Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 257
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Lizosaur
Aphrodite
Level 107
God Stats
29W - 28L
1,525 SR
Queue Stats
41W - 43L
1,463 Elo+
Solo
Baron Samedi
Baron Samedi
RamkyKoy
Baron Samedi
Level 79
God Stats
2W - 3L
1,500 SR
Queue Stats
168W - 159L
1,521 Elo+
Party 1
Maui
Maui
jumboshrimp46
Maui
Level 84
God Stats
9W - 7L
1,500 SR
Queue Stats
110W - 117L
1,487 Elo+
Solo
Team Averages
Level 130
1,505 SR
1,494 Elo+

VS

Team Averages
Level 106
1,574 SR
1,453 Elo+
Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
DefendThePaint
Terra
Level 143
God Stats
6W - 9L
1,510 SR
Queue Stats
154W - 155L
1,415 Elo+
Party 2
Baron Samedi
Baron Samedi
DomnkeyBAtter
Baron Samedi
Level 25
God Stats
11W - 4L
1,773 SR
Queue Stats
124W - 118L
1,441 Elo+
Party 2
Horus
Horus
Frogman4ever
Horus
Level 42
God Stats
15W - 9L
1,521 SR
Queue Stats
79W - 83L
1,411 Elo+
Solo
Nu Wa
Nu Wa
luizpnts
Nu Wa
Level 179
God Stats
193W - 162L
1,565 SR
Queue Stats
791W - 821L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
0 / 3 / 0
7,195
1,028
7,884
11,321
4,155
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
 
Gilgamesh
12
0 / 2 / 0
6,717
960
2,256
4,519
1,576
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
Lizosaur
Aphrodite
12
0 / 3 / 0
7,025
1,004
4,201
8,308
4,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Baron Samedi
RamkyKoy
Baron Samedi
12
0 / 3 / 0
6,948
993
9,131
12,829
5,013
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
0 / 2 / 0
7,038
1,005
4,124
12,267
7,866
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

262

VS

Team 2 Tickets

366

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
3 / 0 / 7
7,841
1,120
9,082
3,252
1,548
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 0 / 8
7,927
1,132
6,906
12,492
12,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Baron Samedi
DomnkeyBAtter
Baron Samedi
14
4 / 0 / 8
8,761
1,252
15,744
6,366
4,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
4 / 0 / 8
8,516
1,217
5,675
8,509
11,244
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Nu Wa
luizpnts
Nu Wa
13
0 / 0 / 12
7,817
1,117
9,938
1,115
514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
56
0
Kills
13
13
Deaths
0
0
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
3
0
0
L
Gilgamesh
 
Gilgamesh
0
2
0
0
W
Bastet
 
Bastet
3
0
7
6.5
W
2
0
8
6
W
Baron Samedi
DomnkeyBAtter
Baron Samedi
4
0
8
8
W
4
0
8
8
L
Aphrodite
Lizosaur
Aphrodite
0
3
0
0
L
Baron Samedi
RamkyKoy
Baron Samedi
0
3
0
0
L
0
2
0
0
W
Nu Wa
luizpnts
Nu Wa
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,596
Damage
47,345
49,244
Taken
31,734
23,408
Mitigated
30,426
11,314
Healing
19,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
7,884
2,660
0
1,391
11,321
4,155
0
7,778
3,497
0
23,872
L
Gilgamesh
 
Gilgamesh
2,256
394
0
26
4,519
1,576
0
2,337
2,102
0
8,457
W
Bastet
 
Bastet
9,082
1,426
0
652
3,252
1,548
0
837
2,415
0
21,338
W
6,906
272
2,242
6,696
12,492
12,868
0
7,002
5,490
14,367
0
W
Baron Samedi
DomnkeyBAtter
Baron Samedi
15,744
284
2,273
2,231
6,366
4,252
0
4,248
2,118
29,134
0
W
5,675
2,120
2,613
2,830
8,509
11,244
0
5,333
3,176
0
10,352
L
Aphrodite
Lizosaur
Aphrodite
4,201
292
3,079
2,633
8,308
4,798
0
4,690
3,618
22,950
0
L
Baron Samedi
RamkyKoy
Baron Samedi
9,131
335
2,002
1,613
12,829
5,013
0
9,756
2,840
24,067
0
L
4,124
1,329
59
511
12,267
7,866
0
8,027
4,105
13,039
0
W
Nu Wa
luizpnts
Nu Wa
9,938
4,203
0
0
1,115
514
0
36
1,079
25,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,923
Gold Earned
40,862
159
Minions Killed
129
4
Camps Cleared
6
557,670
Distance Traveled
727,255
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
7,195
1,028
45
6
1
116,427
0
L
Gilgamesh
6,717
960
15
2
0
61,695
0
W
Bastet
7,841
1,120
35
5
3
161,816
0
W
Terra
7,927
1,132
25
4
0
138,079
3
W
Baron Samedi
8,761
1,252
26
4
0
143,792
0
W
Horus
8,516
1,217
14
2
0
154,120
0
L
Aphrodite
7,025
1,004
62
9
3
131,680
0
L
Baron Samedi
6,948
993
27
4
0
121,926
0
L
Maui
7,038
1,005
10
1
0
125,942
0
W
Nu Wa
7,817
1,117
29
4
3
129,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role