Player Matchup

Janus
Janus
A KFC SPORK
Janus
Level 147
God Stats
1W - 1L
1,254 SR
Queue Stats
91W - 89L
1,575 Elo+
Solo
Bacchus
Bacchus
Brodie Geib
Bacchus
Level 69
God Stats
21W - 18L
1,522 SR
Queue Stats
62W - 44L
1,552 Elo+
Party 3
Skadi
Skadi
OG Mudbone3301
Skadi
Level 117
God Stats
2W - 3L
1,233 SR
Queue Stats
109W - 92L
1,563 Elo+
Party 3
Thor
Thor
PaoAnton
Thor
Level 68
God Stats
33W - 28L
1,758 SR
Queue Stats
80W - 69L
1,579 Elo+
Party 2
Hades
Hades
katoball120
Hades
Level 158
God Stats
149W - 104L
1,558 SR
Queue Stats
381W - 346L
1,530 Elo+
Party 2
Team Averages
Level 112
1,465 SR
1,560 Elo+

VS

Team Averages
Level 110
1,568 SR
1,474 Elo+
Ymir
Ymir
Darth Harmon
Ymir
Level 89
God Stats
28W - 22L
1,695 SR
Queue Stats
91W - 73L
1,559 Elo+
Party 1
Surtr
Surtr
FightingLime1
Surtr
Level 127
God Stats
13W - 6L
1,667 SR
Queue Stats
22W - 24L
1,515 Elo+
Party 1
Martichoras
Martichoras
Mcclenathan78
Martichoras
Level 104
God Stats
14W - 10L
1,847 SR
Queue Stats
240W - 226L
1,607 Elo+
Party 1
Mulan
Mulan
RockBaseWyrm
Mulan
Level 91
God Stats
0W - 3L
1,264 SR
Queue Stats
0W - 3L
1,179 Elo+
Party 1
Tiamat
Tiamat
amazonas349
Tiamat
Level 137
God Stats
6W - 9L
1,367 SR
Queue Stats
246W - 215L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
6,090
609
5,872
5,671
2,207
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
Brodie Geib
Bacchus
9
0 / 0 / 1
5,282
528
4,169
6,107
3,719
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

10
0 / 0 / 2
5,502
550
4,350
4,617
1,360
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
11
3 / 0 / 1
6,218
622
1,654
8,518
3,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
4 / 2 / 0
7,165
717
4,616
6,526
4,029
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,087
509
1,745
4,931
3,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 2 / 2
5,434
543
4,411
8,823
3,789
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Martichoras
Mcclenathan78
Martichoras
9
0 / 1 / 0
4,903
490
3,388
5,957
2,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
2 / 3 / 0
5,472
547
2,586
5,124
2,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tiamat
9
0 / 2 / 1
5,381
538
4,542
7,221
4,215
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
6
9
Kills
3
3
Deaths
9
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
1
2.5
W
Bacchus
Brodie Geib
Bacchus
0
0
1
0.5
L
0
1
0
0
L
1
2
2
1
L
Martichoras
Mcclenathan78
Martichoras
0
1
0
0
W
0
0
2
1
W
Thor
3
0
1
3.5
L
2
3
0
0.67
L
Tiamat
0
2
1
0.25
W
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,661
Damage
16,672
31,439
Taken
32,056
14,693
Mitigated
16,190
7,901
Healing
10,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,872
798
0
1,350
5,671
2,207
0
3,827
1,844
47,618
0
W
Bacchus
Brodie Geib
Bacchus
4,169
462
952
1,212
6,107
3,719
0
1,009
5,098
20,622
0
L
1,745
190
0
1,824
4,931
3,310
0
2,492
2,439
6,519
0
L
4,411
1,758
0
3,756
8,823
3,789
48
2,764
6,059
557
29,981
L
Martichoras
Mcclenathan78
Martichoras
3,388
1,226
0
988
5,957
2,435
0
1,442
4,515
0
43,289
W
4,350
1,759
0
386
4,617
1,360
645
595
4,022
0
43,759
W
Thor
1,654
494
0
735
8,518
3,378
0
764
7,710
0
44,472
L
2,586
512
0
1,649
5,124
2,441
0
2,710
2,414
0
28,259
L
Tiamat
4,542
579
46
2,632
7,221
4,215
278
5,249
1,972
37,118
0
W
4,616
870
216
3,050
6,526
4,029
184
240
6,032
55,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,257
Gold Earned
26,277
374
Minions Killed
235
0
Camps Cleared
0
1,003,004
Distance Traveled
929,532
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,090
609
80
8
0
200,080
0
W
Bacchus
5,282
528
41
4
0
204,619
0
L
Ymir
5,087
509
8
1
0
184,272
0
L
Surtr
5,434
543
49
5
0
220,828
0
L
Martichoras
4,903
490
64
6
0
176,590
0
W
Skadi
5,502
550
79
8
0
187,046
0
W
Thor
6,218
622
74
7
0
226,397
0
L
Mulan
5,472
547
53
5
0
169,739
0
L
Tiamat
5,381
538
61
6
0
178,103
0
W
Hades
7,165
717
100
10
0
184,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role