Player Matchup

Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
BAKYPANDY
Kukulkan
Level 144
God Stats
4W - 3L
1,648 SR
Queue Stats
83W - 84L
1,509 Elo+
Solo
Agni
Agni
DsNutsBDragin
Agni
Level 62
God Stats
1W - 1L
1,157 SR
Queue Stats
18W - 12L
1,618 Elo+
Party 1
Ymir
Ymir
DzNutsBDroppin
Ymir
Level 29
God Stats
2W - 0L
1,733 SR
Queue Stats
18W - 12L
1,618 Elo+
Party 1
Surtr
Surtr
DzNutsBToxic
Surtr
Level 29
God Stats
5W - 3L
1,666 SR
Queue Stats
14W - 10L
1,629 Elo+
Party 1
Team Averages
Level 84
1,541 SR
1,575 Elo+

VS

Team Averages
Level 126
1,611 SR
1,526 Elo+
Loki
Loki
BruteMinion
Loki
Level 147
God Stats
12W - 7L
1,825 SR
Queue Stats
207W - 195L
1,624 Elo+
Solo
Ah Puch
Ah Puch
DALZSZ1
Ah Puch
Level 69
God Stats
14W - 18L
1,774 SR
Queue Stats
51W - 40L
1,500 Elo+
Solo
Odin
Odin
Pekdon
Odin
Level 142
God Stats
1W - 1L
1,514 SR
Queue Stats
48W - 49L
1,580 Elo+
Solo
Xing Tian
Xing Tian
TheRandalorian
Xing Tian
Level 140
God Stats
3W - 2L
1,355 SR
Queue Stats
393W - 361L
1,610 Elo+
Solo
Raijin
Raijin
maximumwaves
Raijin
Level 133
God Stats
1W - 2L
1,587 SR
Queue Stats
15W - 11L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
1 / 0 / 4
5,782
1,156
3,684
3,856
1,345
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kukulkan
BAKYPANDY
Kukulkan
11
1 / 0 / 4
5,973
1,195
2,935
1,680
698
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 1 / 4
5,681
1,136
5,538
2,913
1,024
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 3
6,673
1,335
2,809
3,838
2,816
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
0 / 1 / 5
5,455
1,091
3,338
5,114
4,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

403

VS

Team 2 Tickets

359

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,623
1,125
5,248
2,924
1,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
DALZSZ1
Ah Puch
9
0 / 0 / 0
4,833
967
0
0
0
Odin
Pekdon
Odin
10
0 / 2 / 2
5,408
1,082
3,309
5,681
4,370
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xing Tian
TheRandalorian
Xing Tian
10
0 / 2 / 2
5,985
1,197
3,510
7,629
5,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Raijin
10
1 / 1 / 1
5,618
1,124
3,664
4,597
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
5
Kills
2
2
Deaths
5
20
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
1
0
4
3
W
Kukulkan
BAKYPANDY
Kukulkan
1
0
4
3
L
1
0
1
1.5
L
Ah Puch
DALZSZ1
Ah Puch
0
0
0
0
W
1
1
4
3
W
2
0
3
3.5
W
0
1
5
2.5
L
Odin
Pekdon
Odin
0
2
2
0.5
L
Xing Tian
TheRandalorian
Xing Tian
0
2
2
0.5
L
Raijin
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,304
Damage
15,731
17,401
Taken
20,831
10,205
Mitigated
12,996
3,864
Healing
1,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
3,684
2,039
0
363
3,856
1,345
0
1,866
1,948
0
11,703
W
Kukulkan
BAKYPANDY
Kukulkan
2,935
267
0
0
1,680
698
0
558
1,036
26,362
0
L
5,248
188
0
0
2,924
1,143
0
1,553
1,371
0
18,829
L
Ah Puch
DALZSZ1
Ah Puch
0
0
0
0
0
0
0
0
0
0
0
W
5,538
604
0
500
2,913
1,024
0
1,117
1,754
13,547
0
W
2,809
608
0
1,597
3,838
2,816
0
1,452
2,268
6,685
0
W
3,338
1,150
0
1,404
5,114
4,322
0
2,181
2,815
212
5,995
L
Odin
Pekdon
Odin
3,309
361
0
388
5,681
4,370
0
2,908
2,773
0
11,818
L
Xing Tian
TheRandalorian
Xing Tian
3,510
387
0
777
7,629
5,590
0
3,772
3,857
6,835
0
L
Raijin
3,664
184
0
0
4,597
1,893
0
3,172
1,425
16,082
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,564
Gold Earned
27,467
108
Minions Killed
93
9
Camps Cleared
3
485,648
Distance Traveled
400,093
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
5,782
1,156
17
3
2
98,123
0
W
Kukulkan
5,973
1,195
50
10
2
93,036
0
L
Loki
5,623
1,125
21
4
1
114,456
0
L
Ah Puch
4,833
967
0
0
0
1,971
0
W
Agni
5,681
1,136
17
3
2
94,015
0
W
Ymir
6,673
1,335
10
2
0
102,625
0
W
Surtr
5,455
1,091
14
3
3
97,849
0
L
Odin
5,408
1,082
23
5
1
90,736
0
L
Xing Tian
5,985
1,197
10
2
0
104,855
0
L
Raijin
5,618
1,124
39
8
1
88,075
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role