Player Matchup

Fenrir
Fenrir
Gold IV
Debray
Fenrir
Gold IV
Level 150
God Stats
24W - 23L
1,535 SR
Queue Stats
321W - 332L
1,208 MMR
Solo
Olorun
Olorun
Silver I
ElPoronguita
Olorun
Silver I
Level 42
God Stats
2W - 3L
1,342 SR
Queue Stats
216W - 245L
1,157 MMR
Solo
Hou Yi
Hou Yi
Silver III
ll Baber81 ll
Hou Yi
Silver III
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
28W - 21L
1,212 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 113
1,459 SR
1,192 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 106
1,535 SR
965 MMR
Chiron
Chiron
Silver I
Birritem420
Chiron
Silver I
Level 147
God Stats
4W - 5L
1,642 SR
Queue Stats
277W - 311L
1,225 MMR
Solo
Yemoja
Yemoja
Bronze I
GimmeDat73
Yemoja
Bronze I
Level 61
God Stats
41W - 28L
1,489 SR
Queue Stats
197W - 192L
1,268 MMR
Solo
Kukulkan
Kukulkan
Bronze II
RagingBeaverLOL
Kukulkan
Bronze II
Level 109
God Stats
3W - 4L
1,475 SR
Queue Stats
17W - 52L
401 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Debray
Fenrir
15
1 / 1 / 5
9,793
653
11,493
19,883
21,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
16
1 / 1 / 4
10,599
707
11,542
11,332
5,233
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
5 / 0 / 2
11,303
754
9,495
8,136
3,501
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
Baron SamediHeraAchillesThothHe Bo

VS

Bans
Ne ZhaScyllaVulcanPoseidonMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
12
1 / 4 / 0
9,012
601
6,214
10,452
3,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Yemoja
GimmeDat73
Yemoja
16
1 / 1 / 1
9,994
666
10,329
15,931
16,633
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kukulkan
16
0 / 2 / 1
9,799
653
10,842
10,650
6,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
4
7
Kills
2
2
Deaths
7
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chiron
1
4
0
0.25
W
Fenrir
Debray
Fenrir
1
1
5
3.5
W
Olorun
1
1
4
3
L
Yemoja
GimmeDat73
Yemoja
1
1
1
1.5
L
Kukulkan
0
2
1
0.25
W
5
0
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,530
Damage
27,385
39,351
Taken
37,033
29,990
Mitigated
26,778
14,939
Healing
9,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
6,214
3,021
410
2,091
10,452
3,868
0
1,739
8,333
0
25,581
W
Fenrir
Debray
Fenrir
11,493
2,194
0
6,504
19,883
21,256
345
10,199
9,157
153
35,060
W
Olorun
11,542
3,820
519
4,710
11,332
5,233
2,114
6,587
4,632
55,387
0
L
Yemoja
GimmeDat73
Yemoja
10,329
1,990
3,236
3,291
15,931
16,633
0
6,791
8,720
29,429
0
L
Kukulkan
10,842
686
0
250
10,650
6,277
492
3,250
7,217
52,553
0
W
9,495
4,130
0
3,206
8,136
3,501
975
3,865
4,189
29
60,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,695
Gold Earned
28,805
205
Minions Killed
182
0
Camps Cleared
0
779,473
Distance Traveled
692,252
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
9,012
601
49
3
0
169,322
0
W
Fenrir
9,793
653
36
2
0
283,485
0
W
Olorun
10,599
707
98
7
0
250,292
0
L
Yemoja
9,994
666
24
2
0
260,530
4
L
Kukulkan
9,799
653
109
7
0
262,400
0
W
Hou Yi
11,303
754
71
5
0
245,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role