Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ishtar
Ishtar
RainGaiden
Ishtar
Level 46
God Stats
3W - 8L
1,254 SR
Queue Stats
82W - 126L
1,440 Elo+
Party 3
Mulan
Mulan
WarnninG
Mulan
Level 18
God Stats
3W - 4L
1,789 SR
Queue Stats
6W - 7L
1,429 Elo+
Party 2
Bacchus
Bacchus
pppbastos94
Bacchus
Level 114
God Stats
11W - 16L
1,853 SR
Queue Stats
85W - 127L
1,416 Elo+
Party 3
Team Averages
Level 68
1,579 SR
1,457 Elo+

VS

Team Averages
Level 119
1,446 SR
1,415 Elo+
Kali
Kali
 
Kali
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Bode_estiloso
Achilles
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,413 Elo+
Party 1
Olorun
Olorun
Kreituu
Olorun
Level 126
God Stats
3W - 0L
1,500 SR
Queue Stats
88W - 102L
1,402 Elo+
Solo
Kuzenbo
Kuzenbo
LOBO_O_MAIORAL
Kuzenbo
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
20W - 35L
1,360 Elo+
Party 1
Chronos
Chronos
tarrasqui
Chronos
Level 159
God Stats
3W - 5L
1,228 SR
Queue Stats
19W - 25L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
11
2 / 3 / 2
6,393
533
4,478
9,909
3,575
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Kukulkan
 
Kukulkan
10
2 / 3 / 0
6,094
508
7,318
7,490
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ishtar
RainGaiden
Ishtar
10
1 / 5 / 0
5,599
467
4,464
10,511
3,944
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
WarnninG
Mulan
11
3 / 3 / 0
6,640
553
10,000
16,230
14,332
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
pppbastos94
Bacchus
9
0 / 1 / 3
5,828
486
4,150
7,163
6,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
 
Kali
12
4 / 2 / 1
7,395
616
6,511
12,856
6,338
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
Bode_estiloso
Achilles
12
2 / 2 / 2
7,078
590
11,619
13,890
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
Kreituu
Olorun
12
3 / 2 / 2
7,558
630
4,486
7,650
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

7
0 / 2 / 3
5,572
464
1,380
9,845
8,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos
tarrasqui
Chronos
14
6 / 0 / 2
8,497
708
10,273
8,607
3,498
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
15
15
Deaths
8
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
2
3
2
1
L
Kukulkan
 
Kukulkan
2
3
0
0.67
W
Kali
 
Kali
4
2
1
2.25
W
Achilles
Bode_estiloso
Achilles
2
2
2
1.5
W
Olorun
Kreituu
Olorun
3
2
2
2
W
0
2
3
0.75
L
Ishtar
RainGaiden
Ishtar
1
5
0
0.2
L
Mulan
WarnninG
Mulan
3
3
0
1
L
Bacchus
pppbastos94
Bacchus
0
1
3
1.5
W
Chronos
tarrasqui
Chronos
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,410
Damage
34,269
51,303
Taken
52,848
31,111
Mitigated
34,513
14,781
Healing
19,370
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
4,478
1,862
0
3,429
9,909
3,575
0
1,424
8,440
0
43,734
L
Kukulkan
 
Kukulkan
7,318
539
0
512
7,490
3,090
0
5,415
2,075
42,665
0
W
Kali
 
Kali
6,511
3,539
0
4,221
12,856
6,338
0
1,752
10,882
0
51,801
W
Achilles
Bode_estiloso
Achilles
11,619
3,613
0
5,089
13,890
12,923
0
819
12,228
0
48,261
W
Olorun
Kreituu
Olorun
4,486
3,021
483
2,989
7,650
3,071
903
4,327
3,323
52,906
0
W
1,380
982
0
510
9,845
8,683
0
2,675
7,170
10,468
0
L
Ishtar
RainGaiden
Ishtar
4,464
3,028
0
3,252
10,511
3,944
0
6,121
4,390
0
34,948
L
Mulan
WarnninG
Mulan
10,000
2,688
0
6,014
16,230
14,332
0
0
15,118
0
46,857
L
Bacchus
pppbastos94
Bacchus
4,150
681
0
1,574
7,163
6,170
0
3,179
3,859
22,770
0
W
Chronos
tarrasqui
Chronos
10,273
3,288
0
6,078
8,607
3,498
1,590
2,525
6,082
75,259
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,554
Gold Earned
36,100
306
Minions Killed
354
0
Camps Cleared
0
1,163,083
Distance Traveled
1,196,597
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
6,393
533
64
5
0
266,119
0
L
Kukulkan
6,094
508
68
6
0
238,838
0
W
Kali
7,395
616
72
6
0
253,004
0
W
Achilles
7,078
590
71
6
0
228,465
0
W
Olorun
7,558
630
80
7
0
223,937
0
W
Kuzenbo
5,572
464
10
1
0
239,625
0
L
Ishtar
5,599
467
65
5
0
220,629
0
L
Mulan
6,640
553
74
6
0
201,632
0
L
Bacchus
5,828
486
35
3
0
235,865
0
W
Chronos
8,497
708
121
10
0
251,566
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role