Player Matchup

Ne Zha
Ne Zha
Erathium
Ne Zha
Level 121
God Stats
3W - 3L
1,500 SR
Queue Stats
356W - 352L
1,369 Elo+
Party 2
Surtr
Surtr
Geminoy
Surtr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 53L
1,471 Elo+
Solo
Sobek
Sobek
YEMS600
Sobek
Level 126
God Stats
2W - 2L
1,500 SR
Queue Stats
56W - 103L
1,169 Elo+
Party 2
Terra
Terra
blacksanta92
Terra
Level 106
God Stats
2W - 0L
1,500 SR
Queue Stats
269W - 281L
1,371 Elo+
Party 2
Neith
Neith
freedom92phant
Neith
Level 109
God Stats
3W - 6L
1,500 SR
Queue Stats
419W - 433L
1,519 Elo+
Solo
Team Averages
Level 110
1,500 SR
1,380 Elo+

VS

Team Averages
Level 99
1,474 SR
1,638 Elo+
Chang'e
Chang'e
MikkeDragon
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,646 Elo+
Party 3
Tyr
Tyr
San136_
Tyr
Level 154
God Stats
1W - 1L
1,395 SR
Queue Stats
135W - 103L
1,733 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Zetoc
Kumbhakarna
Level 98
God Stats
3W - 2L
1,500 SR
Queue Stats
263W - 261L
1,444 Elo+
Solo
The Morrigan
The Morrigan
duartesilva2410
The Morrigan
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 21L
1,763 Elo+
Party 3
Da Ji
Da Ji
xXTwixzXx_
Da Ji
Level 108
God Stats
1W - 1L
1,478 SR
Queue Stats
69W - 72L
1,603 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Erathium
Ne Zha
16
3 / 8 / 6
10,198
680
11,857
16,131
10,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Surtr
Geminoy
Surtr
20
11 / 2 / 10
14,329
955
21,026
30,294
36,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sobek
YEMS600
Sobek
15
1 / 6 / 7
9,675
645
6,784
20,921
33,203
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
1 / 3 / 17
11,870
791
6,644
19,004
23,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
8 / 2 / 8
12,818
855
22,944
15,117
10,413
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
MikkeDragon
Chang'e
17
3 / 5 / 6
9,423
628
17,225
18,296
8,319
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Tyr
20
11 / 4 / 9
12,465
831
28,505
24,675
41,955
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Kumbhakarna
Zetoc
Kumbhakarna
1
0 / 0 / 0
3,812
254
0
791
252
The Morrigan
duartesilva2410
The Morrigan
18
3 / 6 / 9
10,008
667
13,729
15,324
7,976
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Da Ji
18
4 / 9 / 9
10,860
724
13,538
20,328
10,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
54
24
Kills
21
21
Deaths
24
48
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Erathium
Ne Zha
3
8
6
0.75
W
Surtr
Geminoy
Surtr
11
2
10
8
L
Chang'e
MikkeDragon
Chang'e
3
5
6
1.2
L
Tyr
11
4
9
3.88
W
Sobek
YEMS600
Sobek
1
6
7
0.75
L
Kumbhakarna
Zetoc
Kumbhakarna
0
0
0
0
W
1
3
17
3.17
L
The Morrigan
duartesilva2410
The Morrigan
3
6
9
1.25
W
8
2
8
6
L
Da Ji
4
9
9
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,255
Damage
72,997
101,467
Taken
79,414
114,506
Mitigated
69,079
45,823
Healing
23,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Erathium
Ne Zha
11,857
1,772
2,275
1,744
16,131
10,662
1,414
5,332
10,799
0
29,855
W
Surtr
Geminoy
Surtr
21,026
7,232
1,925
15,974
30,294
36,378
529
9,728
20,566
3,872
49,972
L
Chang'e
MikkeDragon
Chang'e
17,225
3,164
4,609
5,596
18,296
8,319
0
3,935
14,137
35,943
0
L
Tyr
28,505
3,416
1,893
5,721
24,675
41,955
0
5,186
18,672
6,512
41,911
W
Sobek
YEMS600
Sobek
6,784
1,136
1,158
4,178
20,921
33,203
132
6,897
14,024
14,007
0
L
Kumbhakarna
Zetoc
Kumbhakarna
0
0
0
0
791
252
0
0
791
0
0
W
6,644
2,124
4,121
7,558
19,004
23,850
845
6,893
12,111
12,356
0
L
The Morrigan
duartesilva2410
The Morrigan
13,729
1,639
675
2,115
15,324
7,976
0
1,983
13,136
31,182
4,977
W
22,944
14,003
0
6,890
15,117
10,413
4,693
2,565
12,552
0
48,210
L
Da Ji
13,538
2,088
1,163
1,643
20,328
10,577
0
3,024
17,129
0
27,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,890
Gold Earned
46,568
178
Minions Killed
172
0
Camps Cleared
0
1,385,603
Distance Traveled
1,001,236
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
10,198
680
25
2
0
264,741
0
W
Surtr
14,329
955
68
5
0
308,002
0
L
Chang'e
9,423
628
47
3
0
234,849
0
L
Tyr
12,465
831
42
3
0
301,208
0
W
Sobek
9,675
645
15
1
0
283,996
0
L
Kumbhakarna
3,812
254
0
0
0
0
0
W
Terra
11,870
791
9
1
0
270,554
0
L
The Morrigan
10,008
667
59
4
0
218,112
0
W
Neith
12,818
855
61
4
0
258,310
0
L
Da Ji
10,860
724
24
2
0
247,067
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role