Player Matchup

Kukulkan
Kukulkan
Silver IV
DarkRaven-IVXX
Kukulkan
Silver IV
Level 108
God Stats
53W - 102L
1,353 SR
Queue Stats
599W - 729L
877 MMR
Party 1
Amaterasu
Amaterasu
Silver IV
IgetTriggered
Amaterasu
Silver IV
Level 108
God Stats
19W - 25L
1,485 SR
Queue Stats
253W - 292L
838 MMR
Party 1
Ne Zha
Ne Zha
Silver IV
Yonny9
Ne Zha
Silver IV
Level 103
God Stats
1W - 3L
1,621 SR
Queue Stats
285W - 324L
880 MMR
Party 1
Team Averages
Silver IV
Silver IV
Average Tier
Level 106
1,486 SR
865 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 66
1,474 SR
804 MMR
Hercules
Hercules
Bronze IV
KanesRightBoot
Hercules
Bronze IV
Level 34
God Stats
12W - 15L
1,187 SR
Queue Stats
296W - 321L
784 MMR
Solo
Sun Wukong
Sun Wukong
Silver IV
PrinceTheKid33
Sun Wukong
Silver IV
Level 59
God Stats
11W - 3L
1,640 SR
Queue Stats
566W - 605L
809 MMR
Solo
Hera
Hera
Bronze II
TDGOTYOU2x
Hera
Bronze II
Level 104
God Stats
29W - 22L
1,594 SR
Queue Stats
94W - 146L
819 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
12
1 / 3 / 1
8,085
674
8,916
7,088
2,065
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
IgetTriggered
Amaterasu
12
0 / 5 / 2
7,256
605
3,851
15,117
11,314
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ne Zha
Yonny9
Ne Zha
13
2 / 2 / 1
8,236
686
4,972
10,617
4,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
AchillesAo KuangPoseidonKumbhakarnaShiva

VS

Bans
Ah Muzen CabDanzaburouBacchusBastetSurtr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
13
1 / 1 / 6
8,906
742
5,663
9,777
10,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
PrinceTheKid33
Sun Wukong
13
1 / 0 / 6
8,099
675
5,406
6,680
4,684
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
8 / 2 / 1
9,785
815
14,814
7,500
2,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
1
3
1
0.5
L
Amaterasu
IgetTriggered
Amaterasu
0
5
2
0.2
W
Hercules
1
1
6
4
W
Sun Wukong
PrinceTheKid33
Sun Wukong
1
0
6
4
W
8
2
1
4.25
L
Ne Zha
Yonny9
Ne Zha
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,739
Damage
25,883
32,822
Taken
23,957
17,523
Mitigated
17,883
5,353
Healing
2,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
8,916
430
0
0
7,088
2,065
0
4,637
2,451
42,795
0
L
Amaterasu
IgetTriggered
Amaterasu
3,851
1,926
201
3,238
15,117
11,314
11
6,565
8,552
0
13,744
W
Hercules
5,663
1,542
0
2,092
9,777
10,293
134
2,706
7,071
0
20,092
W
Sun Wukong
PrinceTheKid33
Sun Wukong
5,406
509
0
737
6,680
4,684
293
3,154
3,526
0
19,977
W
14,814
3,704
0
136
7,500
2,906
1,305
3,137
4,363
44,119
0
L
Ne Zha
Yonny9
Ne Zha
4,972
1,184
0
1,914
10,617
4,144
0
3,704
6,913
0
30,289

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,577
Gold Earned
26,790
141
Minions Killed
135
0
Camps Cleared
0
664,477
Distance Traveled
625,013
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,085
674
72
6
0
212,707
2
L
Amaterasu
7,256
605
30
3
0
210,992
0
W
Hercules
8,906
742
20
2
0
242,809
0
W
Sun Wukong
8,099
675
38
3
0
195,195
0
W
Hera
9,785
815
77
6
0
187,009
0
L
Ne Zha
8,236
686
39
3
0
240,778
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role