Player Matchup

Persephone
Persephone
ASENIOS
Persephone
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 15L
1,557 Elo+
Party 3
Danzaburou
Danzaburou
BossmanRyan24
Danzaburou
Level 87
God Stats
17W - 15L
1,557 SR
Queue Stats
141W - 142L
1,567 Elo+
Party 3
Atlas
Atlas
Dark_Traveler78
Atlas
Level 145
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 30L
1,444 Elo+
Solo
Surtr
Surtr
Taytoes93
Surtr
Level 123
God Stats
1W - 4L
1,257 SR
Queue Stats
36W - 43L
1,654 Elo+
Solo
He Bo
He Bo
Ujex
He Bo
Level 140
God Stats
9W - 6L
1,624 SR
Queue Stats
394W - 402L
1,554 Elo+
Party 3
Team Averages
Level 102
1,488 SR
1,555 Elo+

VS

Team Averages
Level 89
1,757 SR
1,595 Elo+
Agni
Agni
ADrunkBacchus
Agni
Level 148
God Stats
3W - 1L
1,807 SR
Queue Stats
166W - 148L
1,675 Elo+
Solo
Rama
Rama
ClimbingSix
Rama
Level 146
God Stats
11W - 7L
1,572 SR
Queue Stats
111W - 97L
1,604 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Dakfromboro
Ah Muzen Cab
Level 79
God Stats
7W - 1L
1,949 SR
Queue Stats
130W - 118L
1,633 Elo+
Party 1
Cthulhu
Cthulhu
PortableStink
Cthulhu
Level 49
God Stats
16W - 11L
1,765 SR
Queue Stats
141W - 132L
1,541 Elo+
Party 2
Ao Kuang
Ao Kuang
Zodiac Ritual
Ao Kuang
Level 22
God Stats
1W - 0L
1,690 SR
Queue Stats
19W - 19L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
ASENIOS
Persephone
9
0 / 5 / 0
5,052
505
3,168
6,351
2,287
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
BossmanRyan24
Danzaburou
9
0 / 1 / 0
4,957
496
3,733
5,612
2,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

7
0 / 1 / 1
4,822
482
2,203
7,741
5,756
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Surtr
Taytoes93
Surtr
10
0 / 0 / 1
5,864
586
3,152
7,335
4,090
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
Ujex
He Bo
10
3 / 3 / 0
5,632
563
6,490
8,646
3,135
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 2
6,749
675
7,267
6,963
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 1 / 0
6,233
623
4,564
7,269
2,772
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ah Muzen Cab
Dakfromboro
Ah Muzen Cab
10
0 / 0 / 3
5,419
542
2,867
5,344
1,950
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
10
2 / 1 / 2
5,700
570
2,449
6,481
3,862
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Zodiac Ritual
Ao Kuang
11
4 / 0 / 3
6,533
653
2,826
6,947
2,580
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
20
3
Kills
10
10
Deaths
3
2
Assists
10
Player
Kills
Deaths
Assists
KDA
W
4
1
2
5
L
Persephone
ASENIOS
Persephone
0
5
0
0
L
Danzaburou
BossmanRyan24
Danzaburou
0
1
0
0
W
0
1
0
0
W
Ah Muzen Cab
Dakfromboro
Ah Muzen Cab
0
0
3
1.5
L
0
1
1
0.5
W
Cthulhu
2
1
2
3
L
Surtr
Taytoes93
Surtr
0
0
1
0.5
L
He Bo
Ujex
He Bo
3
3
0
1
W
Ao Kuang
Zodiac Ritual
Ao Kuang
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,746
Damage
19,973
35,685
Taken
33,004
17,312
Mitigated
13,965
11,923
Healing
12,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,267
420
0
1,083
6,963
2,801
0
5,192
1,771
44,434
0
L
Persephone
ASENIOS
Persephone
3,168
161
0
565
6,351
2,287
0
4,608
1,560
34,623
0
L
Danzaburou
BossmanRyan24
Danzaburou
3,733
1,852
0
2,802
5,612
2,044
0
685
4,927
0
37,706
W
4,564
3,935
0
3,921
7,269
2,772
0
1,304
5,965
0
51,620
W
Ah Muzen Cab
Dakfromboro
Ah Muzen Cab
2,867
974
0
1,838
5,344
1,950
0
1,846
3,498
0
42,014
L
2,203
1,115
0
2,700
7,741
5,756
0
2,158
5,480
12,744
0
W
Cthulhu
2,449
120
1,250
1,821
6,481
3,862
0
1,610
4,871
18,646
0
L
Surtr
Taytoes93
Surtr
3,152
1,135
0
3,030
7,335
4,090
0
0
7,335
201
41,307
L
He Bo
Ujex
He Bo
6,490
307
0
2,826
8,646
3,135
0
4,672
3,841
39,650
0
W
Ao Kuang
Zodiac Ritual
Ao Kuang
2,826
454
0
2,520
6,947
2,580
0
1,993
4,954
42,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,327
Gold Earned
30,634
270
Minions Killed
355
0
Camps Cleared
0
1,004,107
Distance Traveled
1,030,534
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
6,749
675
72
7
0
211,400
0
L
Persephone
5,052
505
56
6
0
188,185
3
L
Danzaburou
4,957
496
72
7
0
189,538
3
W
Rama
6,233
623
100
10
0
163,538
0
W
Ah Muzen Cab
5,419
542
73
7
0
202,562
1
L
Atlas
4,822
482
24
2
0
208,160
3
W
Cthulhu
5,700
570
40
4
0
201,529
0
L
Surtr
5,864
586
65
7
0
206,761
0
L
He Bo
5,632
563
53
5
0
211,463
0
W
Ao Kuang
6,533
653
70
7
0
251,505
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role