Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yu Huang
Yu Huang
Creci
Yu Huang
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 70L
1,541 Elo+
Solo
Danzaburou
Danzaburou
Poppa_BINGBONGx
Danzaburou
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Solo
Set
Set
SummerrSalt
Set
Level 137
God Stats
1W - 1L
1,266 SR
Queue Stats
236W - 226L
1,534 Elo+
Party 2
Mulan
Mulan
TapBeaver
Mulan
Level 63
God Stats
13W - 13L
1,477 SR
Queue Stats
31W - 35L
1,453 Elo+
Party 2
Team Averages
Level 123
1,449 SR
1,506 Elo+

VS

Team Averages
Level 123
1,501 SR
1,533 Elo+
He Bo
He Bo
 
He Bo
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
CensingRelic341
Achilles
Level 105
God Stats
11W - 14L
1,581 SR
Queue Stats
489W - 443L
1,585 Elo+
Party 3
Baba Yaga
Baba Yaga
Da_Real_302
Baba Yaga
Level 146
God Stats
40W - 39L
1,496 SR
Queue Stats
335W - 332L
1,516 Elo+
Party 1
Bacchus
Bacchus
Kep9978
Bacchus
Level 104
God Stats
3W - 4L
1,430 SR
Queue Stats
400W - 360L
1,562 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 0 / 2
3,215
643
1,560
1,989
1,333
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Yu Huang
Creci
Yu Huang
7
0 / 0 / 0
3,636
727
1,247
2,342
718
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Poppa_BINGBONGx
Danzaburou
1
0 / 0 / 0
2,442
488
0
352
72
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

5
2 / 1 / 0
3,552
710
1,570
3,538
1,442
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
TapBeaver
Mulan
6
0 / 2 / 0
3,421
684
1,958
3,957
1,505
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
7
1 / 0 / 0
3,958
792
1,148
3,100
688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apollo
 
Apollo
5
0 / 1 / 1
3,342
668
1,034
3,195
917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
6
2 / 0 / 0
4,037
807
2,432
3,802
2,879
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Baba Yaga
Da_Real_302
Baba Yaga
6
0 / 0 / 0
3,581
716
836
2,056
721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Kep9978
Bacchus
5
0 / 1 / 1
3,544
709
847
3,228
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
5
2
Kills
3
3
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
0
2
1
W
He Bo
 
He Bo
1
0
0
1
W
Apollo
 
Apollo
0
1
1
0.5
W
Achilles
2
0
0
2
L
Yu Huang
Creci
Yu Huang
0
0
0
0
W
Baba Yaga
Da_Real_302
Baba Yaga
0
0
0
0
W
Bacchus
Kep9978
Bacchus
0
1
1
0.5
L
Danzaburou
Poppa_BINGBONGx
Danzaburou
0
0
0
0
L
2
1
0
2
L
Mulan
TapBeaver
Mulan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,335
Damage
6,297
12,178
Taken
15,381
5,070
Mitigated
7,332
3,161
Healing
7,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,560
238
0
598
1,989
1,333
0
844
1,145
9,552
0
W
He Bo
 
He Bo
1,148
85
0
1,820
3,100
688
0
286
2,814
17,118
0
W
Apollo
 
Apollo
1,034
518
0
1,600
3,195
917
520
604
2,591
0
18,888
W
Achilles
2,432
460
0
1,520
3,802
2,879
0
0
3,450
98
13,886
L
Yu Huang
Creci
Yu Huang
1,247
101
0
570
2,342
718
0
1,039
1,303
21,941
0
W
Baba Yaga
Da_Real_302
Baba Yaga
836
90
0
876
2,056
721
0
1,247
809
20,293
0
W
Bacchus
Kep9978
Bacchus
847
226
0
1,433
3,228
2,127
264
670
2,558
8,027
0
L
Danzaburou
Poppa_BINGBONGx
Danzaburou
0
0
0
0
352
72
0
0
352
0
0
L
1,570
803
0
475
3,538
1,442
0
948
2,590
0
14,233
L
Mulan
TapBeaver
Mulan
1,958
397
0
1,518
3,957
1,505
0
98
3,505
0
14,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,266
Gold Earned
18,462
110
Minions Killed
142
0
Camps Cleared
0
439,424
Distance Traveled
479,956
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
3,215
643
10
2
0
100,391
2
W
He Bo
3,958
792
31
6
0
104,432
0
W
Apollo
3,342
668
33
7
0
76,656
1
W
Achilles
4,037
807
29
6
0
111,716
0
L
Yu Huang
3,636
727
45
9
0
102,177
0
W
Baba Yaga
3,581
716
33
7
0
91,072
0
W
Bacchus
3,544
709
16
3
0
96,080
1
L
Danzaburou
2,442
488
0
0
0
17,084
0
L
Set
3,552
710
28
6
0
113,668
0
L
Mulan
3,421
684
27
5
0
106,104
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role