Player Matchup

Horus
Horus
 
Horus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
DemonKing666520
Scylla
Level 88
God Stats
3W - 3L
1,711 SR
Queue Stats
133W - 145L
1,339 Elo+
Solo
Hercules
Hercules
Knight Cycad
Hercules
Level 97
God Stats
0W - 3L
1,500 SR
Queue Stats
14W - 18L
1,452 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RedWinterSkies
Tsukuyomi
Level 68
God Stats
1W - 2L
1,326 SR
Queue Stats
10W - 18L
1,437 Elo+
Party 1
Neith
Neith
Unostentatious__
Neith
Level 81
God Stats
2W - 4L
1,657 SR
Queue Stats
21W - 22L
1,395 Elo+
Solo
Team Averages
Level 84
1,539 SR
1,425 Elo+

VS

Team Averages
Level 121
1,462 SR
1,443 Elo+
Horus
Horus
 
Horus
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Capt_Sum_Tin_Won
Danzaburou
Level 143
God Stats
9W - 8L
1,481 SR
Queue Stats
50W - 48L
1,424 Elo+
Solo
Ares
Ares
GhostlyGringo
Ares
Level 85
God Stats
12W - 7L
1,526 SR
Queue Stats
330W - 374L
1,349 Elo+
Solo
Vulcan
Vulcan
Zeotwo
Vulcan
Level 125
God Stats
9W - 4L
1,520 SR
Queue Stats
43W - 39L
1,479 Elo+
Party 2
Eset
Eset
xuaoaraujo
Eset
Level 117
God Stats
2W - 2L
1,281 SR
Queue Stats
331W - 346L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 3 / 0
5,290
1,058
1,699
5,582
3,405
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 0 / 0
5,031
1,006
0
0
0
Hercules
Knight Cycad
Hercules
10
0 / 0 / 0
5,540
1,108
4,515
11,609
6,494
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Tsukuyomi
RedWinterSkies
Tsukuyomi
10
0 / 2 / 0
5,496
1,099
3,210
6,991
2,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 1 / 0
5,089
1,018
0
2,881
910
Team 1 Tickets

320

VS

Team 2 Tickets

452

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 0 / 4
5,881
1,176
2,155
4,032
3,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Danzaburou
Capt_Sum_Tin_Won
Danzaburou
10
1 / 0 / 3
5,984
1,197
2,487
1,737
866
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

11
1 / 0 / 3
6,067
1,213
4,485
4,663
3,871
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Vulcan
Zeotwo
Vulcan
11
2 / 0 / 2
6,326
1,265
8,500
2,486
1,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 0 / 2
5,683
1,137
5,625
2,382
1,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
20
0
Kills
6
6
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
3
0
0
W
Horus
 
Horus
1
0
4
3
W
Danzaburou
Capt_Sum_Tin_Won
Danzaburou
1
0
3
2.5
L
0
0
0
0
W
1
0
3
2.5
L
Hercules
Knight Cycad
Hercules
0
0
0
0
L
Tsukuyomi
RedWinterSkies
Tsukuyomi
0
2
0
0
L
0
1
0
0
W
Vulcan
Zeotwo
Vulcan
2
0
2
3
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,424
Damage
23,252
27,063
Taken
15,300
13,247
Mitigated
10,905
2,737
Healing
3,606
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
1,699
1,037
460
787
5,582
3,405
0
2,562
2,890
0
5,402
W
Horus
 
Horus
2,155
594
954
981
4,032
3,866
0
276
3,007
0
2,799
W
Danzaburou
Capt_Sum_Tin_Won
Danzaburou
2,487
728
0
280
1,737
866
0
60
1,677
0
14,792
L
0
0
0
0
0
0
0
0
0
0
0
W
4,485
899
0
391
4,663
3,871
0
625
4,038
7,887
0
L
Hercules
Knight Cycad
Hercules
4,515
1,122
0
1,347
11,609
6,494
0
8,712
2,693
4,450
6,788
L
Tsukuyomi
RedWinterSkies
Tsukuyomi
3,210
635
0
143
6,991
2,438
0
4,897
2,094
0
17,546
L
0
0
0
0
2,881
910
0
2,439
407
0
0
W
Vulcan
Zeotwo
Vulcan
8,500
4,228
0
0
2,486
1,003
0
98
2,388
27,724
0
W
5,625
539
477
523
2,382
1,299
0
300
2,082
9,471
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,446
Gold Earned
29,941
51
Minions Killed
97
3
Camps Cleared
3
290,081
Distance Traveled
483,219
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
5,290
1,058
6
1
0
56,736
0
W
Horus
5,881
1,176
1
0
0
97,572
0
W
Danzaburou
5,984
1,197
27
5
1
87,624
0
L
Scylla
5,031
1,006
0
0
0
0
0
W
Ares
6,067
1,213
7
1
0
99,796
0
L
Hercules
5,540
1,108
17
3
0
94,915
0
L
Tsukuyomi
5,496
1,099
28
6
3
83,817
0
L
Neith
5,089
1,018
0
0
0
54,613
0
W
Vulcan
6,326
1,265
57
11
2
110,970
0
W
Eset
5,683
1,137
5
1
0
87,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role