Player Matchup

Set
Set
Always Coughing
Set
Level 9
God Stats
1W - 6L
1,228 SR
Queue Stats
4W - 19L
1,062 Elo+
Party 1
Tiamat
Tiamat
GrumpyScoops
Tiamat
Level 28
God Stats
6W - 11L
1,317 SR
Queue Stats
232W - 374L
1,168 Elo+
Party 1
Achilles
Achilles
Moosesdad
Achilles
Level 125
God Stats
4W - 14L
1,313 SR
Queue Stats
126W - 218L
1,178 Elo+
Party 1
Team Averages
Level 54
1,286 SR
1,136 Elo+

VS

Team Averages
Level 92
1,438 SR
1,421 Elo+
Anubis
Anubis
 
Anubis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Chuck288
Bacchus
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 19L
1,510 Elo+
Party 2
Apollo
Apollo
SmitesTight
Apollo
Level 8
God Stats
2W - 1L
1,313 SR
Queue Stats
4W - 3L
1,252 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 0
7,056
588
3,131
11,629
5,411
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Tiamat
10
0 / 4 / 0
6,642
554
4,023
8,949
4,245
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Achilles
Moosesdad
Achilles
11
0 / 3 / 0
6,834
570
4,298
12,779
8,452
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
14
9 / 0 / 3
9,575
798
17,832
9,050
4,986
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
Chuck288
Bacchus
14
2 / 0 / 11
9,324
777
6,025
10,203
14,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
14
2 / 0 / 11
8,740
728
4,701
2,606
1,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
38
0
Kills
13
13
Deaths
0
0
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
9
0
3
10.5
L
0
6
0
0
W
Bacchus
Chuck288
Bacchus
2
0
11
7.5
L
Tiamat
0
4
0
0
L
Achilles
Moosesdad
Achilles
0
3
0
0
W
Apollo
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,452
Damage
28,558
33,357
Taken
21,859
18,108
Mitigated
20,279
1,126
Healing
11,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
17,832
807
0
6,380
9,050
4,986
1,114
1,380
7,670
48,558
0
L
3,131
590
0
189
11,629
5,411
0
8,497
3,132
0
26,527
W
Bacchus
Chuck288
Bacchus
6,025
1,280
0
3,988
10,203
14,049
170
1,894
8,309
15,247
0
L
Tiamat
4,023
384
0
770
8,949
4,245
0
7,258
1,691
15,334
0
L
Achilles
Moosesdad
Achilles
4,298
871
0
167
12,779
8,452
0
8,259
4,520
0
19,463
W
Apollo
4,701
3,156
0
1,565
2,606
1,244
1,250
1,004
1,602
0
31,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,532
Gold Earned
27,639
91
Minions Killed
132
0
Camps Cleared
0
532,284
Distance Traveled
656,920
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,575
798
65
5
0
196,641
3
L
Set
7,056
588
47
4
0
168,360
1
W
Bacchus
9,324
777
15
1
0
236,204
2
L
Tiamat
6,642
554
25
2
0
179,028
2
L
Achilles
6,834
570
19
2
0
184,896
2
W
Apollo
8,740
728
52
4
0
224,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role