Player Matchup

Surtr
Surtr
DarkDiamond1223
Surtr
Level 37
God Stats
2W - 0L
1,319 SR
Queue Stats
5W - 4L
1,461 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkGrimKing
Morgan Le Fay
Level 56
God Stats
3W - 2L
1,165 SR
Queue Stats
371W - 378L
1,460 Elo+
Party 1
Sylvanus
Sylvanus
DarkGrimSlave
Sylvanus
Level 102
God Stats
6W - 4L
1,607 SR
Queue Stats
595W - 568L
1,475 Elo+
Party 1
Team Averages
Level 65
1,364 SR
1,465 Elo+

VS

Team Averages
Level 111
1,500 SR
1,325 Elo+
Sol
Sol
CJCOOLSPEED
Sol
Level 126
God Stats
3W - 5L
1,500 SR
Queue Stats
10W - 19L
1,389 Elo+
Party 2
Cabrakan
Cabrakan
MustyNuts9931
Cabrakan
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 28L
1,427 Elo+
Party 2
Horus
Horus
Pumma D Ace
Horus
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
119W - 128L
1,160 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 1
6,825
683
2,587
9,450
5,711
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Morgan Le Fay
DarkGrimKing
Morgan Le Fay
13
2 / 0 / 0
7,855
786
4,445
4,039
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
DarkGrimSlave
Sylvanus
13
0 / 0 / 2
7,137
714
2,721
3,669
3,596
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 0 / 0
5,406
541
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cabrakan
MustyNuts9931
Cabrakan
6
0 / 0 / 0
5,389
539
0
634
367
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
0 / 2 / 0
6,271
627
3,258
13,416
11,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
2
Kills
0
0
Deaths
2
3
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
0
0
1
0.5
W
Morgan Le Fay
DarkGrimKing
Morgan Le Fay
2
0
0
2
W
Sylvanus
DarkGrimSlave
Sylvanus
0
0
2
1
L
Cabrakan
MustyNuts9931
Cabrakan
0
0
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,753
Damage
3,258
17,158
Taken
14,050
11,185
Mitigated
11,749
4,572
Healing
4,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
112
0
0
0
0
0
0
0
0
W
2,587
1,145
0
1,264
9,450
5,711
876
21
9,429
198
27,047
W
Morgan Le Fay
DarkGrimKing
Morgan Le Fay
4,445
713
0
211
4,039
1,878
751
0
4,039
43,035
0
W
Sylvanus
DarkGrimSlave
Sylvanus
2,721
276
1,400
1,697
3,669
3,596
88
12
3,657
10,470
0
L
Cabrakan
MustyNuts9931
Cabrakan
0
0
0
0
634
367
0
634
0
0
0
L
3,258
1,693
0
3,945
13,416
11,382
0
6,658
6,348
0
18,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,817
Gold Earned
17,066
144
Minions Killed
25
0
Camps Cleared
0
463,152
Distance Traveled
269,879
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,406
541
0
0
0
7,380
0
W
Surtr
6,825
683
46
5
0
193,685
0
W
Morgan Le Fay
7,855
786
83
8
0
159,869
0
W
Sylvanus
7,137
714
15
2
0
109,598
0
L
Cabrakan
5,389
539
0
0
0
110,013
0
L
Horus
6,271
627
25
3
0
152,486
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role