Player Matchup

Neith
Neith
EitherXD
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 34L
1,553 Elo+
Solo
Serqet
Serqet
Kanyes_New_Album
Serqet
Level 104
God Stats
0W - 2L
1,304 SR
Queue Stats
8W - 4L
1,575 Elo+
Solo
Fafnir
Fafnir
SMALLWILLYSAM
Fafnir
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,209 Elo+
Solo
Geb
Geb
UrOutOfLuck7612
Geb
Level 155
God Stats
2W - 5L
1,255 SR
Queue Stats
241W - 247L
1,534 Elo+
Solo
Ah Puch
Ah Puch
sleepysith
Ah Puch
Level 96
God Stats
2W - 1L
1,698 SR
Queue Stats
55W - 45L
1,487 Elo+
Solo
Team Averages
Level 82
1,451 SR
1,472 Elo+

VS

Team Averages
Level 121
1,398 SR
1,481 Elo+
Sol
Sol
 
Sol
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
FLACKO312738
Anubis
Level 77
God Stats
14W - 11L
1,694 SR
Queue Stats
415W - 408L
1,469 Elo+
Solo
Arachne
Arachne
LandonFrost
Arachne
Level 120
God Stats
2W - 1L
1,298 SR
Queue Stats
214W - 209L
1,468 Elo+
Solo
Hades
Hades
guncel-fisek
Hades
Level 148
God Stats
13W - 21L
1,293 SR
Queue Stats
3,303W - 3,410L
1,475 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
xYoungNastyMan
Ah Muzen Cab
Level 102
God Stats
1W - 2L
1,202 SR
Queue Stats
75W - 93L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
EitherXD
Neith
12
1 / 6 / 7
7,443
744
3,289
9,896
3,410
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
3 / 5 / 6
7,562
756
6,733
10,117
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 3 / 7
7,256
726
1,916
9,515
11,798
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
4 / 5 / 8
8,276
828
10,630
16,269
17,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ah Puch
sleepysith
Ah Puch
15
6 / 5 / 5
8,784
878
17,467
9,708
3,634
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
17
5 / 3 / 13
9,710
971
11,896
8,653
3,532
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Anubis
17
7 / 1 / 12
9,701
970
14,236
9,572
5,509
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Arachne
LandonFrost
Arachne
15
4 / 3 / 15
8,977
898
5,287
11,820
13,372
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

13
6 / 6 / 2
8,772
877
7,176
13,136
8,407
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Muzen Cab
xYoungNastyMan
Ah Muzen Cab
15
2 / 2 / 12
8,786
879
11,389
7,665
3,294
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
78
15
Kills
24
24
Deaths
15
33
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
3
13
3.83
L
Neith
EitherXD
Neith
1
6
7
0.75
W
Anubis
7
1
12
13
L
3
5
6
1.2
W
Arachne
LandonFrost
Arachne
4
3
15
3.83
L
1
3
7
1.5
L
4
5
8
1.6
W
6
6
2
1.17
L
Ah Puch
sleepysith
Ah Puch
6
5
5
1.7
W
Ah Muzen Cab
xYoungNastyMan
Ah Muzen Cab
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,035
Damage
49,984
55,505
Taken
50,846
41,253
Mitigated
34,114
11,784
Healing
20,325
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
11,896
2,788
0
2,401
8,653
3,532
4,194
5,783
2,695
21,307
0
L
Neith
EitherXD
Neith
3,289
992
0
1,501
9,896
3,410
0
5,429
4,467
0
15,183
W
Anubis
14,236
514
1,287
5,252
9,572
5,509
1,292
6,713
2,676
29,690
0
L
6,733
1,034
0
1,058
10,117
4,886
0
6,560
3,557
0
9,933
W
Arachne
LandonFrost
Arachne
5,287
4,183
1,621
2,673
11,820
13,372
197
6,999
4,290
0
10,444
L
1,916
308
96
2,207
9,515
11,798
0
6,766
2,749
6,704
0
L
10,630
487
1,428
3,367
16,269
17,525
0
7,921
8,348
18,617
0
W
7,176
313
621
3,241
13,136
8,407
0
4,980
7,411
12,678
0
L
Ah Puch
sleepysith
Ah Puch
17,467
294
494
1,633
9,708
3,634
0
6,632
3,076
32,555
0
W
Ah Muzen Cab
xYoungNastyMan
Ah Muzen Cab
11,389
3,923
1,050
2,179
7,665
3,294
1,192
5,355
2,310
0
22,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,321
Gold Earned
45,946
113
Minions Killed
125
0
Camps Cleared
0
773,803
Distance Traveled
869,699
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,710
971
28
3
0
151,042
0
L
Neith
7,443
744
29
3
0
111,391
0
W
Anubis
9,701
970
34
3
0
180,073
0
L
Serqet
7,562
756
12
1
0
147,685
0
W
Arachne
8,977
898
13
1
0
204,270
0
L
Fafnir
7,256
726
8
1
0
196,867
1
L
Geb
8,276
828
18
2
0
174,590
0
W
Hades
8,772
877
11
1
0
152,217
0
L
Ah Puch
8,784
878
46
5
0
143,270
0
W
Ah Muzen Cab
8,786
879
39
4
0
182,097
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role