Player Matchup

Martichoras
Martichoras
ConworthFishing
Martichoras
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
107W - 84L
1,444 Elo+
Solo
Atlas
Atlas
GaiaUpsurge
Atlas
Level 46
God Stats
13W - 9L
1,874 SR
Queue Stats
93W - 91L
1,450 Elo+
Party 2
Baron Samedi
Baron Samedi
UnrlZero
Baron Samedi
Level 25
God Stats
1W - 3L
1,500 SR
Queue Stats
160W - 187L
1,435 Elo+
Party 2
Team Averages
Level 60
1,625 SR
1,443 Elo+

VS

Team Averages
Level 91
1,533 SR
1,583 Elo+
Baron Samedi
Baron Samedi
ExuberantPanda
Baron Samedi
Level 99
God Stats
18W - 8L
1,690 SR
Queue Stats
140W - 126L
1,613 Elo+
Party 1
Hun Batz
Hun Batz
Kaetou
Hun Batz
Level 108
God Stats
1W - 2L
1,500 SR
Queue Stats
425W - 397L
1,538 Elo+
Party 1
Skadi
Skadi
LadyMaceXD
Skadi
Level 67
God Stats
10W - 11L
1,409 SR
Queue Stats
75W - 87L
1,599 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
ConworthFishing
Martichoras
16
3 / 3 / 2
10,611
707
11,994
17,454
9,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
1 / 3 / 6
10,999
733
8,901
22,386
32,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Baron Samedi
UnrlZero
Baron Samedi
16
3 / 3 / 2
10,531
702
10,809
12,952
7,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExuberantPanda
Baron Samedi
16
5 / 4 / 2
10,688
713
21,790
17,844
10,687
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
Kaetou
Hun Batz
17
3 / 2 / 2
10,436
696
15,033
17,832
16,150
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Skadi
10
1 / 1 / 1
8,516
568
2,489
2,650
1,080
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
14
7
Kills
9
9
Deaths
7
10
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Martichoras
ConworthFishing
Martichoras
3
3
2
1.33
L
Baron Samedi
ExuberantPanda
Baron Samedi
5
4
2
1.5
W
1
3
6
1.33
L
Hun Batz
Kaetou
Hun Batz
3
2
2
2
L
Skadi
1
1
1
1.5
W
Baron Samedi
UnrlZero
Baron Samedi
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,704
Damage
39,312
52,792
Taken
38,326
48,773
Mitigated
27,917
22,075
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Martichoras
ConworthFishing
Martichoras
11,994
3,791
0
6,081
17,454
9,203
1,431
7,227
9,877
0
55,312
L
Baron Samedi
ExuberantPanda
Baron Samedi
21,790
2,313
2,825
7,363
17,844
10,687
0
9,117
8,727
47,227
0
W
8,901
3,186
3,462
5,465
22,386
32,002
221
9,643
12,743
27,415
0
L
Hun Batz
Kaetou
Hun Batz
15,033
2,993
0
4,447
17,832
16,150
0
9,341
8,491
0
52,328
L
Skadi
2,489
1,149
0
299
2,650
1,080
0
1,280
1,370
0
11,283
W
Baron Samedi
UnrlZero
Baron Samedi
10,809
808
2,624
4,443
12,952
7,568
399
6,000
6,952
36,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,141
Gold Earned
29,640
156
Minions Killed
134
0
Camps Cleared
0
772,941
Distance Traveled
670,637
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Martichoras
10,611
707
73
5
0
258,295
0
L
Baron Samedi
10,688
713
61
4
0
259,572
0
W
Atlas
10,999
733
26
2
0
266,194
4
L
Hun Batz
10,436
696
56
4
0
309,288
0
L
Skadi
8,516
568
17
1
0
101,777
0
W
Baron Samedi
10,531
702
57
4
0
248,452
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role