Player Matchup

Hun Batz
Hun Batz
LNSw0w
Hun Batz
Level 77
God Stats
4W - 1L
1,762 SR
Queue Stats
121W - 107L
1,480 Elo+
Party 2
Ymir
Ymir
RasutaNekoSan
Ymir
Level 48
God Stats
6W - 9L
1,289 SR
Queue Stats
38W - 55L
1,351 Elo+
Party 1
Nemesis
Nemesis
TDM137
Nemesis
Level 122
God Stats
8W - 11L
1,412 SR
Queue Stats
340W - 327L
1,483 Elo+
Solo
Poseidon
Poseidon
Wandellen
Poseidon
Level 119
God Stats
15W - 9L
1,625 SR
Queue Stats
141W - 151L
1,419 Elo+
Party 2
Hou Yi
Hou Yi
marijanfume
Hou Yi
Level 61
God Stats
8W - 7L
1,445 SR
Queue Stats
56W - 83L
1,366 Elo+
Party 1
Team Averages
Level 85
1,506 SR
1,420 Elo+

VS

Team Averages
Level 39
1,479 SR
1,359 Elo+
Thoth
Thoth
Bacterie78
Thoth
Level 27
God Stats
1W - 6L
1,500 SR
Queue Stats
17W - 34L
1,379 Elo+
Party 3
Nemesis
Nemesis
ErisLT
Nemesis
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,161 Elo+
Solo
Achilles
Achilles
FunDedix
Achilles
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 37L
1,333 Elo+
Party 3
Bacchus
Bacchus
Synthix420
Bacchus
Level 37
God Stats
8W - 11L
1,444 SR
Queue Stats
49W - 54L
1,401 Elo+
Solo
Fenrir
Fenrir
jojo846
Fenrir
Level 61
God Stats
8W - 9L
1,449 SR
Queue Stats
25W - 22L
1,521 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LNSw0w
Hun Batz
15
7 / 1 / 1
9,269
662
5,991
8,603
3,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 0 / 7
7,577
541
3,026
11,655
9,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Nemesis
TDM137
Nemesis
14
0 / 0 / 1
8,406
600
5,042
9,287
6,814
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Poseidon
Wandellen
Poseidon
15
4 / 0 / 3
9,272
662
6,713
5,373
1,630
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
13
3 / 0 / 2
8,061
576
5,011
5,971
2,213
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
10
0 / 5 / 0
5,742
410
2,065
8,711
2,999
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
ErisLT
Nemesis
10
0 / 6 / 1
5,799
414
2,839
9,651
2,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Achilles
FunDedix
Achilles
11
0 / 1 / 0
6,041
432
4,449
8,387
8,323
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bacchus
Synthix420
Bacchus
7
1 / 0 / 0
5,367
383
2,890
5,591
4,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
jojo846
Fenrir
8
0 / 3 / 0
5,503
393
3,157
8,447
2,894
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
15
Kills
1
1
Deaths
15
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
5
0
0
L
Nemesis
ErisLT
Nemesis
0
6
1
0.08
L
Achilles
FunDedix
Achilles
0
1
0
0
W
Hun Batz
LNSw0w
Hun Batz
7
1
1
7.5
W
1
0
7
4.5
L
Bacchus
Synthix420
Bacchus
1
0
0
1
W
Nemesis
TDM137
Nemesis
0
0
1
0.5
W
Poseidon
Wandellen
Poseidon
4
0
3
5.5
L
Fenrir
jojo846
Fenrir
0
3
0
0
W
Hou Yi
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,783
Damage
15,400
40,889
Taken
40,787
23,380
Mitigated
21,952
9,990
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
2,065
301
0
1,252
8,711
2,999
0
3,931
4,780
31,979
0
L
Nemesis
ErisLT
Nemesis
2,839
1,004
0
179
9,651
2,953
0
2,909
6,742
0
40,407
L
Achilles
FunDedix
Achilles
4,449
1,190
0
2,063
8,387
8,323
0
0
8,387
0
32,594
W
Hun Batz
LNSw0w
Hun Batz
5,991
2,676
0
1,159
8,603
3,524
481
1,019
7,545
0
70,641
W
3,026
827
0
2,640
11,655
9,199
1,050
2,715
8,940
11,018
0
L
Bacchus
Synthix420
Bacchus
2,890
137
0
1,032
5,591
4,783
0
390
5,201
15,418
0
W
Nemesis
TDM137
Nemesis
5,042
1,098
0
1,022
9,287
6,814
0
0
8,618
0
48,990
W
Poseidon
Wandellen
Poseidon
6,713
395
10
1,988
5,373
1,630
2,686
389
4,984
82,449
0
L
Fenrir
jojo846
Fenrir
3,157
962
0
1,104
8,447
2,894
0
2,509
5,938
0
26,524
W
Hou Yi
5,011
2,159
0
3,171
5,971
2,213
3,056
832
5,139
0
55,995

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,585
Gold Earned
28,452
443
Minions Killed
226
0
Camps Cleared
0
1,369,033
Distance Traveled
1,180,024
16
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,742
410
50
4
0
239,670
0
L
Nemesis
5,799
414
61
4
0
266,618
0
L
Achilles
6,041
432
55
4
0
217,851
0
W
Hun Batz
9,269
662
91
7
0
315,112
1
W
Ymir
7,577
541
16
1
0
268,049
5
L
Bacchus
5,367
383
14
1
0
215,586
2
W
Nemesis
8,406
600
94
7
0
227,373
8
W
Poseidon
9,272
662
162
12
0
319,596
2
L
Fenrir
5,503
393
46
3
0
240,299
0
W
Hou Yi
8,061
576
80
6
0
238,903
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role