Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
CrackyMcTrav
Cerberus
Level 125
God Stats
3W - 0L
1,694 SR
Queue Stats
140W - 133L
1,481 Elo+
Party 1
Xbalanque
Xbalanque
EL SMACK
Xbalanque
Level 156
God Stats
1W - 0L
1,291 SR
Queue Stats
11W - 12L
1,464 Elo+
Solo
Gilgamesh
Gilgamesh
HexBigWeenug
Gilgamesh
Level 128
God Stats
10W - 5L
1,725 SR
Queue Stats
742W - 721L
1,488 Elo+
Party 1
Ne Zha
Ne Zha
Taming Strange7
Ne Zha
Level 128
God Stats
1W - 1L
1,288 SR
Queue Stats
86W - 73L
1,554 Elo+
Solo
Team Averages
Level 137
1,499 SR
1,497 Elo+

VS

Team Averages
Level 100
1,660 SR
1,486 Elo+
Chronos
Chronos
Deadwardog92
Chronos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Khārma
Danzaburou
Level 129
God Stats
0W - 1L
2,005 SR
Queue Stats
7W - 12L
1,411 Elo+
Party 2
Izanami
Izanami
MOAVG
Izanami
Level 128
God Stats
3W - 3L
1,700 SR
Queue Stats
133W - 141L
1,472 Elo+
Solo
Cerberus
Cerberus
WTK55
Cerberus
Level 79
God Stats
1W - 1L
1,594 SR
Queue Stats
21W - 11L
1,624 Elo+
Solo
Anhur
Anhur
tHeCRusHer234
Anhur
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
83W - 69L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
18
3 / 3 / 13
10,910
909
13,437
15,887
7,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
CrackyMcTrav
Cerberus
18
3 / 5 / 17
10,882
907
7,485
19,377
21,801
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Xbalanque
EL SMACK
Xbalanque
17
6 / 3 / 11
10,751
896
13,608
11,700
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gilgamesh
HexBigWeenug
Gilgamesh
15
2 / 5 / 7
9,261
772
5,620
14,432
15,090
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 5 / 13
10,974
915
19,976
13,335
7,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Deadwardog92
Chronos
16
7 / 6 / 7
10,342
862
12,699
13,142
5,415
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
Khārma
Danzaburou
17
5 / 5 / 9
10,510
876
13,188
14,847
7,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
MOAVG
Izanami
15
2 / 4 / 17
9,402
784
16,872
13,563
5,672
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
WTK55
Cerberus
15
1 / 5 / 18
8,846
737
9,182
17,272
22,495
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

17
6 / 4 / 14
10,227
852
8,877
12,352
5,485
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
86
24
Kills
21
21
Deaths
24
61
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
3
3
13
3.17
W
Cerberus
CrackyMcTrav
Cerberus
3
5
17
2.3
L
Chronos
Deadwardog92
Chronos
7
6
7
1.75
W
Xbalanque
EL SMACK
Xbalanque
6
3
11
3.83
W
Gilgamesh
HexBigWeenug
Gilgamesh
2
5
7
1.1
L
Danzaburou
Khārma
Danzaburou
5
5
9
1.9
L
Izanami
MOAVG
Izanami
2
4
17
2.63
W
10
5
13
3.3
L
Cerberus
WTK55
Cerberus
1
5
18
2
L
6
4
14
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,126
Damage
60,818
74,731
Taken
71,176
57,616
Mitigated
46,179
24,495
Healing
25,211
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
13,437
3,864
1,459
6,429
15,887
7,808
2,505
5,349
10,538
0
43,747
W
Cerberus
CrackyMcTrav
Cerberus
7,485
339
1,905
4,378
19,377
21,801
314
6,103
13,274
15,464
0
L
Chronos
Deadwardog92
Chronos
12,699
3,756
931
2,174
13,142
5,415
1,164
849
12,293
25,961
0
W
Xbalanque
EL SMACK
Xbalanque
13,608
3,424
3,548
3,141
11,700
5,689
3,443
3,480
8,220
0
27,332
W
Gilgamesh
HexBigWeenug
Gilgamesh
5,620
456
361
610
14,432
15,090
420
3,183
11,249
0
9,955
L
Danzaburou
Khārma
Danzaburou
13,188
5,663
946
5,189
14,847
7,112
1,067
1,923
12,924
0
28,903
L
Izanami
MOAVG
Izanami
16,872
11,242
1,524
4,674
13,563
5,672
1,621
1,123
12,440
0
28,470
W
19,976
1,473
658
2,006
13,335
7,228
1,445
3,766
9,569
0
33,106
L
Cerberus
WTK55
Cerberus
9,182
651
1,274
5,012
17,272
22,495
36
1,953
15,319
13,385
0
L
8,877
3,567
144
3,343
12,352
5,485
958
1,637
10,715
0
17,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,778
Gold Earned
49,327
148
Minions Killed
160
0
Camps Cleared
0
1,068,368
Distance Traveled
975,775
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
10,910
909
61
5
0
255,048
0
W
Cerberus
10,882
907
31
3
0
195,337
0
L
Chronos
10,342
862
31
3
0
176,196
0
W
Xbalanque
10,751
896
28
2
0
180,974
0
W
Gilgamesh
9,261
772
10
1
0
217,769
0
L
Danzaburou
10,510
876
47
4
0
185,211
0
L
Izanami
9,402
784
29
2
0
184,278
0
W
Ne Zha
10,974
915
18
2
0
219,240
0
L
Cerberus
8,846
737
18
2
0
218,561
0
L
Anhur
10,227
852
35
3
0
211,529
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role