Player Matchup

Kukulkan
Kukulkan
DaOideSchowieda
Kukulkan
Level 69
God Stats
0W - 2L
1,251 SR
Queue Stats
14W - 47L
1,114 Elo+
Party 2
Maui
Maui
Habby Se Kabby
Maui
Level 60
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 42L
1,037 Elo+
Party 2
Mulan
Mulan
MrNightshift895
Mulan
Level 19
God Stats
5W - 21L
1,181 SR
Queue Stats
10W - 42L
1,063 Elo+
Party 2
Team Averages
Level 49
1,310 SR
1,071 Elo+

VS

Team Averages
Level 86
1,655 SR
1,488 Elo+
Shiva
Shiva
CrAck5ieW3cK
Shiva
Level 12
God Stats
2W - 0L
1,774 SR
Queue Stats
27W - 14L
1,603 Elo+
Party 1
Nu Wa
Nu Wa
TillingBird9952
Nu Wa
Level 126
God Stats
632W - 864L
1,367 SR
Queue Stats
1,270W - 1,666L
1,314 Elo+
Solo
Cernunnos
Cernunnos
xxsaubeidl98xx
Cernunnos
Level 119
God Stats
13W - 12L
1,824 SR
Queue Stats
270W - 248L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
15
1 / 1 / 1
9,199
708
11,558
6,916
3,155
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 3 / 2
8,126
625
4,166
14,710
16,816
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

13
2 / 5 / 0
8,700
669
7,068
12,885
14,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 4
9,505
731
7,145
14,680
18,279
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 0 / 5
9,131
702
5,281
8,478
3,579
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
xxsaubeidl98xx
Cernunnos
17
5 / 0 / 4
10,376
798
19,760
11,177
5,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
3
4
1.67
L
Kukulkan
1
1
1
1.5
L
0
3
2
0.33
L
2
5
0
0.4
W
1
0
5
3.5
W
Cernunnos
xxsaubeidl98xx
Cernunnos
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,792
Damage
32,186
34,511
Taken
34,335
34,359
Mitigated
27,418
3,667
Healing
12,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,145
1,253
2,046
2,534
14,680
18,279
194
5,142
9,206
0
23,649
L
Kukulkan
11,558
428
579
908
6,916
3,155
0
1,364
5,552
71,448
0
L
4,166
929
460
1,064
14,710
16,816
0
2,138
12,572
11,683
0
L
7,068
1,216
0
656
12,885
14,388
0
1,830
11,055
0
24,254
W
5,281
1,642
159
2,696
8,478
3,579
1,146
4,955
3,431
34,836
0
W
Cernunnos
xxsaubeidl98xx
Cernunnos
19,760
8,415
668
4,418
11,177
5,560
1,802
5,730
5,352
0
63,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,025
Gold Earned
29,012
168
Minions Killed
166
0
Camps Cleared
0
662,489
Distance Traveled
712,144
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
9,505
731
27
2
0
241,124
3
L
Kukulkan
9,199
708
129
10
0
238,195
0
L
Maui
8,126
625
11
1
0
212,789
0
L
Mulan
8,700
669
28
2
0
211,505
4
W
Nu Wa
9,131
702
48
4
0
234,831
0
W
Cernunnos
10,376
798
91
7
0
236,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role