293
23,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

12
2 / 4 / 0
7,559
504
6,018
12,997
5,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
15
Kills
4
4
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
5
1
5
7.5
L
0
4
1
0.13
W
Charybdis
AzraеI
Charybdis
6
1
3
7.5
L
Athena
0
2
2
0.5
L
Kukulkan
GOBLIN4KING
Kukulkan
0
3
1
0.17
W
Morgan Le Fay
Legal Assassins
Morgan Le Fay
3
0
3
4.5
L
Guan Yu
Marĸs
Guan Yu
2
2
0
1
W
0
2
2
0.5
W
Odin
seshful
Odin
1
0
10
6
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
31,981
58,642
Taken
60,330
33,918
Mitigated
45,512
23,356
Healing
21,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,260
2,842
0
2,148
14,163
6,205
137
3,643
10,372
0
55,916
L
5,037
1,964
0
1,116
8,853
3,183
0
314
8,494
0
51,470
W
Charybdis
AzraеI
Charybdis
9,408
4,594
0
7,772
11,223
5,103
603
621
10,602
0
82,703
L
Athena
3,966
1,568
0
2,982
12,484
11,434
0
3,551
8,732
21,686
0
L
Kukulkan
GOBLIN4KING
Kukulkan
4,577
558
0
1,539
6,703
2,349
0
2,663
3,991
68,926
0
W
Morgan Le Fay
Legal Assassins
Morgan Le Fay
8,529
1,058
0
1,093
5,970
2,928
0
2,415
3,540
73,863
0
L
Guan Yu
Marĸs
Guan Yu
12,383
1,304
0
10,834
19,293
23,340
0
365
18,923
0
73,663
W
11,701
1,845
0
8,639
16,476
10,102
330
0
15,058
11
86,101
W
Odin
seshful
Odin
5,018
946
0
3,704
10,810
9,580
397
2,414
8,396
0
38,976
L
6,018
1,441
0
5,032
12,997
5,206
0
1,305
11,650
0
55,352

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,684
Gold Earned
37,722
513
Minions Killed
454
0
Camps Cleared
0
1,593,715
Distance Traveled
1,611,692
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,634
576
73
5
0
365,357
2
L
Skadi
7,215
481
93
6
0
288,735
5
W
Charybdis
9,662
644
136
9
0
292,754
3
L
Athena
6,709
447
26
2
0
334,803
4
L
Kukulkan
7,789
519
131
9
0
311,864
0
W
Morgan Le Fay
8,763
584
130
9
0
310,787
0
L
Guan Yu
8,450
563
126
8
0
330,836
5
W
Mulan
9,131
609
140
9
0
287,663
7
W
Odin
8,494
566
34
2
0
337,154
4
L
Thor
7,559
504
78
5
0
345,454
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role