Player Matchup

Fenrir
Fenrir
IntenseSin
Fenrir
Level 46
God Stats
14W - 10L
1,285 SR
Queue Stats
382W - 386L
1,455 Elo+
Party 1
Hercules
Hercules
Patron2908
Hercules
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 13L
1,710 Elo+
Solo
Freya
Freya
SynisterLord
Freya
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 8L
1,438 Elo+
Party 1
Team Averages
Level 99
1,428 SR
1,534 Elo+

VS

Team Averages
Level 95
1,510 SR
1,450 Elo+
Zeus
Zeus
TexasTornado420
Zeus
Level 118
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,508 Elo+
Party 2
Medusa
Medusa
UselessInhaler
Medusa
Level 59
God Stats
9W - 11L
1,383 SR
Queue Stats
212W - 216L
1,432 Elo+
Solo
Anubis
Anubis
foxtrick1993
Anubis
Level 107
God Stats
9W - 14L
1,648 SR
Queue Stats
24W - 28L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
IntenseSin
Fenrir
16
8 / 2 / 8
10,665
820
8,679
12,662
8,573
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
Patron2908
Hercules
15
2 / 2 / 12
9,493
730
6,966
16,238
16,699
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
9 / 1 / 8
11,566
890
13,415
14,728
5,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 6 / 2
7,783
599
10,625
8,280
2,545
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
0 / 6 / 1
7,865
605
6,296
10,863
4,447
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
15
4 / 7 / 1
9,914
763
9,883
12,233
7,036
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
8
19
Kills
4
5
Deaths
19
28
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Fenrir
IntenseSin
Fenrir
8
2
8
6
W
Hercules
Patron2908
Hercules
2
2
12
4
W
9
1
8
13
L
0
6
2
0.17
L
0
6
1
0.08
L
Anubis
4
7
1
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,060
Damage
26,804
43,628
Taken
31,376
31,160
Mitigated
14,028
24,326
Healing
2,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
IntenseSin
Fenrir
8,679
2,260
0
5,443
12,662
8,573
593
5,700
6,962
0
28,967
W
Hercules
Patron2908
Hercules
6,966
2,189
672
9,004
16,238
16,699
414
6,704
9,534
0
27,400
W
13,415
3,503
0
9,207
14,728
5,888
1,587
8,401
6,327
64,807
0
L
10,625
1,233
0
270
8,280
2,545
208
3,084
4,959
23,742
0
L
6,296
2,822
0
502
10,863
4,447
748
4,210
6,383
0
21,838
L
Anubis
9,883
175
0
2,099
12,233
7,036
821
6,133
5,927
40,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,724
Gold Earned
25,562
165
Minions Killed
133
0
Camps Cleared
0
715,974
Distance Traveled
575,505
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
10,665
820
38
3
0
250,960
3
W
Hercules
9,493
730
23
2
0
230,139
3
W
Freya
11,566
890
104
8
0
234,875
0
L
Zeus
7,783
599
37
3
0
189,040
0
L
Medusa
7,865
605
30
2
0
196,236
0
L
Anubis
9,914
763
66
5
0
190,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role