Player Matchup

Heimdallr
Heimdallr
AstroPunkz
Heimdallr
Level 86
God Stats
33W - 28L
1,465 SR
Queue Stats
430W - 428L
1,479 Elo+
Party 1
Sol
Sol
Aurrora bby
Sol
Level 122
God Stats
21W - 30L
1,489 SR
Queue Stats
484W - 464L
1,491 Elo+
Party 1
Fenrir
Fenrir
ThirdIEye78
Fenrir
Level 120
God Stats
242W - 252L
1,499 SR
Queue Stats
426W - 401L
1,414 Elo+
Solo
Merlin
Merlin
Wif_Khalifa
Merlin
Level 45
God Stats
3W - 5L
1,500 SR
Queue Stats
48W - 65L
1,355 Elo+
Solo
Artemis
Artemis
dreezy44
Artemis
Level 69
God Stats
10W - 1L
1,787 SR
Queue Stats
137W - 136L
1,467 Elo+
Solo
Team Averages
Level 88
1,548 SR
1,441 Elo+

VS

Team Averages
Level 78
1,482 SR
1,380 Elo+
Ah Puch
Ah Puch
BluexZaddyB
Ah Puch
Level 98
God Stats
18W - 14L
1,459 SR
Queue Stats
374W - 358L
1,475 Elo+
Solo
Atlas
Atlas
DeityOfMassacre
Atlas
Level 108
God Stats
26W - 17L
1,452 SR
Queue Stats
360W - 368L
1,347 Elo+
Party 2
Guan Yu
Guan Yu
Italiantarheel89
Guan Yu
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
218W - 223L
1,462 Elo+
Solo
Thor
Thor
Roamer201
Thor
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 174L
1,374 Elo+
Party 2
Ishtar
Ishtar
T7S_uncle
Ishtar
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 46L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AstroPunkz
Heimdallr
12
1 / 4 / 6
6,822
487
6,197
14,766
8,407
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
6 / 1 / 4
9,248
661
17,199
14,083
4,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
13
4 / 0 / 4
8,157
583
3,643
10,507
5,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Merlin
13
0 / 1 / 2
8,060
576
2,503
5,475
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
dreezy44
Artemis
14
6 / 2 / 1
8,589
614
11,501
10,862
4,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
BluexZaddyB
Ah Puch
13
2 / 1 / 0
7,620
544
6,151
8,173
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 3 / 4
6,753
482
5,430
11,803
6,824
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

11
0 / 5 / 3
6,195
443
7,127
16,124
14,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thor
11
2 / 3 / 3
7,254
518
5,909
12,133
4,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
T7S_uncle
Ishtar
12
3 / 5 / 1
7,671
548
8,276
14,431
5,751
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
19
17
Kills
8
8
Deaths
17
17
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
AstroPunkz
Heimdallr
1
4
6
1
W
6
1
4
8
L
Ah Puch
BluexZaddyB
Ah Puch
2
1
0
2
L
1
3
4
1
L
0
5
3
0.3
L
Thor
2
3
3
1.17
L
Ishtar
T7S_uncle
Ishtar
3
5
1
0.7
W
Fenrir
4
0
4
6
W
Merlin
0
1
2
1
W
Artemis
dreezy44
Artemis
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,043
Damage
32,893
55,693
Taken
62,664
24,233
Mitigated
34,890
25,310
Healing
17,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
AstroPunkz
Heimdallr
6,197
2,181
0
3,843
14,766
8,407
590
4,183
10,583
0
35,351
W
17,199
6,633
0
8,501
14,083
4,079
3,386
2,248
11,835
77,891
0
L
Ah Puch
BluexZaddyB
Ah Puch
6,151
284
0
1,689
8,173
3,106
818
2,832
5,134
63,907
0
L
5,430
2,653
2,308
3,724
11,803
6,824
0
2,751
8,566
16,329
0
L
7,127
1,174
382
3,656
16,124
14,699
0
10,269
5,731
0
38,253
L
Thor
5,909
1,020
0
367
12,133
4,510
0
3,569
8,526
0
38,542
L
Ishtar
T7S_uncle
Ishtar
8,276
4,779
0
5,351
14,431
5,751
0
0
14,105
0
55,063
W
Fenrir
3,643
843
0
6,233
10,507
5,168
155
1,570
8,937
0
49,211
W
Merlin
2,503
116
82
1,053
5,475
1,918
300
2,507
2,968
54,225
0
W
Artemis
dreezy44
Artemis
11,501
6,159
236
5,362
10,862
4,661
665
1,073
9,789
0
50,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,876
Gold Earned
35,493
430
Minions Killed
327
0
Camps Cleared
0
1,338,497
Distance Traveled
1,375,070
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,822
487
32
2
0
245,865
0
W
Sol
9,248
661
97
7
0
243,010
0
L
Ah Puch
7,620
544
116
8
0
249,821
0
L
Atlas
6,753
482
12
1
0
294,484
3
L
Guan Yu
6,195
443
51
4
0
297,405
0
L
Thor
7,254
518
58
4
0
271,952
0
L
Ishtar
7,671
548
90
6
0
261,408
5
W
Fenrir
8,157
583
76
5
0
334,247
0
W
Merlin
8,060
576
137
10
0
252,674
0
W
Artemis
8,589
614
88
6
0
262,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role