Player Matchup

Hercules
Hercules
 
Hercules
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Camazotz
Camazotz
AkazaFPS
Camazotz
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 16L
1,502 Elo+
Party 3
Persephone
Persephone
Bondo Bumper
Persephone
Level 116
God Stats
6W - 2L
1,909 SR
Queue Stats
119W - 116L
1,536 Elo+
Party 3
Sol
Sol
Pauciloquenter
Sol
Level 129
God Stats
2W - 3L
1,522 SR
Queue Stats
173W - 150L
1,578 Elo+
Party 3
Erlang Shen
Erlang Shen
YouOntheBo
Erlang Shen
Level 148
God Stats
1W - 5L
1,500 SR
Queue Stats
172W - 147L
1,602 Elo+
Party 3
Team Averages
Level 108
1,586 SR
1,544 Elo+

VS

Team Averages
Level 132
1,490 SR
1,571 Elo+
Thor
Thor
 
Thor
Level 180
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nike
Nike
Caonabo12
Nike
Level 69
God Stats
8W - 8L
1,289 SR
Queue Stats
465W - 446L
1,561 Elo+
Party 1
Merlin
Merlin
Diesel8787
Merlin
Level 148
God Stats
2W - 2L
1,360 SR
Queue Stats
29W - 32L
1,580 Elo+
Party 2
Geb
Geb
GLxDEVA5TATOR
Geb
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 69L
1,563 Elo+
Party 2
He Bo
He Bo
Ranfelix02
He Bo
Level 116
God Stats
12W - 20L
1,803 SR
Queue Stats
321W - 289L
1,651 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
9
1 / 2 / 3
5,554
505
4,892
9,999
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Camazotz
AkazaFPS
Camazotz
9
1 / 5 / 0
5,465
497
4,270
11,706
4,860
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
Bondo Bumper
Persephone
11
3 / 2 / 1
7,104
646
5,713
7,334
2,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
2 / 2 / 2
6,391
581
7,145
7,688
2,543
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
YouOntheBo
Erlang Shen
10
2 / 3 / 2
6,224
566
3,703
11,445
5,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
10
4 / 3 / 4
6,683
608
6,332
10,927
5,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Nike
11
4 / 2 / 1
7,281
662
8,483
9,532
8,817
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Merlin
Diesel8787
Merlin
11
1 / 0 / 4
6,433
585
4,703
4,852
1,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

10
1 / 2 / 1
6,098
554
4,187
8,773
3,928
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
12
4 / 2 / 2
6,981
635
6,944
9,355
3,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
26
9
Kills
14
14
Deaths
9
8
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
1
2
3
1.25
W
Thor
 
Thor
4
3
4
2
L
Camazotz
AkazaFPS
Camazotz
1
5
0
0.2
L
Persephone
Bondo Bumper
Persephone
3
2
1
1.75
W
Nike
4
2
1
2.25
W
Merlin
Diesel8787
Merlin
1
0
4
3
W
1
2
1
0.75
L
2
2
2
1.5
W
He Bo
4
2
2
2.5
L
Erlang Shen
YouOntheBo
Erlang Shen
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,723
Damage
30,649
48,172
Taken
43,439
22,295
Mitigated
23,069
15,973
Healing
12,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
4,892
1,117
0
2,397
9,999
6,440
0
4,574
5,104
0
21,736
W
Thor
 
Thor
6,332
1,288
0
3,337
10,927
5,444
0
4,065
6,862
0
23,229
L
Camazotz
AkazaFPS
Camazotz
4,270
1,557
0
4,754
11,706
4,860
0
835
10,871
0
30,619
L
Persephone
Bondo Bumper
Persephone
5,713
459
0
1,828
7,334
2,857
0
3,982
3,221
44,273
0
W
Nike
8,483
1,446
0
1,741
9,532
8,817
0
244
8,798
248
48,496
W
Merlin
Diesel8787
Merlin
4,703
47
0
1,040
4,852
1,642
0
1,472
3,336
39,077
0
W
4,187
96
0
2,036
8,773
3,928
0
4,740
4,033
31,440
0
L
7,145
3,530
0
2,996
7,688
2,543
887
3,033
4,318
50,539
0
W
He Bo
6,944
394
0
4,026
9,355
3,238
0
2,337
7,018
52,039
0
L
Erlang Shen
YouOntheBo
Erlang Shen
3,703
2,058
0
3,998
11,445
5,595
0
3,982
7,225
0
38,288

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
33,476
294
Minions Killed
304
0
Camps Cleared
0
1,093,452
Distance Traveled
1,187,679
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
5,554
505
33
3
0
250,851
5
W
Thor
6,683
608
20
2
0
232,596
3
L
Camazotz
5,465
497
34
3
0
175,843
0
L
Persephone
7,104
646
84
8
0
225,620
0
W
Nike
7,281
662
72
7
0
218,988
0
W
Merlin
6,433
585
72
7
0
240,301
2
W
Geb
6,098
554
54
5
0
237,111
0
L
Sol
6,391
581
81
7
0
202,024
0
W
He Bo
6,981
635
86
8
0
258,683
0
L
Erlang Shen
6,224
566
62
6
0
239,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role