Player Matchup

Anubis
Anubis
Lubecrous
Anubis
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Charybdis
Charybdis
Secluded Mind
Charybdis
Level 88
God Stats
1W - 4L
1,653 SR
Queue Stats
98W - 98L
1,511 Elo+
Solo
Ymir
Ymir
iluvbutter
Ymir
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Team Averages
Level 49
1,551 SR
1,504 Elo+

VS

Team Averages
Level 112
1,504 SR
1,605 Elo+
Ao Kuang
Ao Kuang
MacDaddyTommy25
Ao Kuang
Level 89
God Stats
6W - 2L
1,493 SR
Queue Stats
19W - 14L
1,597 Elo+
Party 1
Ne Zha
Ne Zha
ScaryKitten9427
Ne Zha
Level 125
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 21L
1,586 Elo+
Party 1
Ra
Ra
mantthew
Ra
Level 123
God Stats
6W - 4L
1,518 SR
Queue Stats
126W - 120L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Lubecrous
Anubis
11
1 / 4 / 1
6,832
683
3,460
8,010
3,105
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charybdis
Secluded Mind
Charybdis
12
1 / 2 / 1
7,275
728
4,016
7,876
3,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 1 / 2
7,566
757
3,543
9,206
7,369
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
12
1 / 1 / 5
7,400
740
4,582
5,383
2,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

13
3 / 1 / 3
7,812
781
7,304
5,853
2,149
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
3 / 0 / 4
8,174
817
8,540
3,208
1,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
2
Kills
7
7
Deaths
2
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Anubis
Lubecrous
Anubis
1
4
1
0.38
W
Ao Kuang
1
1
5
3.5
W
3
1
3
4.5
L
Charybdis
Secluded Mind
Charybdis
1
2
1
0.75
L
0
1
2
1
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,019
Damage
20,426
25,092
Taken
14,444
13,537
Mitigated
5,860
8,076
Healing
4,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Lubecrous
Anubis
3,460
235
0
1,064
8,010
3,105
0
4,423
3,430
16,541
0
W
Ao Kuang
4,582
1,217
0
607
5,383
2,455
46
3,158
2,225
20,031
0
W
7,304
1,001
0
900
5,853
2,149
0
2,842
3,011
0
20,621
L
Charybdis
Secluded Mind
Charybdis
4,016
1,655
0
3,001
7,876
3,063
0
3,868
3,935
0
30,514
L
3,543
806
1,674
2,337
9,206
7,369
0
4,461
4,581
21,703
0
W
8,540
740
802
1,783
3,208
1,256
708
1,046
2,162
44,813
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,673
Gold Earned
23,386
132
Minions Killed
142
0
Camps Cleared
0
549,503
Distance Traveled
610,676
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
6,832
683
36
4
0
168,780
0
W
Ao Kuang
7,400
740
24
2
0
185,203
0
W
Ne Zha
7,812
781
29
3
0
208,543
0
L
Charybdis
7,275
728
77
8
0
177,792
0
L
Ymir
7,566
757
19
2
0
202,931
0
W
Ra
8,174
817
89
9
0
216,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role