Player Matchup

Fenrir
Fenrir
Colozix
Fenrir
Level 63
God Stats
2W - 0L
1,694 SR
Queue Stats
103W - 95L
1,404 Elo+
Party 1
Chiron
Chiron
Rafafaleeee
Chiron
Level 105
God Stats
22W - 15L
1,758 SR
Queue Stats
318W - 310L
1,472 Elo+
Solo
Bakasura
Bakasura
TakeMyMdMa
Bakasura
Level 28
God Stats
7W - 8L
1,897 SR
Queue Stats
179W - 173L
1,418 Elo+
Party 1
Mulan
Mulan
oOKarvaiOo
Mulan
Level 39
God Stats
3W - 0L
1,762 SR
Queue Stats
46W - 42L
1,479 Elo+
Party 1
Zeus
Zeus
samhughs905
Zeus
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 15L
1,471 Elo+
Solo
Team Averages
Level 60
1,722 SR
1,449 Elo+

VS

Team Averages
Level 61
1,545 SR
1,347 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baba Yaga
Baba Yaga
AleBras
Baba Yaga
Level 60
God Stats
5W - 5L
1,723 SR
Queue Stats
259W - 269L
1,494 Elo+
Solo
Jing Wei
Jing Wei
Resaltus
Jing Wei
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,121 Elo+
Party 2
Ganesha
Ganesha
TabletimPO
Ganesha
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,121 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Colozix
Fenrir
11
4 / 2 / 5
7,564
582
4,342
11,427
9,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
12
0 / 1 / 4
7,035
541
7,130
7,067
2,983
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
TakeMyMdMa
Bakasura
16
6 / 0 / 4
9,499
731
6,126
10,940
5,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mulan
14
7 / 3 / 1
8,805
677
7,820
12,234
9,734
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
7 / 3 / 2
8,771
675
12,800
9,665
3,391
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
6 / 6 / 2
7,954
612
7,683
13,254
5,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Lancelot
 
Lancelot
10
1 / 7 / 4
6,161
474
6,347
11,115
3,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Baba Yaga
AleBras
Baba Yaga
11
1 / 4 / 2
6,284
483
5,685
9,356
3,769
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
Resaltus
Jing Wei
8
0 / 5 / 0
5,096
392
5,908
10,591
2,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TabletimPO
Ganesha
8
0 / 2 / 1
5,667
436
2,421
10,576
7,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
17
24
Kills
8
9
Deaths
24
16
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
6
6
2
1.17
L
Lancelot
 
Lancelot
1
7
4
0.43
L
Baba Yaga
AleBras
Baba Yaga
1
4
2
0.5
W
Fenrir
Colozix
Fenrir
4
2
5
3.25
W
Chiron
0
1
4
2
L
Jing Wei
Resaltus
Jing Wei
0
5
0
0
L
Ganesha
TabletimPO
Ganesha
0
2
1
0.25
W
Bakasura
TakeMyMdMa
Bakasura
6
0
4
8
W
Mulan
7
3
1
2.5
W
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,218
Damage
28,044
51,333
Taken
54,892
30,527
Mitigated
23,002
18,966
Healing
10,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
7,683
2,746
0
3,256
13,254
5,149
0
2,989
10,125
0
38,997
L
Lancelot
 
Lancelot
6,347
2,010
0
719
11,115
3,855
0
1,380
9,090
0
25,790
L
Baba Yaga
AleBras
Baba Yaga
5,685
370
0
1,528
9,356
3,769
0
4,789
4,518
42,395
0
W
Fenrir
Colozix
Fenrir
4,342
1,372
0
4,954
11,427
9,079
132
1,970
9,457
0
18,633
W
Chiron
7,130
1,759
742
2,105
7,067
2,983
616
473
6,594
0
57,193
L
Jing Wei
Resaltus
Jing Wei
5,908
4,116
0
2,419
10,591
2,996
0
464
9,770
0
34,830
L
Ganesha
TabletimPO
Ganesha
2,421
527
0
2,313
10,576
7,233
0
3,178
7,288
12,656
0
W
Bakasura
TakeMyMdMa
Bakasura
6,126
4,654
0
3,284
10,940
5,340
0
821
10,119
0
77,732
W
Mulan
7,820
1,712
0
5,887
12,234
9,734
2,631
302
11,932
0
56,617
W
12,800
1,903
0
1,994
9,665
3,391
560
4,540
5,125
53,659
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,674
Gold Earned
31,162
450
Minions Killed
217
0
Camps Cleared
0
1,239,702
Distance Traveled
1,267,001
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,954
612
62
5
0
265,290
0
L
Lancelot
6,161
474
30
2
0
265,692
0
L
Baba Yaga
6,284
483
66
5
0
248,003
2
W
Fenrir
7,564
582
30
2
0
253,545
5
W
Chiron
7,035
541
88
7
0
209,128
0
L
Jing Wei
5,096
392
58
4
0
237,563
0
L
Ganesha
5,667
436
1
0
0
250,453
2
W
Bakasura
9,499
731
141
11
0
334,987
0
W
Mulan
8,805
677
103
8
0
207,166
1
W
Zeus
8,771
675
88
7
0
234,876
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role