Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
GrayHawk0
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,123 Elo+
Party 1
Lancelot
Lancelot
Pownycorn
Lancelot
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,347 Elo+
Solo
He Bo
He Bo
TheDeathChin
He Bo
Level 112
God Stats
1W - 1L
1,500 SR
Queue Stats
101W - 97L
1,604 Elo+
Party 1
Ganesha
Ganesha
araaze39
Ganesha
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
285W - 305L
1,424 Elo+
Solo
Team Averages
Level 85
1,500 SR
1,400 Elo+

VS

Team Averages
Level 69
1,461 SR
1,541 Elo+
Sobek
Sobek
Astaere
Sobek
Level 94
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 31L
1,560 Elo+
Solo
Skadi
Skadi
Bοubου
Skadi
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 13L
1,687 Elo+
Solo
Loki
Loki
Edwin22
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,481 Elo+
Solo
Athena
Athena
urbunnywrote
Athena
Level 87
God Stats
9W - 5L
1,500 SR
Queue Stats
319W - 307L
1,470 Elo+
Solo
Charybdis
Charybdis
x 0bnoxious x
Charybdis
Level 122
God Stats
4W - 6L
1,305 SR
Queue Stats
285W - 279L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
17
8 / 3 / 5
9,453
859
16,073
12,587
7,408
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
GrayHawk0
King Arthur
11
0 / 7 / 6
6,786
617
3,274
14,004
16,088
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
Pownycorn
Lancelot
16
4 / 5 / 9
8,658
787
10,470
21,723
13,950
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
2 / 6 / 10
8,450
768
6,979
11,491
5,294
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ganesha
araaze39
Ganesha
15
0 / 5 / 14
8,285
753
8,713
18,124
23,251
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Astaere
Sobek
17
2 / 2 / 23
10,257
932
11,115
17,030
21,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Skadi
Bοubου
Skadi
16
7 / 4 / 13
9,835
894
16,068
11,351
5,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
Edwin22
Loki
15
5 / 6 / 16
9,313
847
10,007
10,681
5,285
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
15
3 / 2 / 17
8,996
818
8,993
11,650
13,347
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
x 0bnoxious x
Charybdis
18
9 / 1 / 15
10,643
968
19,360
11,456
6,126
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
110
14
Kills
26
26
Deaths
15
44
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
8
3
5
3.5
W
Sobek
Astaere
Sobek
2
2
23
6.75
W
Skadi
Bοubου
Skadi
7
4
13
3.38
W
Loki
Edwin22
Loki
5
6
16
2.17
L
King Arthur
GrayHawk0
King Arthur
0
7
6
0.43
L
Lancelot
Pownycorn
Lancelot
4
5
9
1.7
L
2
6
10
1.17
L
Ganesha
araaze39
Ganesha
0
5
14
1.4
W
Athena
3
2
17
5.75
W
Charybdis
x 0bnoxious x
Charybdis
9
1
15
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,509
Damage
65,543
77,929
Taken
62,168
65,991
Mitigated
52,159
16,237
Healing
28,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
16,073
446
306
1,013
12,587
7,408
0
3,956
8,631
26,220
0
W
Sobek
Astaere
Sobek
11,115
495
1,147
6,785
17,030
21,600
415
7,531
9,422
19,420
0
W
Skadi
Bοubου
Skadi
16,068
5,742
1,059
2,627
11,351
5,801
392
6,275
5,038
0
32,652
W
Loki
Edwin22
Loki
10,007
2,265
0
413
10,681
5,285
1,853
6,814
3,787
0
23,434
L
King Arthur
GrayHawk0
King Arthur
3,274
890
302
596
14,004
16,088
0
3,518
10,486
0
8,438
L
Lancelot
Pownycorn
Lancelot
10,470
1,970
698
6,073
21,723
13,950
0
4,968
16,755
0
16,282
L
6,979
612
130
1,497
11,491
5,294
0
3,501
7,990
15,685
0
L
Ganesha
araaze39
Ganesha
8,713
499
2,294
3,328
18,124
23,251
52
4,165
13,959
18,223
0
W
Athena
8,993
2,134
2,653
2,809
11,650
13,347
198
4,354
7,255
14,882
0
W
Charybdis
x 0bnoxious x
Charybdis
19,360
8,064
5,281
5,486
11,456
6,126
4,566
6,791
4,665
0
36,436

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,632
Gold Earned
49,044
84
Minions Killed
118
0
Camps Cleared
0
975,315
Distance Traveled
1,056,734
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
9,453
859
21
2
0
223,019
0
W
Sobek
10,257
932
10
1
0
225,142
0
W
Skadi
9,835
894
43
4
0
194,531
0
W
Loki
9,313
847
12
1
0
214,053
0
L
King Arthur
6,786
617
11
1
0
180,125
0
L
Lancelot
8,658
787
27
2
0
188,572
0
L
He Bo
8,450
768
24
2
0
188,428
0
L
Ganesha
8,285
753
1
0
0
195,171
0
W
Athena
8,996
818
11
1
0
237,389
2
W
Charybdis
10,643
968
42
4
0
185,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role