Player Matchup

Kumbhakarna
Kumbhakarna
BigRich1803
Kumbhakarna
Level 29
God Stats
7W - 1L
1,820 SR
Queue Stats
268W - 239L
1,487 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Kahlix
Ah Muzen Cab
Level 59
God Stats
7W - 5L
1,738 SR
Queue Stats
246W - 239L
1,494 Elo+
Party 1
Kukulkan
Kukulkan
VeganLogan
Kukulkan
Level 26
God Stats
2W - 7L
1,500 SR
Queue Stats
397W - 404L
1,209 Elo+
Solo
Medusa
Medusa
Zuvaalyi
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 37L
1,349 Elo+
Solo
Cthulhu
Cthulhu
jayjay678
Cthulhu
Level 51
God Stats
3W - 6L
1,525 SR
Queue Stats
178W - 175L
1,487 Elo+
Party 1
Team Averages
Level 36
1,617 SR
1,405 Elo+

VS

Team Averages
Level 73
1,562 SR
1,529 Elo+
Nox
Nox
DexterousSaucer
Nox
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,525 Elo+
Party 2
Surtr
Surtr
GoddessAthena
Surtr
Level 99
God Stats
1W - 0L
1,546 SR
Queue Stats
51W - 40L
1,503 Elo+
Solo
Ne Zha
Ne Zha
NewHarpy
Ne Zha
Level 88
God Stats
3W - 0L
1,500 SR
Queue Stats
155W - 147L
1,677 Elo+
Solo
Heimdallr
Heimdallr
Ol Bojangles
Heimdallr
Level 69
God Stats
15W - 21L
1,500 SR
Queue Stats
383W - 355L
1,487 Elo+
Solo
Khepri
Khepri
dervam
Khepri
Level 28
God Stats
1W - 0L
1,762 SR
Queue Stats
10W - 4L
1,454 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
BigRich1803
Kumbhakarna
19
3 / 5 / 8
12,046
753
7,843
23,911
39,111
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Kahlix
Ah Muzen Cab
19
4 / 8 / 6
11,313
707
18,506
18,626
9,177
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
VeganLogan
Kukulkan
15
3 / 7 / 3
10,890
681
7,050
10,757
4,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
Zuvaalyi
Medusa
18
4 / 7 / 7
11,390
712
11,461
18,605
11,087
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
jayjay678
Cthulhu
18
2 / 6 / 10
11,155
697
13,700
17,011
24,529
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 3 / 18
12,459
779
14,906
14,028
10,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

19
9 / 4 / 16
12,288
768
14,768
22,021
35,286
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ne Zha
NewHarpy
Ne Zha
19
10 / 4 / 20
12,144
759
26,433
20,549
18,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heimdallr
Ol Bojangles
Heimdallr
18
3 / 3 / 24
11,256
704
16,437
13,339
10,416
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
dervam
Khepri
17
2 / 3 / 18
10,265
642
6,349
16,341
25,677
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
129
16
Kills
33
33
Deaths
17
34
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
BigRich1803
Kumbhakarna
3
5
8
1.4
W
9
3
18
6
W
9
4
16
4.25
L
Ah Muzen Cab
Kahlix
Ah Muzen Cab
4
8
6
0.88
W
Ne Zha
NewHarpy
Ne Zha
10
4
20
5
W
Heimdallr
Ol Bojangles
Heimdallr
3
3
24
5
L
Kukulkan
VeganLogan
Kukulkan
3
7
3
0.64
L
Medusa
Zuvaalyi
Medusa
4
7
7
1.07
W
Khepri
dervam
Khepri
2
3
18
3.67
L
Cthulhu
jayjay678
Cthulhu
2
6
10
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,560
Damage
78,893
88,910
Taken
86,278
88,832
Mitigated
100,452
21,475
Healing
28,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
BigRich1803
Kumbhakarna
7,843
1,047
1,137
4,837
23,911
39,111
738
4,891
19,020
14,154
0
W
14,906
893
2,318
3,714
14,028
10,966
1,150
4,514
9,514
34,694
0
W
14,768
4,304
1,685
6,544
22,021
35,286
1,536
5,405
16,616
434
28,711
L
Ah Muzen Cab
Kahlix
Ah Muzen Cab
18,506
5,203
421
4,965
18,626
9,177
4,088
4,218
14,408
0
43,021
W
Ne Zha
NewHarpy
Ne Zha
26,433
6,675
2,017
6,421
20,549
18,107
1,023
7,495
13,054
0
47,803
W
Heimdallr
Ol Bojangles
Heimdallr
16,437
6,533
2,406
2,024
13,339
10,416
3,381
5,331
8,008
0
36,696
L
Kukulkan
VeganLogan
Kukulkan
7,050
283
131
249
10,757
4,928
184
2,978
7,779
20,792
0
L
Medusa
Zuvaalyi
Medusa
11,461
5,825
2,036
4,915
18,605
11,087
2,410
5,279
13,326
0
30,489
W
Khepri
dervam
Khepri
6,349
438
529
983
16,341
25,677
1,007
4,012
12,329
16,038
0
L
Cthulhu
jayjay678
Cthulhu
13,700
134
1,692
1,092
17,011
24,529
310
4,181
12,830
27,406
1,836

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,794
Gold Earned
58,412
193
Minions Killed
191
0
Camps Cleared
0
1,381,452
Distance Traveled
1,391,607
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
12,046
753
11
1
0
329,492
0
W
Nox
12,459
779
59
4
0
274,677
0
W
Surtr
12,288
768
45
3
0
249,502
0
L
Ah Muzen Cab
11,313
707
51
3
0
274,313
0
W
Ne Zha
12,144
759
43
3
0
277,486
0
W
Heimdallr
11,256
704
32
2
0
306,959
0
L
Kukulkan
10,890
681
46
3
0
202,896
0
L
Medusa
11,390
712
41
3
0
298,324
0
W
Khepri
10,265
642
12
1
0
282,983
0
L
Cthulhu
11,155
697
44
3
0
276,427
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role