Player Matchup

Bellona
Bellona
AdrenaLYNNxRush
Bellona
Level 67
God Stats
2W - 3L
1,333 SR
Queue Stats
58W - 53L
1,545 Elo+
Party 3
Cabrakan
Cabrakan
McBakedFingl
Cabrakan
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 6L
1,578 Elo+
Party 2
Guan Yu
Guan Yu
friendlyfriendz
Guan Yu
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,476 Elo+
Party 2
Ao Kuang
Ao Kuang
wrtl99
Ao Kuang
Level 112
God Stats
4W - 5L
1,518 SR
Queue Stats
85W - 76L
1,415 Elo+
Party 2
Chiron
Chiron
xZayyyx
Chiron
Level 149
God Stats
1W - 1L
1,893 SR
Queue Stats
89W - 81L
1,555 Elo+
Party 3
Team Averages
Level 97
1,549 SR
1,514 Elo+

VS

Team Averages
Level 129
1,578 SR
1,472 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
CrackyMcTrav
Chiron
Level 125
God Stats
5W - 1L
1,646 SR
Queue Stats
140W - 133L
1,487 Elo+
Party 1
Bacchus
Bacchus
HexBigWeenug
Bacchus
Level 128
God Stats
15W - 6L
1,732 SR
Queue Stats
742W - 721L
1,493 Elo+
Party 1
Terra
Terra
Jpier1
Terra
Level 107
God Stats
3W - 1L
1,500 SR
Queue Stats
385W - 393L
1,437 Elo+
Party 4
Kukulkan
Kukulkan
OdinsGhost
Kukulkan
Level 128
God Stats
8W - 5L
1,511 SR
Queue Stats
363W - 380L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 8 / 8
10,481
582
18,958
28,005
56,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cabrakan
McBakedFingl
Cabrakan
16
2 / 9 / 7
9,935
552
10,920
23,574
34,401
Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

19
2 / 5 / 6
11,632
646
10,128
31,244
39,938
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ao Kuang
wrtl99
Ao Kuang
17
6 / 8 / 1
11,096
616
20,990
25,238
22,401
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chiron
xZayyyx
Chiron
18
0 / 7 / 8
10,545
586
29,862
22,745
14,809
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
20
14 / 3 / 13
14,058
781
29,376
30,936
38,263
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Chiron
20
10 / 1 / 18
13,689
761
28,688
14,907
9,302
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
HexBigWeenug
Bacchus
19
2 / 3 / 28
12,710
706
15,418
29,351
54,568
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
Jpier1
Terra
18
5 / 4 / 19
11,858
659
8,744
30,855
34,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Kukulkan
OdinsGhost
Kukulkan
20
6 / 2 / 22
13,801
767
37,041
15,268
9,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
137
12
Kills
37
37
Deaths
13
30
Assists
100
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
14
3
13
6.83
L
2
8
8
0.75
W
Chiron
10
1
18
19
W
Bacchus
HexBigWeenug
Bacchus
2
3
28
5.33
W
Terra
Jpier1
Terra
5
4
19
3.63
L
Cabrakan
McBakedFingl
Cabrakan
2
9
7
0.61
W
Kukulkan
OdinsGhost
Kukulkan
6
2
22
8.5
L
2
5
6
1
L
Ao Kuang
wrtl99
Ao Kuang
6
8
1
0.81
L
Chiron
xZayyyx
Chiron
0
7
8
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,858
Damage
119,267
130,806
Taken
121,317
167,573
Mitigated
145,857
46,563
Healing
69,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
29,376
5,247
4,680
9,490
30,936
38,263
343
9,050
21,411
3,153
48,846
L
18,958
2,957
1,179
4,222
28,005
56,024
0
12,760
15,245
0
36,360
W
Chiron
28,688
7,810
6,331
3,860
14,907
9,302
1,644
4,351
10,277
0
56,711
W
Bacchus
HexBigWeenug
Bacchus
15,418
1,331
1,007
5,784
29,351
54,568
1,277
5,760
22,834
23,311
0
W
Terra
Jpier1
Terra
8,744
2,263
19,613
14,267
30,855
34,465
1,373
7,767
22,494
14,633
0
L
Cabrakan
McBakedFingl
Cabrakan
10,920
1,687
976
886
23,574
34,401
0
12,074
11,500
17,536
0
W
Kukulkan
OdinsGhost
Kukulkan
37,041
4,569
1,764
2,979
15,268
9,259
2,041
6,819
8,198
75,431
0
L
10,128
898
15,479
11,882
31,244
39,938
0
18,106
13,138
6,251
15,521
L
Ao Kuang
wrtl99
Ao Kuang
20,990
7,164
1,433
5,376
25,238
22,401
0
8,396
16,842
33,984
0
L
Chiron
xZayyyx
Chiron
29,862
11,229
1,564
3,566
22,745
14,809
0
12,220
10,525
0
56,024

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,689
Gold Earned
66,116
147
Minions Killed
208
0
Camps Cleared
0
1,435,050
Distance Traveled
1,713,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
14,058
781
31
2
0
374,361
0
L
Bellona
10,481
582
30
2
0
303,705
0
W
Chiron
13,689
761
49
3
0
330,103
0
W
Bacchus
12,710
706
11
1
0
343,013
0
W
Terra
11,858
659
12
1
0
335,813
0
L
Cabrakan
9,935
552
11
1
0
263,091
0
W
Kukulkan
13,801
767
105
6
0
329,846
0
L
Guan Yu
11,632
646
13
1
0
370,114
0
L
Ao Kuang
11,096
616
24
1
0
275,045
0
L
Chiron
10,545
586
69
4
0
223,095
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role