Player Matchup

Surtr
Surtr
Silver V
 
Surtr
Silver V
Level 165
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Raijin
Raijin
Silver V
 
Raijin
Silver V
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Silver V
SORA_HAWKE
Bacchus
Silver V
Level 153
God Stats
12W - 14L
1,462 SR
Queue Stats
284W - 315L
515 MMR
Solo
Cernunnos
Cernunnos
Bronze III
Trevbo28
Cernunnos
Bronze III
Level 67
God Stats
35W - 41L
1,373 SR
Queue Stats
264W - 337L
-5 MMR
Solo
Neith
Neith
Silver IV
gorodaimon125
Neith
Silver IV
Level 144
God Stats
42W - 62L
1,455 SR
Queue Stats
53W - 67L
769 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 137
1,458 SR
856 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 90
1,643 SR
474 MMR
Baron Samedi
Baron Samedi
Silver III
AWD20g
Baron Samedi
Silver III
Level 113
God Stats
85W - 80L
1,535 SR
Queue Stats
553W - 581L
867 MMR
Solo
Olorun
Olorun
Silver IV
CrunchyBird
Olorun
Silver IV
Level 120
God Stats
5W - 2L
1,798 SR
Queue Stats
914W - 962L
569 MMR
Solo
Pele
Pele
Bronze I
Loki Support688
Pele
Bronze I
Level 69
God Stats
2W - 0L
1,800 SR
Queue Stats
95W - 115L
321 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze II
NeoTheDog29
Cu Chulainn
Bronze II
Level 95
God Stats
2W - 3L
1,287 SR
Queue Stats
615W - 678L
137 MMR
Solo
Achilles
Achilles
Bronze III
Purplekelloggs
Achilles
Bronze III
Level 53
God Stats
3W - 0L
1,798 SR
Queue Stats
15W - 42L
479 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
9
0 / 2 / 0
5,255
478
5,492
10,547
8,321
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Raijin
 
Raijin
9
0 / 2 / 1
4,912
447
779
7,613
3,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bacchus
SORA_HAWKE
Bacchus
3
0 / 1 / 0
3,891
354
1,067
2,825
2,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
Trevbo28
Cernunnos
6
0 / 5 / 1
4,425
402
1,999
7,810
2,480
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
1 / 0 / 0
5,673
516
1,307
3,256
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Bans
LancelotAo KuangLoki

VS

Bans
BakasuraSolThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
AWD20g
Baron Samedi
10
1 / 0 / 2
6,046
550
1,787
3,287
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Olorun
12
3 / 1 / 1
7,121
647
5,000
4,542
2,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
3 / 0 / 2
7,351
668
4,196
7,900
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cu Chulainn
NeoTheDog29
Cu Chulainn
12
2 / 0 / 0
6,975
634
5,616
10,584
8,225
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
10
0 / 0 / 3
6,132
557
1,468
4,871
3,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
9
10
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Surtr
 
Surtr
0
2
0
0
L
Raijin
 
Raijin
0
2
1
0.25
W
Baron Samedi
AWD20g
Baron Samedi
1
0
2
2
W
Olorun
3
1
1
3.5
W
3
0
2
4
W
Cu Chulainn
NeoTheDog29
Cu Chulainn
2
0
0
2
W
Achilles
0
0
3
1.5
L
Bacchus
SORA_HAWKE
Bacchus
0
1
0
0
L
Cernunnos
Trevbo28
Cernunnos
0
5
1
0.1
L
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,644
Damage
18,067
32,051
Taken
31,184
17,289
Mitigated
18,223
10,575
Healing
14,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Surtr
 
Surtr
5,492
2,212
0
3,072
10,547
8,321
0
1,200
9,347
1,211
37,910
L
Raijin
 
Raijin
779
0
0
3,496
7,613
3,045
0
1,805
5,807
26,980
0
W
Baron Samedi
AWD20g
Baron Samedi
1,787
183
394
1,411
3,287
1,344
863
0
3,287
42,741
0
W
Olorun
5,000
2,052
385
2,407
4,542
2,390
2,843
1,012
3,530
50,203
6,363
W
4,196
1,536
0
4,643
7,900
2,754
0
393
7,507
0
47,889
W
Cu Chulainn
NeoTheDog29
Cu Chulainn
5,616
998
0
3,748
10,584
8,225
652
395
10,189
9,096
40,740
W
Achilles
1,468
478
28
1,821
4,871
3,510
257
351
4,520
0
11,627
L
Bacchus
SORA_HAWKE
Bacchus
1,067
391
215
1,235
2,825
2,161
0
984
1,841
4,174
0
L
Cernunnos
Trevbo28
Cernunnos
1,999
1,216
0
1,344
7,810
2,480
0
2,702
5,108
0
19,342
L
1,307
518
0
1,213
3,256
1,282
0
1,036
2,220
0
30,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,156
Gold Earned
33,625
192
Minions Killed
365
0
Camps Cleared
0
1,018,964
Distance Traveled
1,047,994
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Surtr
5,255
478
59
5
0
223,255
0
L
Raijin
4,912
447
46
4
0
247,948
0
W
Baron Samedi
6,046
550
83
8
0
200,802
0
W
Olorun
7,121
647
96
9
0
187,992
0
W
Pele
7,351
668
80
7
0
253,669
0
W
Cu Chulainn
6,975
634
89
8
0
170,900
0
W
Achilles
6,132
557
17
2
0
234,631
3
L
Bacchus
3,891
354
6
1
0
233,467
0
L
Cernunnos
4,425
402
30
3
0
148,964
0
L
Neith
5,673
516
51
5
0
165,330
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role