Player Matchup

Thoth
Thoth
Silver IV
Apollonysus
Thoth
Silver IV
Level 196
God Stats
1W - 3L
1,512 SR
Queue Stats
274W - 350L
790 MMR
Solo
Hercules
Hercules
Bronze IV
KanesRightBoot
Hercules
Bronze IV
Level 34
God Stats
12W - 15L
1,500 SR
Queue Stats
296W - 321L
851 MMR
Solo
Guan Yu
Guan Yu
Silver I
killlaKAIL
Guan Yu
Silver I
Level 101
God Stats
464W - 441L
1,516 SR
Queue Stats
553W - 607L
866 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 110
1,509 SR
836 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 134
1,466 SR
828 MMR
Janus
Janus
Silver V
Buszuu
Janus
Silver V
Level 125
God Stats
33W - 68L
1,372 SR
Queue Stats
334W - 411L
579 MMR
Party 1
Surtr
Surtr
Silver IV
IxTBONEZxI
Surtr
Silver IV
Level 156
God Stats
12W - 17L
1,433 SR
Queue Stats
426W - 513L
756 MMR
Solo
Danzaburou
Danzaburou
Silver III
Prolyze
Danzaburou
Silver III
Level 122
God Stats
62W - 57L
1,593 SR
Queue Stats
143W - 181L
1,149 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 1
4,596
657
221
1,606
433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
11
1 / 1 / 1
5,949
850
2,748
7,444
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Guan Yu
killlaKAIL
Guan Yu
10
0 / 1 / 1
5,472
782
2,280
8,664
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
Ah Muzen CabBaron SamediAchillesKumbhakarna

VS

Bans
PoseidonAo KuangNoxKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Buszuu
Janus
11
2 / 1 / 0
6,064
866
5,373
2,885
876
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Surtr
9
1 / 1 / 2
5,783
826
4,522
6,547
5,316
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Prolyze
Danzaburou
10
0 / 0 / 2
5,865
838
3,932
5,552
2,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
7
1
Kills
3
3
Deaths
2
3
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
1
1
0.5
W
Janus
Buszuu
Janus
2
1
0
2
W
Surtr
1
1
2
2
L
Hercules
1
1
1
1.5
W
Danzaburou
Prolyze
Danzaburou
0
0
2
1
L
Guan Yu
killlaKAIL
Guan Yu
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,249
Damage
13,827
17,714
Taken
14,984
14,412
Mitigated
8,239
6,007
Healing
4,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
221
37
0
0
1,606
433
0
394
1,212
4,119
0
W
Janus
Buszuu
Janus
5,373
468
0
500
2,885
876
1,104
0
2,885
25,861
0
W
Surtr
4,522
1,571
0
1,931
6,547
5,316
107
221
6,326
282
15,008
L
Hercules
2,748
482
0
1,002
7,444
6,330
0
1,993
5,451
0
14,569
W
Danzaburou
Prolyze
Danzaburou
3,932
1,563
0
2,480
5,552
2,047
1,539
0
5,552
0
16,672
L
Guan Yu
killlaKAIL
Guan Yu
2,280
139
665
4,340
8,664
7,649
0
3,170
5,494
0
6,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,017
Gold Earned
17,712
39
Minions Killed
93
0
Camps Cleared
0
299,127
Distance Traveled
406,661
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
4,596
657
8
1
0
26,257
0
W
Janus
6,064
866
41
6
0
138,898
0
W
Surtr
5,783
826
22
3
0
127,919
0
L
Hercules
5,949
850
18
3
0
144,900
0
W
Danzaburou
5,865
838
30
4
0
139,844
0
L
Guan Yu
5,472
782
13
2
0
127,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role