Player Matchup

Skadi
Skadi
BarbieMcDonald
Skadi
Level 37
God Stats
0W - 3L
1,201 SR
Queue Stats
17W - 29L
1,415 Elo+
Solo
Ra
Ra
DontBanMePlz808
Ra
Level 60
God Stats
7W - 10L
1,508 SR
Queue Stats
323W - 303L
1,619 Elo+
Solo
Susano
Susano
bobgog123
Susano
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
339W - 288L
1,396 Elo+
Solo
Cthulhu
Cthulhu
boris1964440
Cthulhu
Level 159
God Stats
4W - 8L
1,508 SR
Queue Stats
563W - 461L
1,580 Elo+
Solo
Hercules
Hercules
yoSubby
Hercules
Level 126
God Stats
40W - 43L
1,513 SR
Queue Stats
1,211W - 1,061L
1,581 Elo+
Solo
Team Averages
Level 89
1,446 SR
1,518 Elo+

VS

Team Averages
Level 141
1,645 SR
1,496 Elo+
Maui
Maui
 
Maui
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
BMORE_Chaos
Merlin
Level 155
God Stats
2W - 1L
1,689 SR
Queue Stats
436W - 413L
1,629 Elo+
Solo
Erlang Shen
Erlang Shen
GodWinton
Erlang Shen
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
72W - 67L
1,140 Elo+
Solo
Jormungandr
Jormungandr
Lando1999
Jormungandr
Level 148
God Stats
19W - 8L
1,684 SR
Queue Stats
243W - 199L
1,602 Elo+
Solo
Neith
Neith
raginrajanrondo
Neith
Level 148
God Stats
6W - 7L
1,853 SR
Queue Stats
226W - 215L
1,608 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 2
7,720
515
10,682
11,692
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
0 / 0 / 0
8,990
599
3,594
6,259
2,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Susano
bobgog123
Susano
10
0 / 3 / 1
5,785
386
3,997
9,772
3,713
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
boris1964440
Cthulhu
14
1 / 1 / 0
7,741
516
11,926
13,868
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
yoSubby
Hercules
11
2 / 1 / 0
7,458
497
4,490
13,405
14,886
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 1 / 3
7,046
470
2,222
11,976
12,683
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Merlin
16
0 / 0 / 1
9,451
630
5,927
5,062
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Erlang Shen
GodWinton
Erlang Shen
12
2 / 1 / 2
7,695
513
6,053
11,891
6,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Jormungandr
Lando1999
Jormungandr
15
2 / 0 / 0
8,868
591
10,435
16,200
7,690
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
2 / 2 / 2
8,087
539
11,766
10,922
4,962
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
15
4
Kills
7
7
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
1
1
3
2.5
W
Merlin
0
0
1
0.5
L
1
2
2
1
L
0
0
0
0
W
Erlang Shen
GodWinton
Erlang Shen
2
1
2
3
W
Jormungandr
Lando1999
Jormungandr
2
0
0
2
L
Susano
bobgog123
Susano
0
3
1
0.17
L
Cthulhu
boris1964440
Cthulhu
1
1
0
1
W
2
2
2
1.5
L
Hercules
yoSubby
Hercules
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,689
Damage
36,403
54,996
Taken
56,051
36,022
Mitigated
33,548
18,209
Healing
20,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
2,222
604
2,453
4,857
11,976
12,683
0
1,034
10,942
12,689
0
W
Merlin
5,927
86
0
1,548
5,062
1,944
0
1,630
3,432
107,000
0
L
10,682
5,060
0
2,488
11,692
4,838
0
548
11,144
0
73,953
L
3,594
167
877
2,728
6,259
2,410
0
2,353
3,906
102,425
0
W
Erlang Shen
GodWinton
Erlang Shen
6,053
2,687
0
3,592
11,891
6,269
0
2,776
8,846
0
50,896
W
Jormungandr
Lando1999
Jormungandr
10,435
3,224
0
5,814
16,200
7,690
0
8,219
6,389
79,786
0
L
Susano
bobgog123
Susano
3,997
730
0
0
9,772
3,713
0
3,138
6,520
0
25,721
L
Cthulhu
boris1964440
Cthulhu
11,926
986
94
5,095
13,868
10,175
0
8,042
5,110
72,270
0
W
11,766
3,386
0
2,319
10,922
4,962
0
0
10,922
0
70,432
L
Hercules
yoSubby
Hercules
4,490
1,963
2,084
4,843
13,405
14,886
0
3,673
9,732
0
18,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,694
Gold Earned
41,147
499
Minions Killed
550
0
Camps Cleared
0
1,560,128
Distance Traveled
1,549,802
5
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
7,046
470
16
1
0
327,755
3
W
Merlin
9,451
630
201
13
0
277,204
9
L
Skadi
7,720
515
123
8
0
292,033
3
L
Ra
8,990
599
204
14
0
291,635
0
W
Erlang Shen
7,695
513
71
5
0
358,639
0
W
Jormungandr
8,868
591
154
10
0
285,478
3
L
Susano
5,785
386
32
2
0
336,210
0
L
Cthulhu
7,741
516
119
8
0
314,957
2
W
Neith
8,087
539
108
7
0
300,726
0
L
Hercules
7,458
497
21
1
0
325,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role