Player Matchup

Surtr
Surtr
harol2718
Surtr
Level 46
God Stats
9W - 8L
1,590 SR
Queue Stats
52W - 62L
1,397 Elo+
Party 1
Ao Kuang
Ao Kuang
iCryEverytiem
Ao Kuang
Level 63
God Stats
7W - 3L
1,608 SR
Queue Stats
52W - 60L
1,424 Elo+
Party 1
Chaac
Chaac
jnfamy
Chaac
Level 103
God Stats
1W - 0L
1,402 SR
Queue Stats
37W - 41L
1,423 Elo+
Party 1
Team Averages
Level 71
1,533 SR
1,415 Elo+

VS

Team Averages
Level 57
1,500 SR
1,500 Elo+
Artio
Artio
Brociphice
Artio
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
HeroAtArms42
Kuzenbo
Level 34
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Maui
Maui
Mario killer 8E
Maui
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
harol2718
Surtr
13
3 / 1 / 7
7,993
799
8,602
9,522
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ao Kuang
iCryEverytiem
Ao Kuang
13
8 / 0 / 2
8,723
872
16,320
11,515
4,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
jnfamy
Chaac
12
0 / 2 / 11
7,601
760
5,308
10,858
9,104
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
10
1 / 4 / 1
6,365
637
2,075
13,922
11,051
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
HeroAtArms42
Kuzenbo
10
1 / 3 / 2
6,340
634
2,859
10,263
11,927
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
1 / 4 / 2
6,316
632
5,173
12,733
6,415
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
11
Kills
3
3
Deaths
11
20
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Artio
1
4
1
0.38
L
Kuzenbo
HeroAtArms42
Kuzenbo
1
3
2
0.67
L
1
4
2
0.5
W
Surtr
harol2718
Surtr
3
1
7
6.5
W
Ao Kuang
iCryEverytiem
Ao Kuang
8
0
2
9
W
Chaac
jnfamy
Chaac
0
2
11
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,230
Damage
10,107
31,895
Taken
36,918
19,201
Mitigated
29,393
15,356
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
2,075
721
530
613
13,922
11,051
0
5,979
7,593
10,245
0
L
Kuzenbo
HeroAtArms42
Kuzenbo
2,859
1,127
0
0
10,263
11,927
0
4,879
5,127
11,909
0
L
5,173
1,211
52
770
12,733
6,415
0
5,866
6,607
17,317
0
W
Surtr
harol2718
Surtr
8,602
3,927
0
4,822
9,522
5,445
531
3,585
5,937
221
25,833
W
Ao Kuang
iCryEverytiem
Ao Kuang
16,320
6,156
0
7,428
11,515
4,652
1,738
4,181
7,334
39,476
0
W
Chaac
jnfamy
Chaac
5,308
627
0
3,106
10,858
9,104
315
2,775
8,083
330
22,644

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,317
Gold Earned
19,021
97
Minions Killed
53
0
Camps Cleared
0
535,579
Distance Traveled
492,521
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,365
637
11
1
0
184,616
0
L
Kuzenbo
6,340
634
15
2
0
156,415
0
L
Maui
6,316
632
27
3
0
151,490
0
W
Surtr
7,993
799
41
4
0
173,127
0
W
Ao Kuang
8,723
872
31
3
0
181,590
0
W
Chaac
7,601
760
25
3
0
180,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role