Player Matchup

Bellona
Bellona
DeadlyDancer
Bellona
Level 159
God Stats
1W - 2L
1,291 SR
Queue Stats
313W - 137L
1,639 Elo+
Solo
Ao Kuang
Ao Kuang
Debiruman174
Ao Kuang
Level 187
God Stats
9W - 9L
1,658 SR
Queue Stats
704W - 672L
1,507 Elo+
Party 1
Baron Samedi
Baron Samedi
Elephant666
Baron Samedi
Level 86
God Stats
3W - 3L
1,815 SR
Queue Stats
330W - 315L
1,511 Elo+
Party 1
Mulan
Mulan
LordAlcachofa
Mulan
Level 157
God Stats
0W - 2L
1,715 SR
Queue Stats
26W - 33L
1,539 Elo+
Solo
Izanami
Izanami
VoidPurificator
Izanami
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,608 Elo+
Solo
Team Averages
Level 148
1,596 SR
1,561 Elo+

VS

Team Averages
Level 122
1,531 SR
1,324 Elo+
Shiva
Shiva
Pipidu62
Shiva
Level 138
God Stats
11W - 7L
1,532 SR
Queue Stats
521W - 540L
1,510 Elo+
Solo
Baba Yaga
Baba Yaga
Yelldirhelm
Baba Yaga
Level 121
God Stats
1W - 0L
1,710 SR
Queue Stats
8W - 29L
1,065 Elo+
Party 2
Chiron
Chiron
YellowPack
Chiron
Level 142
God Stats
1W - 0L
1,411 SR
Queue Stats
5W - 16L
1,111 Elo+
Party 2
Gilgamesh
Gilgamesh
juan_yet
Gilgamesh
Level 145
God Stats
3W - 1L
1,500 SR
Queue Stats
769W - 786L
1,554 Elo+
Solo
Thoth
Thoth
palagrisen
Thoth
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 10L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeadlyDancer
Bellona
13
0 / 0 / 5
7,320
732
1,006
7,298
6,499
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ao Kuang
Debiruman174
Ao Kuang
13
4 / 4 / 2
7,463
746
7,091
10,561
6,031
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Baron Samedi
Elephant666
Baron Samedi
15
3 / 4 / 3
7,650
765
11,579
12,371
6,538
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 5 / 5
6,676
668
10,806
17,866
12,577
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
2 / 1 / 4
7,438
744
8,876
10,461
4,564
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Pipidu62
Shiva
15
1 / 1 / 12
8,373
837
8,957
13,755
14,721
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
Yelldirhelm
Baba Yaga
14
1 / 3 / 8
8,219
822
9,701
9,310
4,946
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
YellowPack
Chiron
17
8 / 0 / 6
10,099
1,010
18,879
12,470
7,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gilgamesh
juan_yet
Gilgamesh
14
1 / 3 / 10
8,667
867
9,390
18,511
18,817
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thoth
14
3 / 2 / 8
8,492
849
7,538
6,799
3,035
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
58
9
Kills
14
14
Deaths
9
19
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Bellona
DeadlyDancer
Bellona
0
0
5
2.5
L
Ao Kuang
Debiruman174
Ao Kuang
4
4
2
1.25
L
Baron Samedi
Elephant666
Baron Samedi
3
4
3
1.13
L
0
5
5
0.5
W
Shiva
Pipidu62
Shiva
1
1
12
7
L
2
1
4
4
W
Baba Yaga
Yelldirhelm
Baba Yaga
1
3
8
1.67
W
Chiron
YellowPack
Chiron
8
0
6
11
W
Gilgamesh
juan_yet
Gilgamesh
1
3
10
2
W
Thoth
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,358
Damage
54,465
58,557
Taken
60,845
36,209
Mitigated
48,932
26,745
Healing
31,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DeadlyDancer
Bellona
1,006
285
2,032
1,759
7,298
6,499
0
3,214
4,081
0
3,084
L
Ao Kuang
Debiruman174
Ao Kuang
7,091
1,203
1,616
2,622
10,561
6,031
0
3,773
6,787
8,824
253
L
Baron Samedi
Elephant666
Baron Samedi
11,579
1,082
6,056
3,835
12,371
6,538
0
3,490
8,876
21,356
0
L
10,806
1,637
743
4,235
17,866
12,577
0
4,305
13,561
0
18,206
W
Shiva
Pipidu62
Shiva
8,957
516
5,396
4,894
13,755
14,721
643
4,197
9,558
398
11,949
L
8,876
4,934
489
3,358
10,461
4,564
0
2,806
7,655
0
25,956
W
Baba Yaga
Yelldirhelm
Baba Yaga
9,701
706
1,407
2,608
9,310
4,946
2,249
3,019
6,291
25,093
0
W
Chiron
YellowPack
Chiron
18,879
4,859
2,554
6,148
12,470
7,413
2,892
3,761
8,709
0
39,804
W
Gilgamesh
juan_yet
Gilgamesh
9,390
1,212
2,990
4,195
18,511
18,817
190
3,710
14,801
0
16,584
W
Thoth
7,538
574
121
762
6,799
3,035
1,277
3,818
2,981
13,263
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,547
Gold Earned
43,850
83
Minions Killed
126
0
Camps Cleared
0
976,635
Distance Traveled
1,062,478
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,320
732
10
1
0
193,274
3
L
Ao Kuang
7,463
746
3
0
0
200,914
0
L
Baron Samedi
7,650
765
12
1
0
193,456
0
L
Mulan
6,676
668
7
1
0
186,449
0
W
Shiva
8,373
837
11
1
0
229,743
0
L
Izanami
7,438
744
51
5
0
202,542
0
W
Baba Yaga
8,219
822
35
4
0
184,575
0
W
Chiron
10,099
1,010
56
6
0
228,569
0
W
Gilgamesh
8,667
867
12
1
0
211,977
0
W
Thoth
8,492
849
12
1
0
207,614
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role