Player Matchup

Mercury
Mercury
 
Mercury
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Anwardinho22
Cupid
Level 103
God Stats
8W - 7L
1,889 SR
Queue Stats
63W - 62L
1,504 Elo+
Party 2
Scylla
Scylla
HydraBG
Scylla
Level 77
God Stats
3W - 1L
1,298 SR
Queue Stats
23W - 7L
1,694 Elo+
Solo
Kuzenbo
Kuzenbo
Jerx07
Kuzenbo
Level 64
God Stats
148W - 133L
1,501 SR
Queue Stats
153W - 140L
1,456 Elo+
Party 2
Surtr
Surtr
warlezz
Surtr
Level 87
God Stats
1W - 0L
1,076 SR
Queue Stats
5W - 5L
1,515 Elo+
Solo
Team Averages
Level 94
1,453 SR
1,534 Elo+

VS

Team Averages
Level 99
1,580 SR
1,497 Elo+
Hel
Hel
DoubSix972
Hel
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
443W - 458L
1,523 Elo+
Solo
Artemis
Artemis
Elgunn87
Artemis
Level 87
God Stats
10W - 9L
1,503 SR
Queue Stats
181W - 195L
1,521 Elo+
Party 1
Neith
Neith
NotaLegend
Neith
Level 128
God Stats
80W - 71L
1,579 SR
Queue Stats
231W - 234L
1,541 Elo+
Solo
Surtr
Surtr
RazerRagga
Surtr
Level 68
God Stats
13W - 13L
1,526 SR
Queue Stats
358W - 385L
1,378 Elo+
Solo
Merlin
Merlin
stevenm49
Merlin
Level 69
God Stats
5W - 4L
1,793 SR
Queue Stats
174W - 188L
1,521 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
14
0 / 0 / 5
7,483
680
2,543
5,656
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
8 / 1 / 1
9,110
828
16,567
9,910
4,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Scylla
HydraBG
Scylla
15
1 / 0 / 6
7,850
714
6,669
4,667
1,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Kuzenbo
Jerx07
Kuzenbo
14
2 / 1 / 5
8,226
748
7,253
9,312
12,581
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Surtr
warlezz
Surtr
15
1 / 0 / 7
7,851
714
4,975
8,636
7,675
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 0
6,979
634
3,035
10,544
4,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
Elgunn87
Artemis
13
0 / 3 / 0
6,873
625
5,499
10,242
4,279
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Neith
15
1 / 1 / 0
7,808
710
5,566
7,308
3,196
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Surtr
14
0 / 1 / 0
7,319
665
4,254
13,155
7,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Merlin
stevenm49
Merlin
15
0 / 2 / 0
7,504
682
7,216
6,287
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
1
12
Kills
1
2
Deaths
12
24
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
5
2.5
W
8
1
1
8.5
L
0
5
0
0
L
Artemis
Elgunn87
Artemis
0
3
0
0
W
Scylla
HydraBG
Scylla
1
0
6
4
W
Kuzenbo
Jerx07
Kuzenbo
2
1
5
4.5
L
Neith
1
1
0
1
L
Surtr
0
1
0
0
L
Merlin
stevenm49
Merlin
0
2
0
0
W
Surtr
warlezz
Surtr
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,007
Damage
25,570
38,181
Taken
47,536
28,564
Mitigated
22,776
11,088
Healing
12,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
2,543
491
0
1,023
5,656
2,278
313
1,364
4,292
0
16,808
W
16,567
8,991
466
3,252
9,910
4,313
1,811
2,505
7,405
0
44,249
L
3,035
317
2,246
3,354
10,544
4,667
0
1,053
9,491
19,792
0
L
Artemis
Elgunn87
Artemis
5,499
2,044
0
1,854
10,242
4,279
368
3,333
6,909
0
18,186
W
Scylla
HydraBG
Scylla
6,669
673
0
1,410
4,667
1,717
238
1,572
3,095
26,462
0
W
Kuzenbo
Jerx07
Kuzenbo
7,253
3,062
257
1,555
9,312
12,581
328
1,672
7,640
20,450
0
L
Neith
5,566
2,316
0
1,710
7,308
3,196
413
1,802
5,506
0
36,642
L
Surtr
4,254
1,861
0
2,719
13,155
7,963
348
5,054
8,101
276
31,787
L
Merlin
stevenm49
Merlin
7,216
1,015
0
250
6,287
2,671
255
2,961
3,326
32,773
0
W
Surtr
warlezz
Surtr
4,975
1,731
0
3,125
8,636
7,675
497
3,209
5,427
371
21,290

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
36,483
243
Minions Killed
251
0
Camps Cleared
0
1,138,585
Distance Traveled
999,886
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
7,483
680
29
3
0
259,927
0
W
Cupid
9,110
828
75
7
0
199,167
0
L
Hel
6,979
634
27
2
0
174,368
0
L
Artemis
6,873
625
25
2
0
189,601
0
W
Scylla
7,850
714
58
5
0
215,446
0
W
Kuzenbo
8,226
748
32
3
0
234,127
0
L
Neith
7,808
710
79
7
0
198,413
0
L
Surtr
7,319
665
57
5
0
231,030
0
L
Merlin
7,504
682
63
6
0
206,474
0
W
Surtr
7,851
714
49
4
0
229,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role